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Path of Thorns
The new expansion for Guild Wars 2 was recently announced as Path of Fire. Clocking in at $30 out of the gate, it is significantly cheaper than the prior expansion, Heart of Thorns. This is good news.
What is less good is the fact that Path of Fire does NOT come with Heart of Thorns.
Q: Is Heart of Thorns included for free when I buy Path of Fire?
A: No. As we said when we announced Heart of Thorns, we always want to give you the option to purchase both expansions for a single price. With the purchase of any edition of Path of Fire, you can add in Heart of Thorns during checkout and purchase both expansions together for less than the combined prices of the expansions. If you already own Heart of Thorns or only want to play Path of Fire, you can purchase Path of Fire separately. (source)
This is an especially brow-raising turn of events considering ArenaNet’s official stance two years ago (emphasis added):
Business Model Clarification
We want to be clear about our business model for future expansions now that we are approaching our first paid expansion for Guild Wars 2. We believe that to keep the game dynamic and vibrant with a constantly growing community, it should be as easy as possible for new players to get into Guild Wars 2. For Guild Wars 2: Heart of Thorns, we didn’t want the core game’s price to be a factor in a new player’s decision to begin playing Guild Wars 2. In the future, if we release further Guild Wars 2 expansions, we plan to offer all of the prior expansions, the core game, and the latest expansion for one single purchase price. (source)
Business models change, and there has been plenty of turnover in the ArenaNet side of things since 2015. But this explanation of things reeks of sleaze. “Core game + all expansions for a single purchase price” does not parse out into “add another $20 to get HoT and the total $50 amount counts as a single purchase price,” but that is what the Community Managers are spinning it into.
As if things were not bizarre enough, ArenaNet is also making it clear that you don’t actually have to buy HoT to play the new expansion. There is a whole list of things that will work and not work:
Q: Do I need to own Guild Wars 2: Heart of Thorns™ in order to play Path of Fire?
Owning Heart of Thorns isn’t required to access Path of Fire content. However, some content is exclusive to Heart of Thorns.
- You must purchase Heart of Thorns to unlock and use the gliding mastery, as well as all other masteries introduced in and exclusive to that expansion. You will be able to complete all of the content in Path of Fire without the use of any Heart of Thorns-exclusive masteries.
- You must purchase Heart of Thorns to unlock and use the 9 elite specializations introduced with that expansion.
- Path of Fire includes access to the revenant profession, but not the Herald elite specialization. If you only own Path of Fire, you will be able to create a revenant character and unlock the Renegade elite specialization.
- You must purchase Heart of Thorns to claim the new guild hall released in Path of Fire, and access the Scribe crafting discipline to fully upgrade your guild hall.
So, basically, if you want gliding or to access one of the 9 elite specs, fork over $20. Well, and I suppose all of the HoT maps (etc) are worth something.
This entire scenario puts me in a mental bind. Up to this point, I had been holding off on buying HoT because I was under the impression that it would be included with the new expansion. I had not been playing GW2 in general very much lately, mostly due to the fact that it was made clear that the Elite specializations that had been released were strictly better than the majority of your other options (as is often the case with new “classes”). GW2 basically only has a fashion endgame so it shouldn’t really matter, but it is hard to get excited about playing a game in which you are limited to objectively worse options. And nevermind that actually purchasing HoT would not give me access to the Living Story episodes I missed, so there is objectively less content available to me anyway.
With Path of Flame releasing in 1.5 months though, I anticipate the new Elite specs to be more powerful than the older Elite specs – designers are simply too incentivised to make shit OP at first. Lack of Gliding will suck, but I never actually had it to begin with, and the designers are promising that it won’t be required for anything in the new expansion anyway. And, hey, some of those mounts seem to be gliding already. So… what’s left? The maps, of course. Masteries that are being promised won’t be required for anything. And… that’s it?
For the people actually playing GW2 on a routine basis, this structure is nothing but upside: they get a new expansion for $30 instead of $50. For new players, it is also probably good, considering they get the base game plus expansion for $30 as well, and won’t really know what they missed in HoT. For anyone else like me, stuck inbetween, there really isn’t anything good about the situation. And while I could easily afford to just throw down for both expansions for “the single purchase price,” the principle of the matter is just odious enough to make me want to delay any decision.