Category Archives: Miscellany

Result

I ended up refunding my purchase of Dig or Die last night, after about 1.5 hours. The game wasn’t bad, but it didn’t feel like it knew what kind of game it wanted to be – the days were much too short to explore long enough to get anywhere, which emphasized the nightly horde combat too much.

The $8 I got back was then funneled into a $18 “Traveler” package for Black Desert.

Why? To say I did, mostly. Well, I decided on the Traveler package instead of the $6 base game package because the Traveler one came with a pet and a horse. Pets seem to be the universal “must-buy to play this game” feature and those run $11 by themselves. The horse is there in case the game flops for me, and I want to run ride around getting screenshots.

Crafting Survival

It is not very common for me to succumb to a desire to play a particular genre over everything else, but I got hit by a “crafting survival” bug pretty hard on Memorial Day. I’m deep in Mass Effect: Andromeda, I’ve got FFXIV on my plate, and yet I wanted to collect things by punching them repeatedly something fierce.

The somewhat surprising problem is that I’ve already played most of them.

My go-to game in the the Crafting-Survival genre is 7 Days to Die. I could – and did – play that game all damn day, and it’s hard to really indicate why. I have more or less mastered the flow of the game, so technically I should be “done” with it. The extra issue is that the Alpha 16 patch should be out (Blizzard) Soon™ and it contains some pretty big feature sets, including auto-turrets and electricity and more traps and such. I’m worried that spending more time playing in Alpha 15 will result in me getting bored with the base game and thus miss out on all the new stuff.

Once 7 Days is off the table, I’m back to a weird state. Minecraft? That’s the quintessential hook for the genre, but I’ve long been done with the game. Terraria has had some updates since I last played, but no thanks. Starbound is done. I’m passing on Ark until they actually spend time optimizing their goddamn code. The Forest might be satisfying, but I’m not sure I want Survival-Crafting-Horror at the moment.

What else? The Long Dark was intriguing, but a bit too much on the “never be safe” side of survival. I have high praise for Subnautica and will definitely play again… once it gets out of Early Access. The vast majority of these games languish in Early Access for their entire duration, actually, which is only usually a problem when you get hooked on them. Don’t Starve was a fantastic game that graduated Early Access and even has two expansions. That said, I have spent considerable time playing it already and don’t have much of a drive to go back.

Okay… what’s left? I have zero interest in PvP-centric survival, which crosses off a lot of the more famous examples, like Rust or H1Z1. PlayerUnknown’s Battlegrounds actually popped up under “Crafting” for some reason, but no thank you. Craft the World? Played. Empyrion: Galactic Survival was actually on sale a while ago, but I’m not paying $20 for it now. Same with Rimworld.

What I ended up purchasing was Dig or Die, sadly at full price (8 whole dollars). It is still in Early Access (of course), but the description basically paints it more as a Tower Defense Terraria: build a base with turrets and defenses to survive the night. Except with more fluid physics, e.g. water and lava. We’ll see how it goes.

Black Desert?

So, Black Desert is currently on sale on Steam for $6.

BlackDesert

Considering it is a B2P game, I was considering just picking it up now and then playing later at my leisure. Something was making me hesitate though, even at this low price-point.

Then it came back: Gevlon had a series of money-making posts regarding Black Desert, and I remembered what bothered me. Specifically, the fact that wealth generation in the game entirely revolved around keeping the game running on your computer overnight/while you were at work.

Offline progression doesn’t particularly bother me in the least. Nor, of course, needing to actively grind. But being AFK while your computer runs all day? Some people in the comments to those posts were talking about how doing X is better than Y if you couldn’t remote desktop to your PC while at work in order to restart production. What the literal shit kind of game is this?

The sale is on till Wednesday, so perhaps I’ll pick it up regardless just to say I gave it the ole college try. But if you have played Black Desert and can explain some of its redeeming features, I’m all ears.

What I’m Playing

WoW: I have been pretty consistent in logging into WoW each day, although I believe my subscription has already lapsed. I’m about halfway into Honored with the Legionfall Reputation, the last pieces of gating between me and flying. Despite this, it’s debatable that I renew my sub.

The problem is precisely the same problem with Legion all along: alts are punished.

