Category Archives: Miscellany
The deals, they have begun. My own shopping list:
- | √| Far Cry 4 –
$15 (@Ubisoft);$22.50 Gold Edition (@Amazon)
- | √| Dying Light – $20.39 (@Steam)
- |∅| GTA 5 – $35.99 (@Steam)
- |??| Darkest Dungeon – $11.99 (@Steam)
- |??| Life is Strange (1-5) – $10 (@Square-Enix)
- |∅| Divinity: Original Sin – no sale (?!)
- |??| The Legend of Heroes: Trails in the Sky – $9.99 (@Steam)
- |??| Shadow of Mordor GOTY – $14.99 (@BundleStars)
Just to be clear, I’m not buying all these games. The ones with a green checkmark? Yes. Red circles are not good enough of a discount to purchase, and the question marks are, of course, question marks. This entire exercise is kind of superfluous given how I am still trucking through Fallout 4 (70+ hours), but hey, the less of a gap between mainlining high-quality entertainment, the better.
I may or may not update this post with additional deals as they catch my eye.
Edit: Life is Strange is $10 on the Square-Enix website.
Edit2: Apparently Far Cry 4 sale on Ubisoft went away. Amazon has Gold version up though.
Just now picking up Fallout 4? I envy you.
Here is all the spoiler-free info I wish I had before I started playing.
The Baseline SPECIAL
If you are new to the series or just want a character build that works, I consider this the baseline:
The leftover points can be put wherever, but you’ll probably want to get Endurance to at least 3.
Why is this the best? Simple: it unlocks the largest amount of the best Perks in Fallout 4.
Strength – 3
Unlocks Armorer, the first rank of which will let you squeeze out some extra mileage from whatever armor you manage to loot; Armorer also becomes important if you decide to go the Power Armor route. The rest of the Strength tree is useless for anyone but melee character builds and can thus be ignored. Note, however, that Strength impacts your Carrying Capacity.
Luckily, Companions are easy to come by and can carry ~200 lbs of wasteland junk.
Perception – 4
Unlocks both Rifleman and Locksmith. Rifleman is probably one of the more absurd Perks in Fallout 4 simply because it increases the damage of pretty much all the weapons in the game: sniper rifles, shotguns, laser muskets, etc. Meanwhile, Locksmith will, of course, allow you to pick locks. Two things of note though: bobby pins are pretty common (no reason to take Rank 4), and you can recruit a companion that can unlock Master-level locks. As in, if you take that companion, you won’t need Locksmith at all. You’ll miss out on the XP and other companion banter however.
As an aside, Perception governs VATS accuracy, so you might want to dump some extra points in if you end up using VATS a lot.
Endurance – 1
Basically, there aren’t really any good Perks in this tree other than Toughness, which only needs Endurance 1 anyway. You should be able to easily reach your health regen needs via farming, resting, and so on.
Optional: Endurance 3 will unlock Life Giver, the third rank of which grants passive regeneration at level 16. Since you’ll probably want Endurance to be higher than 1 anyway just so you won’t be one-shot by grenades and such, this isn’t much to ask.
Charisma – 6
This is technically optional, but Charisma 6 unlocks Local Leader. The first rank of Local Leader makes it so that all of your Settlement Workbenches becomes shared stashes (for components only). Basically, if you want to engage with the Settlement minigame with any kind of seriousness, you’re going to need this Perk. Charisma also improves prices when buying/selling stuff with vendors by about 5% per point.
Optional: Charisma 1, if you are fine either Fast Traveling all the time, or otherwise don’t plan on doing much with Settlements. Just note that Charisma impacts your dialog success rates. You can generally cheese these with chems and reloading saves though.
Intelligence – 6
This is enough to unlock Science, Scrapper, and Gun Nut, e.g. the crafting trifecta. While it is possible to just get Gun Nut at Intelligence 3, you will be hurting for screws, a crafting component that is otherwise sparse in the wasteland; the first rank of Scrapper will get you screws for days by salvaging crappy pipe guns that drop from 99% of the NPCs you kill. Meanwhile, the first rank of Science will unlock a plethora of both gun mods and Settlement options.
