Exploitgate 2012

If you haven’t already heard, there was an exploit discovered in Diablo 3 that allowed Wizards to become invincible, permanently. By “discovered,” I mean formally discovered, since there was a Youtube video uploaded June 22nd ostensively showing the same thing. As in, this exploit has been active for at least a full month.

And it was not even something super-complicated. From the Kotaku article:

Step 1: Select Teleport – Fracture. Bind it to a key
Step 2: Select Archon, tested with Improved Archon
Step 3: Hover your mouse over or near your charcter
Step 4: Press Teleport
Step 5: QUICKLY(!) Press Archon

Blizzard has since pushed a hotfix to plug the hole, complete with rolling restarts, yadda yadda. Of course, the Wizard hotfix did not fix the Barbarian exploit that allowed them to gain +8% of their HP with every attack. That process is pretty simple too:

1. Have Furious Charge with Dreadnought Rune
2. Charge into opening cinematic (before it begins)

Now, if you are like me and played with/as a Barbarian, you might be wondering how that sort of life gain is even considered an exploit – Barbarians gaining insane amounts of life back and breezing through Inferno has always appeared to be the class Working As Intended™. But then, Kripparrian made a Youtube video that was all “Yo dawg, I heard you like exploits, so I put an exploit in your exploit.”

Honestly, his Jay Wilson joke is probably better than mine. And so are these.

There are a lot of different directions the resulting narrative can go – should we start postulating about the economic damage generated by these exploits, or what happens to one’s Battle.net balance when banned? – but beyond the delicious embarrassment of it all, what can honestly be said that was not already predicted months before the game was even released? Everyone knew there would be exploits. Everyone knew the existence of a cash-shop makes exploits worse. And here we are.

It does make me slightly nostalgic for WoW, though. Remember when exploits were more whimsical? You had your cutting-edge hardcore raiding guilds with their Saronite Bombs and trash mob buffs from other boss rooms. You had have your Mining bots teleporting under the ground and dumping 400+ stacks of ore on the AH with 12-hour auctions nearly below vendor price. Maybe some people sneaking through the Arathi Basin gates before the start put a damper on things, but it was only really terrible if AB was the random daily that day.

This Diablo 3 thing, though? Good lord. Nothing like knowing someone else probably made off with $1000 in drops by trivializing the content you are smashing your face into, to take the wind out of your sails. Hell, any one of us might have bought an item from them. If I hadn’t already stopped playing, I would at this sort of news.

Advertisements

Posted on July 25, 2012, in Diablo and tagged , , , , , , , . Bookmark the permalink. 4 Comments.

  1. That’s very rubbish. I do still play D3 from time to time but it’s disheartening to hear about yet more problems.

    Like

  2. The funniest part is how many people came out of the woodwork to confess using the exploits–and then proceeded to discuss how playing with them was more fun than they’ve had playing the game in weeks, if not ever.

    Like

  3. The DRM control center is working as intended!

    Like

  4. The problem isn’t only the fact they exist. As you said, it is expected. What makes it dramatic is two-folded: 1) fixing it ASAP (1 month is lousy, very slow) 2) taking action against those who abused.

    Like

%d bloggers like this: