Battlefield V is Awful
Holy shit is Battlefield V some hot garbage.
The open beta just came out, so you can go play it for yourself. It’s roughly a 12GB download, and I regretted it almost immediately.
You will note that I am not saying that the one specific map is hot garbage, even though it is. No, I am talking about the entire Battlefield experience. We have known from previews and the like that DICE was radically changing the mechanics, but it wasn’t until I actually sat down and played it that I realized how terrible they all were.
Ammo is severely limited. You have two, maybe three clips of ammo. See some figures running around in the distance? Shoot at them for a few seconds, reload, and… oh, hey, you have 30 bullets left. This change was supposed to make the Support class more useful, I think, but the reality is that no one is Support because you die instantly and can’t shoot anyone as Support.
Oh, and by the way, as Support you have infinite respawning ammo pouches to give other people, but you cannot resupply yourself. I ran around for five solid minutes with 15 bullets left in my mag, throwing ammo pouches left and right. I could only toss them when aiming directly at teammates – no throwing them at your feet and getting ammo yourself. I suppose they assume there will be two Support classes resupplying each other? This may or may not be alleviated once you unlock the actual Ammo Crate, but I have no idea.
Health is severely limited. While you start with 100 HP, there are breakpoints at which you cannot auto-heal past. In other words, if you get shot down to 10 HP, you will automatically regain HP up to like 65 HP or whatever. To heal yourself further than that, you need a Medic. In isolation, this is a change I’m kinda in favor of. It’s frustrating getting a few good shots into a target, only to have them hide and come back out at full health. But it’s a problem when…
Time-to-Kill is 0.00000001. Okay, that’s a bit exaggerated, but for the most part you will be dead before you realize that you are getting shot. In the case that you aren’t immediately killed from random gunfire, hiding will cause you to only heal up to 1/3 or half health, beyond which you will be instantly killed by any sniper tagging you in the foot.
All of the above combines into a bitter, shit stew of disappointment.
Spawn in somewhere. Run around, get shot a few times, now you’re at 10 HP. You heal up as best you can, but now you’ll be one-shot by any sniper in the area. Or maybe you kill a dude before getting shot yourself. You’re in a good position on the field, but… you only have 20 bullets left. Well, you may as well charge into the building and hope for the best, right? Kill a dude, go down yourself, then miraculously get revived by a medic. Except now you just have your pistol, and you get killed by the enemy as they retake the site.
I’m not entirely sure what I expected. Probably not a worse Battlefield 1, that’s for sure. But it’s hard to fully grasp how terrible this series has become, and for what possible reason. In Battlefield 2, Battlefield 3, and Battlefield 4, the game was about 64-player matches in which you did crazy-cool things with tanks and planes flying everywhere, dropping out of helicopters, and so on and so forth. Then DICE put out Hardline and it flopped. Then came Battlefield 1, which didn’t flop, but was oppressive as shit, and not at all fun to play. Now we have an even-worse set of gameplay systems, and less vehicles to boot.
It’s not hard, people. Just let us have fun shooting things. If I wanted an oppressive battlefield environment in which I had no individual agency, had to rely on teammates that failed to deliver, and was barred from doing any cool things, then… I would just go back to work. Like I do every day.
Luckily, DICE can fix these things. There’s still time to just give everyone two additional magazines, let Supports and Medics supply themselves, and bring up the TTK numbers. Now, whether DICE actually does so before launch or only after BFV sales flop, that’s up to them.
Until said changes are made though, I’m sitting this Battlefield out.
Posted on September 7, 2018, in Commentary and tagged Battlefield, Battlefield V, EA, Game Design, Hot Garbage, Time To Kill. Bookmark the permalink. 3 Comments.
Yup. BF1 was a step backwards from BF4 (how do you remove a ton of gadgets and verticality to maps and expect to improve the game?), and BF5 is a further step backwards for all the reasons you listed. The only thing they can do at this point is release a BF2142 expansion because players are burnt out on the same non-modern warfare. CoD did it, BF did it, and is doing it again at their peril.
I got into WoW around the time BF2142 came out, so I missed the window to play it during its heyday entirely. But based on everything I read and the few videos I seen, it sounds like it would have been exactly what I was looking for. Crazy, large-map action with a ton of vehicles and a feeling like 1 person can make a difference. I have no idea why these companies feel like players want to be a cog in a larger machine.
I don’t think that any of the systems you described are bad. However you are right that BF was never about tactical competitive combat, but crazy ass shooting with comical vehicle usage. Hell, someone made a pirates mod and it was the most fun gaming I’ve ever had: https://www.youtube.com/watch?v=EebEjorqCRI
So changing the genre is dumb. The old players will hate it, and those who would prefer a proper, team-based, thinking shooter will never touch anything with BF on it.