Agility – 3
It’s enough to unlock Sneak. Keep in mind though, that Sneak is less useful in Fallout 4 than in games past, because non-aware hostile mobs do not show up on the compass ribbon. You can certainly hear them talking to themselves, but the likelihood of you actually using Sneak successfully indoors (for the delicious Sneak Attack Criticals) is pretty small. Outdoors, Sneak is almost superfluous as you can generally just crouch and snipe from afar.
Luck – 2
It has been said that Luck is one of the more powerful stats in Fallout 4, and that may well be true. However, unless you are willing to commit a lot of stat points, two is enough to unlock the first rank of Scrounger, which will pretty much solve your ammo problems for good. Plus, sell your unneeded ammo for cash.
Optional: Luck 8 for Grim Reaper’s Sprint or Luck 9 for Four Leaf Clover. Grim Reaper’s Sprint has always been pretty powerful in the other Fallouts, and it’s technically possible for you to unlock it at level 2, if you wish. Going all the way to Luck 9 will allow you to leverage a pretty absurd amount of Perk synergy: Four Leaf Clover procs will give you an auto-critical, which you can bank for whenever with Critical Banker, which do an impressively high amount of damage with Better Criticals, and will likely kill your target and possibly proc a full AP bar via Grim Reaper’s Sprint, letting you pump out more bullets and restart the process with Four Leaf Clover.
Been around the Wasteland a bit, eh? Okay, here are my observations from playing the game:
Free Stat Points
The stat Bobbleheads are back again, and picking them up increases the relevant stat by 1 point. In other words, if you have a specific character build you are going for, you can budget your SPECIAL stats accordingly. For example, my baseline recommendation has Charisma set to 6 for Local Leader. If you don’t anticipate using Local Leader until after you find the Charisma Bobblehead, you can set Charisma to 5 and use that extra stat point elsewhere.
Also, there is a “You’re SPECIAL” book laying on the floor in your former house in Sanctuary. Pick it up and you’ll get a free stat point you can place wherever you want.
Advanced Stat/Perk Planning
The Baseline I recommended originally simply gives you complete access to most of the best Perks right away. If you instead follow the Bobblehead route (e.g. relying on the free stat to meet requirements) though, you can do some goofy things… like this:
Or maybe not put it all in Luck, but split it into Perception and Agility. Or whatever.
In fact, you can go even further down the optimization route with the understanding that not only will there be “dead levels” in there where your best Perk choice will just be leveling up a stat, but also that you don’t necessarily even need a particular Perk until later in the game. For example, Science won’t be used for much until you start routinely encountering enemies with laser weapons. You won’t want to unlock Local Leader until you have a decent stockpile built up, so maybe use Charisma as a dump stat until the end of your 20s.
Collect that Junk… Intelligently
Nearly every piece of lootable debris can be broken down into useful crafting components, which will be important if you engage in the Settlements system at all. There are two tricks here that you should pay attention to though.
The first is “Tag to Search.” If you open your Pip-Boy and browse over to the Junk tab, one of the options should be Component View. This will show all the components your currently held Junk will break down into. If you notice any with Aluminum, Screws, Leather, Oil, Adhesive, Copper, or whatever you might be low on, go ahead and tag those. Within a few hours, you’ll start to have a Pavlovian response to Office Desk fans, Lighters, and similar items.
The second tip is to not just rely on scavenged items in the world. Vegetable Starch is a Cooking recipe that makes 5 Adhesive per batch. Cutting Fluid is a Chem Station recipe for Oil. But also do not discount your everyday friendly shop keepers in Diamond City and beyond:
I used to have a Leather problem. Then I realized that I can get Moe to part with 6 Baseball Gloves for 5 caps apiece. That’s 18 pieces of Leather for 30 caps. The other vendors are not as lucrative in say, Oil or Aluminum, but it certainly beats revisiting already-cleared factories scrounging the floor for cans or spending an insane amount of caps for “shipments of X” at several thousand caps apiece. Do a little browsing each time you offload your raider loot, and it will all add up.