Yes, alts are not as punished as they were before. The Broken Shore offers easy loot, your main can mail an Artifact Knowledge book to bump that alt up to level 20 (or 25 now for me), unlocking flying on one character unlocks it account-wide, and so on. The issue is getting there.

It’s time to face the facts: the new Druid main was a mistake. Boomkin is awful in solo PvP, and awful-feeling in solo World questing when other people are around. Sure, Sunfire will tag all the mobs, yay. Now watch as every cast is interrupted by the mob in question dying to other people who get to press buttons.

PvP is basically impossible. Mages burst me down in literal seconds, and there isn’t anything you can do against melee classes. If someone is distracted or can’t reach you, sure, Boomkins can blow you up with some long-casted spells. But so could a Hunter with auto-shot.

So here I am, stuck with a class I no longer want to play, but cannot really drop either. I mean, I can, but that just means that I will have to redo a whole lot of effort, e.g. grinding reputation all over again. Being stuck inbetween impossible choices doesn’t make for a particularly enjoyable experience.

Divinity: Original Sin: This is an RPG that has lasted a whole lot longer than I ever expected it to. I think my current time counter is at 70 hours. Combat remains extremely entertaining, if not maddening at times. Crowd Control is absurd, with half a dozen different ways to lose your entire turn, multiple times in a row. This goes both ways of course, but there are always more enemies than PCs and you only have to be hit once or twice by CC to change the entire tide of the battle.

As fun as it is… I’m trying to wrap things up as soon as possible. Because…

Mass Effect: Andromeda: …I haven’t even booted it up once. Not because I’m particularly apprehensive (at least there has been a patch to smooth out facial animations), but because I anticipate dropping all other games until I finish playing it.

Final Fantasy 14: Redownloaded the client both because of the free login promotion, and because my friend finally made the necessary PC upgrades to play the game. I figure that FF14 is about due for another attempt, and the lull between now and the 2nd expansion is perhaps as good as any. Might clash with ME:A though.

Clash Royale: I continue to play and be frustrated by this game on a daily basis. I did managed to hit Challenger 2 (e.g. 4300+) again this month, but the 4000ish range is simply annoying beyond belief in terms of just farming chests. Meta decks abound in this range, and it’s almost expected to face over-leveled cards in every match. I’m talking about level 13 Royal Giants, Level 3 Lava Hounds, Level 6 Balloons, and so on.

Fuzzy Rules

I have been play a bit of Divinity: Original Sin and continue to enjoy it. Mostly.

One thing that I strongly dislike in games though, are fuzzy rules. By “fuzzy” I mean that the parameters of the rules are either not consistent or not entirely clear within the game itself. Divinity has tons of them that were at first amusing, but now are a bit grating.

For example, sometimes when you attack a target, they bleed on the ground. Fine, right? Well… environment effects are super important in Divinity. There is a talent that actually heals you when standing in blood, for example. Blood puddles also apparently conduct electricity, as I discovered when two of my melee team members got stunned after a third one shot a Lightning Bolt.

Things get real dumb though when you fight zombies. See, zombies are healed by poison effects. Guess what zombies bleed? Poison. So… yeah, hit zombies enough and they will bleed poison on the ground, which then heals them. I can kinda sorta maybe see the logic, if the designers were using this self-regeneration mechanic as an explanation for zombie resilience. But it’s far more likely that this is just sloppy game mechanics. Especially when you set zombies on fire, then the fire makes the poison explode, which ends up dealing fire and poison damage simultaneously, which sometimes cancels out the fire damage entirely.

Are there benefits to fuzzy rules? Sometimes. The real world is full of strange situations, so carrying over some of that uncertainty can make virtual worlds more realistic. Plus, fuzzy rules are a de facto increase in difficulty – if you’re not certain something is going to work, you have to be more cautious. Weird situations also make for good stories.

That said, I don’t like unclear rules very much. It’s tough to determine whether vague interactions are intentionally designed, or just designer incompetence. And when you end up failing because of said interactions, it’s difficult to know what you should have done differently. Did you lose to a dice roll? Strategic blunder? Not leveling up enough?

