There is a saying that goes “Never let comfort interfere with fashion.” Perhaps it’s less of a saying and more an ironic reminder of how absurd human beings can get in the pursuit of arbitrary, ephemeral trends. Why anyone thinks high heels should be a thing, for example, I have no idea. Sure, some jiggly-bits are at a higher incline than normal, but my eyes are always drawn down to the barely-recognizable compressed foot nodules at the end of the legs. Can’t we have the fashion and the comfort? Let’s just make it fashionable to wear comfortable sneakers and call it a day already.
All these thoughts came to mind when I spied the following WoW PTR Patch 5.4 notes:
Way back in November of 2011, I mentioned the ridiculousness that is/was warrior gameplay. Obviously the ridiculousness extended all the way back to Day 1 of WoW’s release, but in 2011 there were a number of changes going on that made it feel like Blizzard was finally turning a corner. Most every warrior ability was tied to a specific Stance up to that point, but suddenly those restrictions were evaporating. “You can cast Spell Reflection in Arms stance!” And we cheered. And then realized you still needed a shield, and we sullenly took one line out of our macros before continuing browsing mice on Amazon with 12+ buttons on the side.
I am 100% convinced that, up to this point, Blizzard has required a shield for Spell Reflection (and Shield Wall for that matter) simply out of “fashion,” e.g. no legitimate gameplay reason. I mean, it’s one thing to include abilities/functionality that requires a high skill cap, or even an honest desire for certain skills to not be usable outside of certain scenarios. It is quite another when there is basically no possible way to utilize a button on your hotbar without having to support it with in-game scripts. No, seriously, just walk yourself through the steps necessary to cast Spell Reflection, and then compare that duration with the typical window in which the ability is useful… while keeping in mind that every PvP warrior is expressly balanced around judicious use of said ability.
I can understand their likely thought process here. “How are you reflecting the spell if not with a shield? And don’t even try to tell me you don’t need a shield for Shield Wall – it’s in the name!” Okay, yeah, it is. But the whole thing is one big, convoluted mess that creates an enormous gulf between even so-so warriors and their macro’d peers. You can make one button that handles the whole gear-swap/ability use process in a way that the default game never could. While “anyone” can copy/paste the macro, at some point you need to ask yourself why its necessary in the first place. Tradition? Fashion? Because it sure as hell isn’t for gameplay reasons.