Have you ever found yourself stuck in a zombie guild?
When I started playing GW2, I joined the 5-6 remaining members of my ex-WoW guild. Saying “5-6” is a bit charitable consider only three of us were still playing by the time I turned off the sub last year. In any case, we started a GW2 guild and… one month later it is back to 3-4 “active” members. “Active” in quotation marks because we have different schedules most of the time, different levels¹, and different goals.
We have not recruited any more people because… why would we? It is a guild of friends! Just like with relationships, it also seems rather irresponsible getting other people involved if we don’t have a clear idea what we want. After being a guild leader for 3+ years, I just don’t have the stomach for recruitment or the trappings of obligation anymore. And as is the usual case, if I don’t do it myself, it doesn’t get done.
We have been discussing joining a zerg guild or at least an active one. But how? How would I know what guilds exist on my server, what the social environment consists of, what kind of people they are looking for? Should we just keep joining one randomly? I got into Invictus 4+ years ago by pure happenstance: I tanked a Scarlet Monastery run back in TBC. It was a leveling guild that beat the odds and turned into a raiding guild under my benevolent dictatorship. I never handled recruitment, leaving that to the members with the proven ability to somehow be at the right place at the right time picking up the right people.
So… I feel trapped in a zombie guild. If I didn’t know my friends, chances are I would have let myself get absorbed into whatever guild blob I ran into first. But since I do know them, I care about getting absorbed into a hypothetical guild I’m fine with but they dislike. Or vice versa. There is also a residual social guilt knowing that we would be joining as a premade clique, something I hated with a passion when I was a guildmaster.
Maybe in the zerg, none of it will matter. Maybe once I take the initial plunge back into the “social pool,” so to speak, the water will feel fine. I just know the status quo is unsustainable, but it can be worse.
Ugh. I’m going to play some Steam games.
¹ I will talk more about this in the 1-month GW2 post, but suffice it to say, running low-level content with my main character actually feels worse than the traditional system of you just one-shotting everything for them. I had been under the impression that XP/Karma/rewards would be scaled up to your own level, but obviously that is not the case. So you exist in a pseudo-OP mode where you are powerful enough to make mobs trivial until they suddenly aren’t, all the while earning less than you could be. Nevermind if you have already completed those same zones.
Zombie Guilds
Sep 26
Posted by Azuriel
Have you ever found yourself stuck in a zombie guild?
When I started playing GW2, I joined the 5-6 remaining members of my ex-WoW guild. Saying “5-6” is a bit charitable consider only three of us were still playing by the time I turned off the sub last year. In any case, we started a GW2 guild and… one month later it is back to 3-4 “active” members. “Active” in quotation marks because we have different schedules most of the time, different levels¹, and different goals.
We have not recruited any more people because… why would we? It is a guild of friends! Just like with relationships, it also seems rather irresponsible getting other people involved if we don’t have a clear idea what we want. After being a guild leader for 3+ years, I just don’t have the stomach for recruitment or the trappings of obligation anymore. And as is the usual case, if I don’t do it myself, it doesn’t get done.
We have been discussing joining a zerg guild or at least an active one. But how? How would I know what guilds exist on my server, what the social environment consists of, what kind of people they are looking for? Should we just keep joining one randomly? I got into Invictus 4+ years ago by pure happenstance: I tanked a Scarlet Monastery run back in TBC. It was a leveling guild that beat the odds and turned into a raiding guild under my benevolent dictatorship. I never handled recruitment, leaving that to the members with the proven ability to somehow be at the right place at the right time picking up the right people.
So… I feel trapped in a zombie guild. If I didn’t know my friends, chances are I would have let myself get absorbed into whatever guild blob I ran into first. But since I do know them, I care about getting absorbed into a hypothetical guild I’m fine with but they dislike. Or vice versa. There is also a residual social guilt knowing that we would be joining as a premade clique, something I hated with a passion when I was a guildmaster.
Maybe in the zerg, none of it will matter. Maybe once I take the initial plunge back into the “social pool,” so to speak, the water will feel fine. I just know the status quo is unsustainable, but it can be worse.
Ugh. I’m going to play some Steam games.
¹ I will talk more about this in the 1-month GW2 post, but suffice it to say, running low-level content with my main character actually feels worse than the traditional system of you just one-shotting everything for them. I had been under the impression that XP/Karma/rewards would be scaled up to your own level, but obviously that is not the case. So you exist in a pseudo-OP mode where you are powerful enough to make mobs trivial until they suddenly aren’t, all the while earning less than you could be. Nevermind if you have already completed those same zones.
Posted in Commentary
6 Comments
Tags: Guild Master, Guild Wars 2, Recruitment, Zerg Guild, Zombie Guild