After doing some weapon upgrading, you might notice your inventory filling with random-seeming weapon mods. What is actually going on here is that whenever you replace one mod with another, the old mod is not destroyed, but removed and stored. You can take advantage of this fact to both access better mods than you may be able to craft, or even use it to bypass the need for Gun Nut entirely (although you’ll want it for other reasons).
If you come across a weapon with a mod you want – say, a Silencer – head over to the crafting table and act like you are creating a new mod for that slot. In fact, that is exactly what you are doing: replacing the current mod with hopefully the “None” or “Standard” version. Voila! Now you have a Silencer despite not having Gun Nut maxed out. Just keep in mind that mods are base-weapon specific. A Silencer for a Pipe Gun is different than a Silencer for a rifle.
Keep a Charisma Suit Handy
Caps are more important in Fallout 4 than they have ever been, and Charisma is your ticket to getting more of them. Before offloading your latest haul of raider loot, equip your Charisma Suit, e.g. all the items with bonuses to Charisma. It should not take you too long to find clothes with at least +2 Charisma, and you can stack two additional points from both Sunglasses and Pompadour wig. Each point of Charisma improves prices by about 5%, which absolutely adds up over the course of the game.
Speaking of Charisma, vendors, and caps…
Better Living Through Grape Mentats
One of the most insane chems in Fallout 4, Grape Mentats are a craftable variation on the standard Mentats that provides you with +5 Charisma and a 10% buying/selling bonus from vendors. Whether you stroll into Diamond City laden with raider loot or are eyeing a vendor’s Legendary equipment selection, you will want to take some Grape Mentats.
How much of a difference does it make? This much:
- At Charisma 9: item costs 2331 caps.
- As above + Grape Mentats: item costs 1366 caps.
- As above + Cap Collector perk: item costs 1301 caps.
As you can see, Grape Mentats “stack” with Cap Collector, but not very well. Which is fine, because Grape Mentats are easy to make and have no prerequisites. The ingredients are: Hubflower x2, Mentats x1, Whiskey x1. Given that the latter two are everywhere in the game (including on vendors), the only difficult part is actually getting Hubflowers.
Luckily for you, I have found a few good locations:
The circled areas generally have 4+ Hubflower nodes in a small area. Said nodes do respawn eventually, on an unknown timetable.
Avoid the Designer Perk Traps
Certain Perks have always been hit-or-miss in the Fallout series (Nerd Rage! is still awful), but there are some that are worse than others this time around specifically due to decisions the designers have made.
For example, rethink your desire for a Sneak build. Sneak Attack Criticals are still in the game, but achieving them is incredibly more difficult this time around, and almost entirely superfluous. Non-aware enemies no longer appear on compass ribbon, so you almost have to make some noise to even know enemies are present. Sneak also requires heavy investment before you can move faster than an agonizing crawl, and you are likely to be instantly spotted indoors anyway. Making matters even worse, Fallout 4 has Legendary item prefixes that will double the damage of the weapon when used on enemies with full health, and another that adds an additional projectile. Why run around slow all the time when you can have a gun that basically gives you Sneak Attack Criticals by default?
Another subtle trap is Nuclear Physicist in the Intelligence tree. Take it if you want the Radiation weapon damage boost, but do not take it for the Fusion Core boost. Getting 25%/50%/100% longer duration on Fusion Cores sounds like something you’d want for a Power Armor build… right up until you realize that Fusion Cores can easily be bought from damn near every vendor in the Commonwealth. With Grape Mentats, I can buy Fusion Cores for 240 caps. So at Rank 3 of Nuclear Physicist (which requires level 26), I’ve spent three Perks all so I can… buy Fusion Cores for 120 caps. Rank 2 Cap Collector will get you infinitely more caps for two Perk points in comparison.
Other traps include Sniper and Penetrator in the Perception tree. While they perform exactly how they are described, the point is that they sound cool, but aren’t actually that useful. For example, if you are in a position to use a sniper rifle, you will typically be much better off waiting for your target to peek their head over cover and shoot them outside of VATS anyway.