Growth requires not just knowing what went wrong, but what can be done to avoid it in the future. If the answer is “nothing,” there really isn’t any growth at all.

ZOTAC: Thumbs Up

If you will recall, my GTX 970 card died recently. Here is the timeline of events:

  • Feb 12th – Submitted RMA request to ZOTAC.
  • Feb 13th – RMA request is approved.
  • Feb 15ish – I mailed my card via UPS.
  • Feb 21st – ZOTAC received my card.
  • Feb 22nd – ZOTAC confirmed the card is dead. Asks if new card is OK.
  • Feb 24th – New card shipped out.
  • Feb 27th – New card arrived.

In other words, from the time ZOTAC received my card to the time they mailed a replaced out was pretty much less than a week. Most of the delay was on my end of things, when I tried changing the power supply, sent my PC for repairs at Microcenter, etc. Given the horror stories I have heard and the “please give us 30 days” boilerplate, this is incredible.

Also incredible was this exchange:

We unfortunately do not have your specific model in stock, so we would like to offer you the ZT-P10600A-10L. Please confirm this change is agreeable asap.

For those playing at home, this is the ZT-P10600A-10L. As in GTX 1060 6GB Mini. As in, a card that is smaller, quieter, uses less electricity, and is roughly 10% better at benchmarks than a 970. Needless to say, I confirmed that this change was agreeable.

So, yeah. I installed the card on Monday and put it through its paces. On the Heaven benchmark software, I got 100-120 fps with temps stabilizing at 72C. I’m still pouring hours into XCOM2 at the moment, but I will hopefully be back to eye-candy gaming here shortly.

All in all, my graphics card dying worked out rather well for me.

Verdict

It was a bad stick of RAM.

No, seriously.

In retrospect, a kinda “duh” moment. I mean, I had never before knew that bad RAM could make your PC just hard shutdown and (presumably) burn a graphics card. At the same time, I did get Furmark and a CPU tester to run for 15+ minutes using my 560ti card without a crash for a while there, with all temps being normal. Plus, I replaced the PSU and the PC booted up (before crashing later). All that was really left was a RAM issue.

I declined the $30 labor costs to install new RAM, but went ahead and spent $60ish to get the Microcenter guys to remove my liquid cooler on the CPU and install a mid-line fan. I’m a parsimonious miser for most things, but even I have my limits – possibly squirting liquid coolant all over my machine or having to disassemble my own rig to prevent that, is one of the lines.

As mentioned though, the 970 card is definitely still dead. I just submitted an RMA request and we’ll see what they say. It’s within the 2-year warranty period, but I’m a “worst-case scenario” kind of guy when it comes to corporations. I’m guessing this will be a 2-3 week process, at best.

In the meantime… well, WoW works perfectly fine with the 560ti. And isn’t crashing anymore. Which has allowed me to convert all but 100k or so of my in-game gold into $180 Blizzard credit.

So yeah. There’s that.

Famine

I haven’t been able to play games this week, for reasons unrelated to the move.

The issue started when I booted up WoW. I was able to play for about 5-10 minutes – enough time to try purchasing more WoW Tokens – but then the game froze for a moment, recovered, then after another 5 minutes my PC just reset. Immediately afterwards, I heard the fans on my GTX 970 turn on full blast but there was no monitor signal. About a minute later, the PC sounds like it is functioning okay, but again, no monitor signal. I reboot and the PC turns on fine.

“Weird,” I think. Turn on WoW again, and the PC resets again after 5 minutes. Again, the 970 fans kick into high gear. This time though, resetting the PC does not bring the monitor back up.

I moved the 970 card to another slot, I used a different DVI port, I unplug the PC from my UPS to plug directly into the wall outlet, and so on. Plugging the monitor cable directly into the motherboard slot, e.g. the integrated graphics card, works however. I eventually dig out my old 560ti card, and that also works. Okay, great. Maybe the 970 card died?

I run Furmark to stress the 560ti card to reproduce the error. Temps stabilize around 70c. I ran a CPU stress, and they are within acceptable limits as well. Boot up WoW, play for another 10 minutes, and hard reset yet again. “Okay, not playing WoW, gotcha.” I turn the PC back on, start filling out a RMA request for the 970 card, and my PC hard resets while inside a browser. As of today, the monitor will display nothing no matter what card or slot the cord is plugged in.

