For the most part, I attempt to resist the urge to indulge in housing systems in MMOs and other games. These are good features and I am very much glad that they are implemented. In fact, I have expounded on the benefits of Show & Tell mechanisms for years.
The problem is that my efficient and logical exterior is but a bulwark against the roiling pit of madness that lies just beneath.
You see? Decor items are too valuable to a vendor or as an AH object for me to “waste” learning. There are a few items that slip through the cracks (in my psyche), sure, but I can solve that problem by scaling them up to the maximum. Everything is all good here, thanks.
Or at least it was until I checked a reputation vendor and noticed they sold some decor at 60 copper apiece. Then… then, They came inside.
This sort of thing amuses me. Amuses me greatly, indeed. I already have visions of a house plot completely enclosed in metal, like a Borg Cube. Or perhaps more accurately, the inside of the Lament Configuration from Hellraiser. I am near-cackling already, simply by imagining the look on the faces of visitors; they know not how far the jabbit-hole goes.
The answer is that it goes all the way.
Luckily for everyone involved, I am far too close to my goal of CREDD funding via in-game means to afford to bring my sinister plan to its dark fruition. I have Dyes to peddle, commodities to exchange, crafted items to vendor. The time for living room skull pits and such is not yet nigh.
Err… not yet again nigh.