Power Armor Decision
After one of the first quests in the game, you are given your very own suit of Power Armor. Deciding on whether or not you are going to try using it full-time is one of the more important decisions you can make. And, yes, you can use Power Armor all the time throughout the entire game. The only limiting factor is Fusion Cores, which aren’t actually that limiting at all in practice. But the question, again, is whether you want to use Power Armor all the time.
The benefits are pretty clear: an insane amount of armor right off the bat, allowing you to tank damage and most non-water sources of radiation. Additionally, Power Armor automatically sets your Strength to 11 with a corresponding increase to Carrying Capacity. The individual pieces of Power Armor do take damage and need repair, but it generally only takes a few pieces of steel to get them back up and running again. From a mechanics standpoint, Power Armor can’t really be beat.
…unless you don’t like skipping most of the other gameplay.
While in Power Armor, you do not receive any of the benefits of other armor you might be wearing. For example, I came across a piece of Legendary leg armor that increases my movement speed by 10%. I bought a Legendary arm piece that reduces damage taken by Human by 15%. Incidentally, this is why I say you’ll want to make the Power Armor decision early: to prevent you from spending 2000+ caps on gear instead of Fusion Cores. Running around in Power Armor all the time basically means all those items – and any you might pick up along the way – are functionally useless.
The more damning for me personally though, is simply how Power Armor feels while playing. You walk slower, all the time. Power Armor doesn’t impact your Sneaking ability from what I can tell, but you will certainly hear your own mechanical footsteps all the time. A large part of your screen will be taken up by the Power Armor UI, even if you aren’t wearing the helmet piece. And if you do wear the helmet piece, 100% of your character’s spoken dialog will be filtered through the face mask. At first, it’s amusing, but you lose a lot of the voice-acting nuances and emotion this way IMO.
It’s a tough decision, so take your time. It’s not the end of the world if you change your mind – you can command your companions to don the Power Armor in your stead (assuming they don’t already have their own suit) – but there is no real reason to “level up” both paths.
Unlike a lot of people, I am not pre-downloading Fallout 4. For reasons:
Thank you again for your pre-order of Fallout 4 from Funstock Digital.
You may be aware the game is available for Pre-Load this evening (Friday 6th Nov) and some retailers are sending out keys.
Following the recent release of Call of Duty Black Ops 3 where a small number of customers received duplicate or invalid keys we have taken the decision to hold the delivery of keys until Monday (9th Nov) to test our delivery system and ensure you are not caused any unnecessary inconvenience.
If you would prefer to cancel your order and obtain a refund then please contact firstname.lastname@example.org
Sorry again but we hope you appreciate we want to get this right and don’t want to cause you and any of our customers any issues.
Kind Regards, Funstock Digital
Provided that I actually get to the play the game in the next few days, I’m willing to sweat a bit. After all, I bought it at $42.14. But the clock is ticking Funstock.
Fake Edit: Email saying the key is ready, but website is 503 for the past three hours:
Fake Edit 2: Electric Boogaloo: Site down to “scheduled maintenance.”
Not sure which would be considered worse: the lie that this is, or the truth someone would schedule website maintenance during Fallout 4’s release.
Real Edit 3: First Blood:
Finally got smart and checked the Twitter page:
FunStock, eh? More like LaughingStock. Or FuckYouStock. I’d threaten to DDoS your servers if they were up.
Final Edit: the Reckoning: Got in, more than six hours later. Their website is still coughing up blood and blank pages nine out of ten times. When I managed to actually get the store page, the Login button link takes you to a “scheduled maintenance” message 100% of the time. I went around the backdoor by going to the Account page, which then asks you to log in.
In any case, lesson learned. Maybe. If I would have went with GMG, I would have received the key no problem, but paid ~$5 more. Is it worth that? Maybe. I got work tomorrow regardless, so maybe it doesn’t matter.
I’m in the market for a new smartphone. Sorta.
I originally bought a Google Nexus 4 about two years ago because it represented a convenient (and relatively inexpensive) consolidation of devices – I was carrying around both an iPod Touch and basically a flip phone, and wanted to have a camera again. Win-win-win, right?
And it was. Until Android update 5.0.
