After finishing the last of the single-player missions in Battlefield 1 this weekend, I sat back and reflected. The missions themselves were varied – each “chapter” followed different people – but they had a commonality that was annoying: stealth. Battlefield 1 is not a stealth game. You can still run and gun for most of them, but it was weird pretending that the game was something it was not.
Facing the Multiplayer screen once again, I then came to a disappointing conclusion: Battlefield 1 is not a Battlefield game.
By that I mean it is not the sort of game I can see myself playing months from now. Or even minutes. It is just… exhausting. I am still trying to examine what specifically is causing this feeling. I don’t think it is the tone or the setting or the weapons necessarily.
Perhaps it is the simple fact that trench warfare is so required by virtue of insanely powerful sniper rifles. Apparently sniper rifles have a sweet spot that will instantly kill you with a body-shot at certain ranges. Pretty sure that has not been a thing in recent Battlefields outside of headshots. Between that, and the crazy power of armored vehicles (few counters), and the general sense of futility in attacking alone, I just get the sense that nothing matters.
Which, again, matches the time period. It just isn’t all that fun to experience.
So I closed Battlefield 1 down and spent around 3 hours playing Titanfall 2. And had fun.
I don’t anticipate Titanfall 2 to be a long-term game for me, certainly not on the same scale as BF2/3/4. But it absolutely is a fine “shoot someone in the face” game with occasional mech action. There happened to be a double-XP event going on this weekend, so I managed to unlock a slew of new weapons/gear, which went a long way in making the matches more interesting. I still think the devs screwed up Pilot vs Titan combat, but at least other parts have improved. And I am hoping that once I unlock Satchel Charges, that particular matchup will be more interesting.