Now, the primary culprit is currently suspected to be the PSU. According to a coworker, the 12V “bridge” which powers graphics cards often goes out first. I ended up inadvertently ordering two PSUs – one was 500W, which is not likely enough to power the rig, but Amazon wouldn’t let me cancel the order – and they should be arriving soon. I’ll have to cross my fingers regarding the GTX 970 card still being functional. It is technically within the 2-year warranty/RMA period, but I’m expecting some potential pushback should the card be fried when there were PSU issues afoot.

Of course, it might be something else entirely. Maybe the motherboard.

I don’t consider myself to be particularly tech savvy as much as software savvy. Replacing the PSU is going to be the most complicated PC-related task I have completed since I installed the GTX 970 card in the first place. Prior to that, the most complicated task was installing a new SSD. It is not so much the physical actions that worry me, but rather than possibility (and repercussions) of failure. “Oops, I bricked the $300 video card.”

In any case, we’ll see how it goes. I dive into the case Thursday night.

Edit: I spent a little over 2 hours last night replacing the PSU. GTX 970 card still is not working. Moved the entire computer to a different outlet, same deal. Swapped in the 560ti card and everything booted up fine. Then I went for the test: logging into WoW. About 10 minutes in, power shutdown. Plugged monitor into integrated video slot, left the machine idle for a bit. Power cut off again.

At this point, I am at a loss. The rig is old – I bought it around 5 years ago or so – but I no longer have any idea what could be wrong. I’m going to try and take it to a Microcenter near me for diagnosis this weekend. Depending on the verdict… I dunno. Maybe I “cut” losses and go back to gaming laptop like I did in my computer prior to this one. Maybe I try to save what I got.

All I can say for the moment is that I feel lost. Everyone has a thing that keeps them centered when the rest of life gets weird. Sometimes it’s a person, sometimes it’s a game, sometimes it’s a phone. Mine is a functioning computer. Or perhaps a personalized virtual space, if I want to be more specific. I don’t have that for the moment, and it sucks.

Player Housing, IRL

Closed on a house today. First-time meatspace homeowner.

Posts will continue as they more or less have been for the past month or so, e.g. kinda slowly. With all the heavy lifting out of the way though, all that’s left is the… heavy lifting.

Just kidding, I hired movers.

Back-end Expansions

Over the holidays, I declined to purchase either the Heart of Thorns (GW2) nor the Heavensward (FFXIV) expansions, despite them being on sale for $25 and $10 respectively.

In the case of FFXIV, the decision was easy: the expansion’s content is locked at the very end of the base game’s storyline (which is mandatory). While I am going to give the MMO another shot this year, I would be dozens and dozens of hours out from even getting a whiff of the new content, so there isn’t a particular reason to buy-in now.

With GW2, the consider was basically the same, but slightly more strategic. I already have a level 80 Elementalist, so I could technically start into the new endgame content right away. However, I’m 99% sure I’d want to be playing my Necro instead, who just hit level 36. But more than that, we already know Arenanet is working on GW2’s next expansion, and that it’s extremely likely (based on Heart of Thorn’s release) that it will end up including HoT in its purchase price.

In both cases, it was kind of clear that there wasn’t much of a point in buying the expansion without already having an endgame character. Some stuff works earlier on, such as new classes, but for the most part all the new content is back-loaded. Which… makes sense, of course. “Expansion.”

At the same time, as someone who has purchased the base games already, such expansions hold zero immediate appeal to me. If they had immediate appeal, I’d have bought them and felt an obligation to start playing right away. GW2 offers a level 80 boost with Heart of Thorns, so there is at least that, but I’m not even particularly asking for insta-endgame characters here. Just… something. New starting zones or other low-level content, basically.

Hell, I remember Diablo 2’s expansion back in the day added entirely new items to the loot tables across the entire base game. That was actually an instance where I kicked myself for not buying the expansion right away, as I pretty much cleared the normal game and only installed the expansion later (despite my being late to the Diablo party generally). On the other hand, that sounds like a few mobile games I know, where “VIP” status allows you to get loot the plebs never see. Hmm.