I don’t know what the hell happened in 5.0, but ever since then, my Nexus will randomly shut off. As in, total shutdown without warning, regardless having a full charge and/or having no apps running. In the past eight months or so, this has caused me to be late to work four times, as the alarms on my phone would not go off. Around the internet, the issue seems to be called “Black Screen (of Death)” and is otherwise a known issue. Unfortunately, none of the “solutions” I have found have worked.
Even more frustrating however, is how my Nexus will sometimes go weeks and weeks working fine, but then start acting up again for no reason. If the phone did this constantly, that’d be one thing. But it precisely because it works fine 98% of the time that it achieves maximum anguish.
Hope in reality is the worst of all evils because it prolongs the torments of man.
I don’t want drop a ton of money on a brand new smartphone when I have one that works… most of the time. But if I get a similarly cheap replacement, how will I know the same thing won’t just happen again? And besides, this almost feels like one of those “expensive is cheaper in the long run” situations; a used, clunker car costs less upfront, but more over time.
In any case, I’m open to suggestions, and not just with specific models, but review sites too. My criteria is that it has to fit in my pocket (no phablets), have GSM capability, and ideally have at least the same specs as a Nexus 4 of two years ago while being sub-$300. Having a MicroSD would be gravy.
I think I just need to admit it: I no longer play games, I collect them.
There is no other explanation for what just transpired. Which was me buying the Humble Capcom Bundle, that included Resident Evil 4 & 5, Devil May Cry, and Remember Me. In my defense, it was the inclusion of Resident Evil 4 – which I have heard is one of the best in the series – and Remember Me that pushed me over the edge. In my prosecution, this was a few days after getting the Humble Weekly Bundle Valentine’s Day 2. For the pants. Or for Hatoful Boyfriend for $1. Your choice.
Indeed, the entire reason I am writing this post is as a distraction to not also pick up Grand Theft Auto 5 for ~$32. Granted, GTA 5 is on my 970 hit-list along with Far Cry 4, and this is an all-time low price. At the same time… I’m at 45 hours in Witcher 3 and I doubt even halfway done with the game. Then there’s Pillars of Eternity still languishing in my Steam account. And, you know, the literal library of other games that were purchased presumably for a reason. Don’t get me started on all those PS3 games on my shelf either.
This shit is the first-worldest of problems. And it has to get sorted out in the next three weeks because Fallout 4.
I don’t even know anymore.
[Blaugust Day 29]
If I had to pinpoint the exact moment when my home theater plans started falling apart, it was when I decided not to get a home theater. I still don’t want one, for the record, but I’m currently in that sort of purgatory where doing something and not doing something are both equally bad. Since I cannot go back in time, I will have to settle for dispensing vicarious wisdom.
Originally, I bought a 32″ TV and a PS3 for my console needs. That was fine at the time, as I was living with a roommate and thus had the TV in my bedroom. Then, of course, I decided I needed to get some kind of soundbar because TV speakers are universally terrible. This setup worked for about a year and a half, until I ended up getting a new apartment by myself. At that point, a 32″ TV just starts looking comically small from 9 feet away. So… new TV.
Enter the dilemma.
Price-wise, the 42″ TVs I was looking at were the same price as projectors. I decided to go with the projector because A) why not?, and B) poor long-term planning. I’m not saying that I regret the purchase per se, but it definitely set me down a path that I had not fully anticipated.
So I had the projector and the soundbar. I was not all that happy with the soundbar though, because its volume settings were such that Volume 4 was a bit too quiet to hear, and Volume 5 was too loud. Now that I had a projector, surely it would be as good a time as any to pick up a set of 5.1 surround sound speakers, yeah? No, past self. The answer is no. Unfortunately, I was not quantumly entangled at that point and ended up buying this particular set of speakers for a sum that was probably around $100.
It was not until this point that I realized I had made a mistake like six moves ago.
