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Reddit Blackout
In case you were unaware, there is a sort of Reddit protest currently underway. Essentially, ahead of an expected IPO, the Reddit admin team pulled a Twitter and changed their 3rd-party API policy from “free” to “a gazillion dollars.” It’s a gazillion because the price was intentionally set so high as to make it practically impossible for 3rd-party apps to function, even if they started charging a subscription fee. This suits the admins just fine, as either A) the apps die off and more people get funneled into the official (ad-supported) Reddit app, or B) they get paid lots of money.

The planned protest was on 6/12 and 6/13. On those days, the moderators of 7000-9000 subreddits turned those subreddits Private, essentially shutting them down. At first, it was difficult for me to tell something was amiss, as all the new threads in subreddits that didn’t protest continued to pile up in my feed. But when I went to look up commentary on the latest Hearthstone balance patch, I realized nothing was showing up. So I left it and went about my day.
The latest news though is that the protest is continuing for many, many subreddits. Perhaps indefinitely. The Reddit CEO did an Ask Me Anything session ahead of the protests and essentially told everyone to eat cake, which certainly did not help. It is anyone’s guess how this will end though, because while the Reddit admins are fully capable of booting the mods and unlocking the subreddits at will, somebody will still need to mod those spaces. For free, in their spare time, likely fighting a slew of ex-mod power users with a sudden influx of free time. Sort of highlighting the fact that Reddit itself doesn’t actually produce any content.
Do I have skin in the game? Sorta. I have used the Reddit is Fun app since before there was even an official Reddit app in the first place. But RiF is getting shut down on July 1st because of the API changes. And it is undeniable that the official app is a big step down in functionality (plus ads everywhere). The browser version will still work though, and I haven’t heard about Reddit Enhancement Suite getting shut down, so the experience won’t be too different at my desk.

The biggest loss though are some of the subreddits I have subscribed to. For example:
- /r/Hearthstone
- /r/CompetitiveHS
- /r/GuildWars2
There might be more, but I only noticed those because I had shortcuts for them – private subreddits no longer appear in my subscription list otherwise, so it’s hard to tell what else is missing. In any case, all three of those subreddits are going dark indefinitely until the API changes are rolled back.
To be honest, I have no idea how to “replace” those communities. Like if I wanted to read some commentary on Hearthstone, I would be stuck with Hearthpwn, the sorta weekly Vicious Syndicate reports, and… what? Official Blizzard forums? Discord? I looked forward to the VS reports being posted in /r/CompetitiveHS and then reading through hundreds of comments about other peoples’ experiences running those decks, changes they made for their pocket metas, and other minutia. Similarly, the GW2 official forums are in no way a possible analog of the content produced in the /r/GuildWars2 subreddit. It was precisely the variety and sort of auto-sorting (by upvotes/downvotes) of quality content that is the reason I have been using Reddit for the last 10 years.
Times change, but this is hitting me rather hard, even if Hearthstone/GW2 aren’t exactly my #1 interests currently.
Having said that, broadly speaking, I support the protest and blackout. Enshittification is apparently inevitable, but that does not mean we should go quiet into that good night. The prospects for success are low, but they aren’t zero, and doing nothing gets you nothing. Let’s just see what happens.
In-Game Ads
Aug 15
Posted by Azuriel
I was doomscrolling today and came across this Youtube Short from Legendary Drops concerning in-game advertising being more fully explored by EA, Microsoft, and Sony, all practically at once:
I actually watch quite a bit of Legendary Drops, as he has some rather humorous (and compelling) takedowns of AAA studios and the nonsense they are engaging with these days. Which, apparently, includes feeling the temperature on including advertising within the games they are selling. The Short itself does not contain links to specific articles, so I had to do some digging around for the links.
As the Sony article points out, this is not everyone’s first rodeo:
It is 2026 and we are probably all well past this being a particular shock. F2P mobile games have had advertising since forever, including more pernicious gameplay-affecting ones. Indeed, one of my most-played mobile games is Tavern Rumble, a roguelite deck-builder that will give you the equivalent of +2 Strength, healing, etc, if you watch some ads after each fight. That’s… not OK. I ended up buying the “ad remover” for the game for $10 or whatever years ago, but even now, it’s hard to say whether the boosts are just extra, or whether the game was specifically balanced around them. For example, having played Candy Crush, you could not possibly convince me that some of the RNG in certain levels are beatable without power-ups, whether accrued for free over time or purchased directly.
And don’t forget the weird shit too, like Monster Energy drinks in Death Stranding:
At the moment, it is not entirely clear the exact direction the enshittification is going. When looking at the EA page, they are talking about “dynamic, real-time placements, from stadium signage to custom in-game content.” Any sort of sports game would probably look uncanny without real-ish ads plastered about, considering that is what everyone sees IRL watching from home. Same with the hoods of racing cars, etc. With XBox, it sounds a lot more like a “free with ads” subscription tier rather than seeing a Microsoft Copilot banner in the Master Chief’s visor. With Sony… who even knows, to be honest. Sony has been losing so much money lately that it would not surprise me that they end up being the worst ad offenders eventually.
Steam sometimes gets touted as a bulwark of consumer protection… and it’s true, to a point. Steam does not run ads in the client, and specifically forbids games from having mobile-esque ads:
That same policy does allow “product placements,” which is largely reasonable. As jarring as seeing Monster Energy drinks in your videogame can be, it is difficult to draw a distinction between that and the fact that a very Norman Reedus is the one doing so. As long as you don’t have to drink a verification can, I guess it can slide. Christ, was that really 13 years ago?
In any case, as odious as advertising is generally and how annoying it is seeing it infiltrate yet another facet of our lives, I feel like it may end up working itself out. If a particular game is festooned with ads, and it breaks immersion, don’t buy that game. If there are ads in the storefront, well, yeah… stores often do. Just about the worse-case scenario might be forcing ads to display prior to playing a game, which sounds like what Microsoft is testing in the context of a “free streaming” offering. Which is a tradeoff you ostensively signed up for.
Ultimately though, the days for any kind of corporate shenanigans may be numbered. The entire business model around AAA gaming is on the verge of collapse, so I kinda doubt even the C-suite are going to gamble throwing ads into their next 6-year, $300+ million game and have that be the reason it failed. Sony can take their toys off Steam and go home, but hilariously, their ability to output said toys within their own console generation has the same upper limits as everyone else. Let them release a $1000+ PS6 with five exclusive games, a locked-down storefront, and sprinkle some intrusive ads for flavor and see what happens.
Posted in Commentary
5 Comments
Tags: Enshittification, In-Game Advertising, Legendary Drops, Sony, Verification Can