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MoP Thus Far

It has been weeks, and I just hit level 88 on the paladin.

I have established a pretty stable routine based on daily profession cooldowns, which is a good sign to anyone that wishes me to continue logging in everyday. Scribe, Tailor, and then JC/Alchemy. I mentioned before that the AH on Auchindoun-US is pretty garbage, and things have not especially improved since that first impression. Instead, I have adapted. Glyphs, for example, were a market I avoided previously because the value for my time just was not there with the botting and the undercut wars. Now? The competition is basically one baron with a 699g fallback that I undercut by 100-200g depending on my mood. In fact, since I’m just using Auctionator instead of a more robust addon, I simply order all glyphs by highest price and use that as my guide for production.

By the way, many virtual tears were shed when I realized how utterly useless my 50 stacks of banked Twilight Jasmine and hundreds of other Cataclysm herbs became. The two dozen stacks of Pyrite Ore got prospected into gems which turned into rings which turned into nicely priced Enchanting materials. Blackfallow Ink, though? Good for only a single glyph… and Mysterious Fortune Cards. Better than vendoring the herbs, I suppose. I hope.

Something I always find interesting is how much Blizzard changes the paradigms with each expansion. After two straight expansions of alt-friendliness, Mists is the most alt-unfriendly expansion I have ever seen. The whole Spirit of Harmony thing in particular is maddening as someone with alts of every profession. Specialized crafting components being BoP is nothing new (Frozen Orbs say hi), but what is somewhat new is how early in the process they are required for goods. Level 85 blue Blacksmithing weapons requiring 2 Spirits at skill level 545? Why?

Speaking of crafting, I don’t know how I feel about its present trajectory. Blizzard has been simplifying the process for years, of course, but my return after a 1.5-year break makes the culmination stand out. Specifically: do people really like random-stat crafted gear? Or how Ghost Iron is basically the de facto resource for all Blacksmithing? Or completely interchangeable Enchanting ingredients? Some historical aspects of crafting were becoming increasingly obtuse as the game aged – Enchanting rods come to mind – but there is something to be said about requiring more than two moving parts and/or working towards a specific item. Hell, I was immensely relieved when I saw the level 90 crafted JC rings/necklaces were specific things with concrete stats.

Anyway, my immediate goal is to get the paladin to 90 so that I can unlock the farm. While that sentence was a bit depressing to type, it is more painful to me knowing that while I make it a point to log in daily for the profession cooldowns, I am continuously missing all the easy Spirits of Harmony (etc) that I could be gaining while I putz around looking for a new main. I have not tanked on the paladin yet – part of me rebels against the necessity of memorizing yet more mob/boss abilities – but I am definitely not a real fan of the Retribution rotation/kit anymore. At least compared to how fun/fast I was mowing down mobs as the warrior anyway.

Although… well, I did have a bit of a giggle Bubble-Hearthing away from two separate gank attempts. Just like old (TBC)  times.

That Panda Trailer


Why must you make it so difficult?

From a technical perspective, the Mists of Pandaria trailer was good. I even laughed when the human handed the orc the spear. But like Rohan, I was left confused as to its purpose. The Pandaren are not a third faction, and all the Pandaren that would be joining the Alliance or Horde are obviously not fighting for “harmony.” I am already sold on the idea of the expansion and the lack of a unifying, spotlight villain. But this trailer… does not excite me in any way.

Just take a few minutes and watch the original WoW trailer again:

I have not watched that in 3+ years and I still got chills from it. Same with the TBC trailer, especially with the WotLK cinematic, and… well, it is still kinda cool how the Cataclysm trailer presented the whole “welding plates on a dragon” thing, even though I cared not for Deathwing himself.

I dunno. As mentioned before, I have nothing against pandas, Pet Combat systems, or anything that comes across as overtly “childish.” I mean, c’mon: gnomes.

But I am also acutely aware that MoP is going to be fighting an image battle for its entire duration, regardless of the merits of the actual game itself. And more to the point, people playing MoP are going to be the ones fighting that image battle alone, if this cinematic trailer is any indication. This expansion is going to be filled with bloody, Horde vs Alliance massacres and betrayals, and Blizzard reinforces the stereotypes at the tips of everyone’s tongues the moment they hear the words “panda” and “monk.”

This is either going to be a long two years, or a short one.