See, home theaters are like building a computer – you can’t just randomly buy the shit you need (motherboard, CPU, etc) and expect the disparate parts to just come together somehow. For example, let’s take a look at the back of my projector and speakers for a second:
There are a lot of things wrong with this picture. A lot of embarrassing, quite-obvious-in-retrospect things. Things like “how the hell are these two things supposed to connect?” The answer is two audio-out cables from the projector. So I have HDMI quality picture and sound coming from the PS3 to the projector, which then downgrades the picture to 720p and reduces the sound to 2-channels, aka stereo. That… sucks. What’s worse is that I’m not even sure these speakers were better than the soundbar, because most times its either too quiet or shaking the walls, and while I have reduced the amount of neighbors I have with my recent move, I remain in an apartment.
A “solution” to this problem is precisely the thing that you’re supposed to buy with any 5.1 speaker setup: a receiver. Which, despite a rather exhaustive amount of research, is a device I have a hard time believing needs to exist as a discreet product. Near as I can tell, a receiver is a $200+ ugly box that takes the already-5.1 sound from your main device and “translates” it into 5.1 sound for your speakers. Why the device needs a receiver to exist, or why speakers can’t just play the sound, I have no idea.
So this is the dilemma I now face. It’s dumb to have 5.1 speakers playing stereo. Spending $200 on a receiver though, is also pretty dumb since I don’t necessarily care about true surround sound. And even if I do get a receiver, it’s also kinda dumb to spend that money to pump surround sound through my
cheap speakers. That’s like wearing $200 dress shoes with sweatpants. But my current setup is not particularly good by itself; it works, it’s passable, and it also contributes to my lack of desire to play console games. I’m tempted to just buy a better quality soundbar and call it a day, but that leaves me with a set of useless speakers. There’s also the problem that I’m using a projector, which means the soundbar either needs quasi-receiver-like powers so I can run my PS3 signal through it, or I suppose it can run on the two stereo cables. Would the optical speaker jack in the back of the PS3 work too? I have no idea.
On the one hand, I have to be mindful of the Sunk Cost Fallacy here. If a soundbar would solve my problems, the speakers will just need to go back into a box in the closet. A receiver would also solve my problems though, and presumably be more modular/useful in the future home theater experiments. And, just throwing this out there, buying a regular (40+”) TV and soundbar would solve even more problems still. The projector is cool and all, but it’s one of those things I’m starting to realize that you can’t (or shouldn’t, at least) just half-ass.
Well, there you go. Learn from my mistakes.
[Blaugust Day 14]
In a roundabout way, Sony almost pushed me back into a life of piracy with their latest PSN Square-Enix sale. Not sure how long it’s going to last, but some of the games include:
- Tactics Ogre – $9.99
- Final Fantasy IX – $4.99
- Final Fantasy VIII – $4.99
- Final Fantasy Tactics – $4.99
- Legend of Mana – $2.99
- Vagrant Story – $2.99
When I saw this list, my first thought was “gimmie gimmie gimmie.”
My second thought was “What? No, that’s silly. And $10 for Tactics Ogre? Yeah right.” What was pulling on my strings a bit at this point was that all of these games were cross-play with the PSP and Vita. I don’t actually own a Vita, and fully expect the handheld to go under in the next few years or less, but I do own a rather inordinate amount of Vita games by virtue of my PS+ subscription. So despite the fact that I own physical copies of at least three of those games, my inclination was purchase digital copies “for the future.” You know, one in which I move again and don’t need to lug the discs around.
Then I started to think about why I own a PSP and not a Vita in the first place. Then I remembered that post I wrote last year. And then I went to Amazon to reaffirm the insanity:
Yeah, fuck you, Sony.
So there I sat, fuming, fingers ready to raise the black flag out of spite. Seriously guys, Sony’s proprietary bullshit is over five times more expensive than a microSD card! No matter how cheap a deal I could get on a Vita, that memory card would just erase all of the gains by itself. What would the price of one of those be even in a Toys-R-Us fire sale? $40? $30?!
Then I remembered that the last time I touched my PSP was six months ago. And the likelihood of me actually playing those games again are even smaller. If I lived in a
city first-world country that actually had a working commuter rail system, things might be different. Alas, I am in the United States, and can’t even settle for a busing system that could get me 10 miles to work in less than 2 hours.
