Blog Archives

PC Game Pass Price Doubles

I just received an email from Microsoft that the Game Pass is coming out of “beta” and will be increasing in price from $4.99 to… $9.99. This price increase makes it… still cheaper than the $12 legacy Humble Choice subscription, of which I have paused for the past five months in a row. It’s more expensive than EA Play ($4.99) but still cheaper than EA Play Pro ($14.99).

Will I continue to subscribe to Game Pass? Absolutely.

Looking at my account history, I have given Microsoft $60.96 over the last eight months. The two biggest games I played were Outer Worlds and Metro: Exodus, but there were a slew of “smaller” titles like Carrion, Into the Breach, Children of Morta, Nowhere Prophet, Forager, and Undermine. I’m looking forward to playing Spiritfarer, going through Halo: the Master Chief Collection, Astroneer, Grounded (I may wait until it’s out of Early Access though), Ori and the Will of the Wisps, Frostpunk, and possibly Disgaea 4.

The above isn’t taking into account the games on the service that I already own elsewhere. Fallout 76, My Time at Portia, ARK, Dead Cells, Dishonored 2, Don’t Starve, Final Fantasy 15, Hollow Knight, No Man’s Sky, Slay the Spire, Stellaris, Subnautica, The Long Dark. Shit, I just realized how many crafting/survival games I could have gotten for (relative) free. Oh well.

I don’t know why I continue to shill for this service, other than perhaps to reassure myself that this is actually a thing that exists in this world. I have long railed on the concept of Consumer Surplus and how gaming companies have systematically been extracting every last ounce via DLC, Season Passes, Loot Boxes and so on. This trend towards a Netflix model for gaming has been the one bright spot this decade, it seems, eclipsing even the Humble Bundle model before it.

Will it solve all our (gaming) ills? No. Stellaris is on Game Pass but just as the base game – it still has $100+ worth of DLCs in typical Paradox fashion. Same with ARK. But there is a natural tension surrounding extra purchases for “rented” games such that I can see perhaps a higher-tier subscription beginning to include DLC. Or maybe Microsoft will be dicks and force you to purchase the game years after launch for near MSRP to get continued use out of already-purchased DLC.

Nevertheless, companies will need to make the base game worth experiencing if they hope to grab gamers’ attention without leaning on the Sunk Cost/dissonance of ownership. Not every game is going to be on Game Pass, but I absolutely believe that there will be more of these subscription options from other companies, the same way that Netflix is no longer the only, ahem, game in town.