Way back when, Gaben of Valve and Steam fame put forth an assertion that (game) piracy is an accessibility issue, not a monetary one. In other words, the primary driving force for piracy is because companies make it difficult to legitimately use/acquire their products, and not because people don’t want to pay for them. The economic argument can’t be dismissed, of course, but the accessibility one was particularly novel for its time. The meteoric rise of Steam as a PC game platform certainly has codified the argument as a truism.
I have a series of vacations coming up soon (in fact, I’m on one right now) that will see me far from my normal means of entertainment. Indeed, one such vacation will be 2 weeks in Japan, and the corresponding 13-hour one-way flight is particularly noteworthy. So, in order to assuage my upcoming gaming withdraw, I purchased a PSP from eBay for about $60. I was going to spring for the Vita instead, but the outrageous price of its memory sticks and lack of hackability dissuaded me from a purchase. How could it really compare to a cheaper PSP with nearly a hundred of the best NES/SNES/Genesis/GBA/PSX games on it?
Well, let me tell you how: by not being a giant pain in the ass.
This is truly a First World Pirate Problem, but setting up the PSP to play original PS1 games has consumed more time thus far than I would likely play any one of them. If I sat down and devoted an entire day to copyright infringement, no doubt I could get everything set up and likely streamline the process somehow. But every minute screwing around with POPS loaders and converting .ISO files to .eBoots and wading through sketchy websites for files is another minute I’m not using my leisure time for its titular purpose.
A friend of mine had gotten on the PSP pirate train early, so I hit him up for advice. “Get a Vita.” If the news passed you by, Sony has digitized a rather large selection of PS1 classics to be purchased and downloaded from the PSN service. Much like me with PC games, I’m relatively certain that my friend’s change of heart had more to do with ease of use than necessarily a moral epiphany. Nearly 5-10 hours into this process across as many days, I am certainly pondering how much I would be willing to spend to just have everything work.
$9.99 per 700MB game that came out in 1998 that I already legitimately paid for? Tactics Ogre at $19.99?! Ehhh… let me dick around with it a little bit longer.
Posted on July 7, 2014, in Miscellany and tagged #firstworldproblems, First World Pirate Problems, PSP, PSX, Xenogears. Bookmark the permalink. 2 Comments.
$9.99 per 700MB game that came out in 1998 that I already legitimately paid for
Ah the wonders of digital “ownership” :)
On one side it’s not the medium that has value, you’re paying for access to the content, but then at the same time if you want to re-access the same content you have to pay for it again if it’s on a different medium.
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