Guild Wars 3, Anti-Hyped

I had intended to make a post earlier in the week, when rumors that ArenaNet were planning a big reveal at Summer Game Fest began surfacing. But since things were going to be revealed on Friday, I figured I may as well wait. In any case, the rumors are true: Guild Wars 3 is a thing.

I could not be any less hyped. In fact, I feel negative hype.

The trailer is whatever. It’s fine. The issue is that this announcement effectively kills Guild Wars 2 for me.

Although I haven’t been posting too much about it, I have low-key been playing GW2 for several sessions each week pretty consistently. My goals have mostly revolved around completing the weekly Wizard Vault quests to earn currency to purchase some of the account upgrades in said Wizard Vault (bag slots, etc), with some farming routes on the side. From a game perspective, both of those activities were in service of working towards additional Legendary items to share amongst my characters. And remember, getting a Legendary means you never have to worry about that specific gear slot again.

…until there is an entirely new game that obsoletes all your work.

This isn’t my first rodeo – I’ve played WoW for more than a decade, and every expansion had green gear better than your raid purples. The continuity though came in the form of cosmetics/transmogs, titles, mounts, toys, Achievements, a sense of pride and accomplishment, gold, etc. There will undoubtedly be Hall of Monuments deal wherein you can get some exclusive skins in the new game for having X or Y achievements in GW2, just as there was coming from GW1, but it is not the same.

I dunno. People still play “dead”/maintenance mode MMOs all the time. Of all the alternatives out there, GW2 remains a fairly unique example of one where horizontal progression means you can indeed do most anything you want to as soon as you hit the level cap. If I were solely interested in exploration or drinking in the scenery or whatever, then there would still be a lot to like. However, I still prefer form and function, and if not for the hitherto meaningful function of Legendary crafting, I don’t see much marrow left on the bones for me. Nevermind how difficult it will be acquiring the hundreds of components of these items once the population winnows down, events fail for lack of players, and economy withers.

We shall see, I guess. Guild Wars 3 is going to launch into beta in Fall 2027. No word yet on any plans for future content in GW2 leading up to that (or afterwards).

Posted on June 6, 2026, in Commentary, Guild Wars 2, MMO and tagged , , , , , . Bookmark the permalink. 1 Comment.

  1. I’m also not hyped, although for different reasons. I feel like I finally managed to get free of the damn game and now they’re trying to hook me back in.

    There’s supposed to be a statement of intent about GW2 (And GW for that matter.) coming today. I’d guess the real clincher would be whether they plan on releasing any further expansions for GW2. If not, then it’s going to be taken as effectively maintenance mode by most people, even if it’s actually more active than that sounds.

    Since they’re in the middle of revitalizing the original game and that seems to be working out pretty well for them commercially, I imagine they really do plan to keep operating three fully-functional, not exactly maintenance-mode MMOs in the same franchise. Imean, the precedent is there all over the genre with numerous original and sequel pairs still running and getting development. I’m not sure this would even be the first triple. How many Lineages are there?

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