So I decided to go ahead and do what all the cool kids are doing in August, which is spamming your RSS feeds with a minimum ten sentences of nonsense.
This post is going up in the evening today because I honestly wasn’t going to participate. In fact, it is entirely possible that this turns out to be a terrible idea, much like my attempt at Movember 2013.
See, I have a love-hate relationships with blogs that post on a daily basis. Since I mainly read posts while at work, a steady stream of content ensures the day flies by while I’m thinking about all the reasons why the blogger is horribly mistaken. Unfortunately, that same steady content stream also ensures that the discussion generated by any individual post is buried almost immediately. Within a day or two, the “audience” for your carefully structured rebuttal is probably just you and a person who is already 2000 words deep in other subjects entirely. Ergo, I feel 2-3 posts a week gives a blog room to “breathe” and evolve.
Plus, you know, it’s easier.
Nevertheless, I decided to go ahead and give Blaugust a go for one main reason, and several iffy reasons. Main reason? The grand prize is a free game from my Steam wishlist.
Hey, I never said it was a good reason.
The iffy reasons include “Do I think I can?” and “Wonder what my traffic will look like by September” and a general experiment to see if I can break my predilection for posts that “have a point” or some overarching argument. I prefer to write those sort of posts (and to read them), but sometimes that means abandoning otherwise serviceable drafts just because I haven’t crafted a thesis. Sometimes you just want to talk about how you had fun playing a game, and not feel like you’re questioning the validity of an objective reality, you know?
So… here we go.
BINGO was postponed for a week, but I’m not even mad. Seeing the shit Blizzard is getting on the forums every time they introduce another flying mount is payment enough. For now.
Let us set that aside for a moment.
So I was presented with two hypothetical scenarios over the weekend which I found interesting for reasons. The first one was this: you’re going to jail for ten years, but it’s a minimum security prison that will allow you to take one offline game (any DLC included) with you. But that will be the only game you get for those ten years. Which game do you pick?
The second scenario is similar, but this time it’s life in prison. For some insane reason, the Warden will allow you to take any three games and allow an internet connection. The parameters did not specify whether future DLC or microtransactions will be free for you, but let’s assume you can make enough money stamping licence plates to cover, say, $30/month. Which games do you pick?
The answer to the first scenario was pretty much unanimous amongst my fellow hypothetical jail mates: Minecraft. There was a Skyrim holdout in there, but ten years is a long time and I don’t think mods could extend the attention of even the staunchest Skyrim fan that long.
The second scenario answer was more diverse, with my friend solidly in the Destiny camp (which is his current console mini-MMO game of choice). Mine was more blunt: World of Warcraft. Yes, even with bile I feel towards Flightgate, I have to admit that WoW is a game A) most likely to still be around and supported for decades to come, and B) one offering the most diverse playing experiences. In other words, you could spend a lot of time getting real good at raiding, master it, and then set off to roll the boulder up the PvP hill and feel a difference.
I found my own responses interesting primarily because I don’t particularly like playing either of them. The last time I seriously played Minecraft was before they introduced the Hunger meter; it may not have even been out of beta yet. I am still “playing” WoW currently, but it’s in the same way I play Clash of Clans: short bursts of activity to kill time, because apparently I’m going to live forever and have no standards. Or perhaps it’s because if I devoted the whole of my free time to one game, I’d probably clear three games a week, and the corresponding post-game depression phase three times. No thanks.
Still, what does that really say about me, and presumably us, that we aren’t simply playing these games full-time? That we could conceivably be playing them for 10+ years, but would rather not to? Obviously the intensity of a novel experience is higher with new games, so it makes sense that we enjoy playing the newer ones more (at least for a while). But here are these other games which clearly are mechanically superior in a replayability sense and we, or I, don’t seem to care. Until we’re in jail, anyway.
In any case, I’d be interested to hear other peoples’ choices in these two scenarios. For me, it’s Minecraft for the first, then Minecraft, WoW, and Counter-Strike for the second. I thought about swapping Magic Online with Minecraft in the second set, but the $30/month limit, while arbitrary, still wouldn’t cover hardly any reasonable amount of gametime.