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What Do You Get with GW2 Expansions?

The question that Google failed to (succinctly) answer for me is this: what do I actually get with the three latest Guild Wars 2 mini-expansions? You know, aside from the story and everything. What unlocks? Are there new Legendaries? If I had to pick which to get first, or maybe only one at all, what would the biggest bang for my buck be?

Since I had to look this stuff up for myself, I figure I may as well write it down. Note: all expansions retail at $25 and come with a Shared Inventory Slot plus level 80 boost. And, you know, story content.

Secrets of the Obscure

  • Mastery to unlock weapons for use regardless of spec (Scourge can use pistol from Harbinger, etc)
  • New open-world focused Legendary Armor set
  • Faster Skyscale mount unlock, plus additional abilities
  • Exclusive Relics that are often Best-in-slot (Relic of the Fractal)

Janthir Wilds

  • Introduces land-based Spear as a new option for all classes (Best-in-slot for some meta builds)
  • New Legendary Spear and Backpack
  • Homestead is your own private customizable house
  • Warclaw mount gets a lot more functionality (double-jumps and such)
  • Exclusive Relics that can be Best-in-slot (Relic of the Claw)

Visions of Eternity

  • One new Elite spec for each class (nine total)
  • Skimmer mount gets a lot more functionality
  • New homestead map (if you own Janthir Wilds)
  • “New system updates will make raids easier to access” (Quickplay?)
  • Note: not yet out at the time of this post

Hopefully helpful to Googlers down the road.