Half Death: Episode 3

If you haven’t already heard the scuttlebutt… well, I’m sorry. The former lead writer for the Half Life series has released what is widely reported as a summary of the hitherto (and likely forevermore) unreleased Half Life 2: Episode 3. While it is being termed “fanfic” by the author himself, keep in mind that Marc Laidlaw left Valve in January of last year, and there are no other writers from the series remaining in Valve.

Read at your own risk unforeseen consequences.

Divorced from physics-based gameplay and otherworldly vistas, the plot ends pretty quick. And it certainly still leaves the door wide open to some kind of proper Half Life 3. But… this is closure enough for me. It feels right. While nothing can really assuage the ire I feel after the ending of Episode 2 almost ten years ago, this nevertheless meets me halfway. It lines up with pre-established lore, and completes the themes presented since the original game.

Which makes sense, coming from the person who wrote everything in the first place.

At the same time… goddammit. Valve hasn’t released a single-player game since Portal 2 in 2011. That’s more than five years ago, for those (not) playing at home. And really, they don’t need to anymore. Steam obviously more than pays for itself, as evidenced by the non-standards of Early Access and shovelware that make it to the front page. For all intents and purposes, Valve has taken the ball and gone home, having monetized every inch of the field. They built it, we came, they left.

Oh, well. At least there are all these other games I can play on Stea…

…goddammit, Gabe.

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Posted on August 26, 2017, in Commentary and tagged , , , , . Bookmark the permalink. 1 Comment.

  1. I have a sneaky feeling that they’ve cleaned out the table and restarted the process several times. If they are indeed still in the process of coding HL3, it must be incredibly frustrating for them to read all those funeral speeches on the internet these days (or years).

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