Diablo 3… Soon?

There was a bit of excitement over the weekend following a Kotaku article that showed a Diablo 3 game display in a Best Buy whose countdown clock showed the release date being February 1st. Disappointingly, Bashiok replied a few hours later on Twitter with:

Diablo III does not have a release date. Any store or person claiming otherwise is guessing.

While the February 1st date no longer seems likely, I nevertheless was somewhat shocked into realizing “hey, it’s probably coming Sooner™ than Soon™”  – that would have been ~3 weeks away, after all. I have mentioned before that D3 is going to be one of those rare Day 1 game purchases for me, and that puts me in a bit of a bind, decision-wise. I was close to breaking down and buying SWTOR before a price drop after reading four weeks of blogroll posts, but decided that perhaps playing through Mass Effect 1 & 2 first would be a good idea. You know, so I could make informed comparisons. A day later the D3 news broke, and I thought “oh shit, I probably should play Torchlight before it gets ruined, yeah?”

As a 3-year late aside, I am amazed at either the charity of Blizzard’s legal department or the extent to which iconic items are not protected by copyright. Scrolls of Town Portal, with blue ribbons, making blue portals, with their identical stated function? I know Torchlight was made by ex-Blizzard guys, but wow. There are obviously a lot more similarities, but that seemed the most egregious for some reason.

The decision bind is that the WoW Annual Pass “promotion” is still active, and I almost expect it to be indefinitely (in some form or another). Since I am already committing to D3 on launch, and will be interested in MoP once released, at what point does it not seem foolish to sign up? Especially given my predilection towards AH shenanigans, it is entirely possible that I may be able to finance the entire $155.88 Annual Pass damn near exclusively through D3.

…Hell, why not? Let’s call it the Diablo Annual Pass Challenge: pay for the Annual Pass entirely through D3’s real-money AH. Good idea, or brilliant idea? Time will tell!

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Posted on January 9, 2012, in Diablo and tagged , , . Bookmark the permalink. 6 Comments.

  1. > …Hell, why not? Let’s call it the Diablo Annual
    > Pass Challenge: pay for the Annual Pass entirely
    > through D3’s real-money AH. Good idea, or brilliant
    > idea? Time will tell!

    Justifying one expense with an unrelated income is neither a good idea nor brilliant. We don’t need time to know that. :)

    Do you expect MoP to be released during this 12 month period? Or to word it differently, how many month of MoP do you expect to be covered by your one year pass? What did you assume for your calculation?

    And I really wonder why Torchlight 2 wasn’t already released… they are really running out of time…

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    • It’s always easier to keep motivated if you set up some arbitrary, but ultimately beatable challenge. :)

      MoP has to at least enter beta within 12 months of initial announcement, since early Beta access is part of Annual Pass deal.

      I guess for Torchlight II they expected D3 to already get released and didn’t want to clash against that juggernaut, so that they can have summer/autumn release when hype dies out a bit… and then D3 got delayed too.

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    • Justifying one expense with an unrelated income is neither a good idea nor brilliant. We don’t need time to know that. :)

      If they were not already related by the $60 buy-in or the Blizzard percentage cut if your proceeds aren’t funneled into the Battle.net wallet, then they shall be related by the D3APC!

      I agree with Shalcker in that the beta will, at a minimum, be released by August. To be honest, I actually expect the beta to be running by May, with an early Fall release of MoP. If not earlier. I do not think Blizzard is in a position any longer where they can stick us with 1+ years of ICC, certainly not after Cataclysm shed 2 million subscribers. This entire expansion has been a stinker, and they will want to clear the air as soon as possible.

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  2. I think it will be rather difficult to make $155.88 through the D3 RMAH, unless you get a number of very lucky drops very soon after release.

    In all the time I spent playing D2 (and it was a lot), I don’t think I ever got more than a handful of drops that I would expect to sell for even a couple of dollars on an RMAH.

    But hey, I could be completely misreading people’s willingness to open their wallets and buy not-particularly-rare stuff!

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    • This is certainly not something I expect could work for the general population, or even many of the people who want to try it.

      The key difference between this and D2 though, is the (possible) cyclical nature of money being funneled into D3 RMAH. It isn’t about everyone spending $2, it’s about 10,000 guys spending $200 (or more) and then the sellers in turn buying other D3 items, etc, until it winds up in my wallet where I “cash it out” on the Annual Pass. The cycle could break by people buying other Blizzard goods, cashing out via Paypal, or just hoarding “virtual” dollars in their Wallet, of course.

      But hey, that’s why it’s called a Challenge.

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