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Cardboard Throne

Much as with the base game before it, I believe I’m done with Beyond Earth for now.

This is not to suggest that I believe Beyond Earth to be a bad Civ game. There are quite a few issues – some imbalances, some questionable design philosophies, etc – as pointed out in various Reddit threads dedicated to the game. However, it absolutely captures that whole addictive “I pressed End Turn for six hours in a row” part of the Civ experience. Even now, I’m getting the urge to boot it back up.

What is stopping me is the realization that what I like about the game and what the game actually does are two separate things.

It's all downhill from here.

It’s all downhill from here.

My favorite part of a Civ match is the beginning, when your strategy is largely formless, reactive, as you cast your eyes about an unknown and hostile world. “Okay, let’s scout out that island.” “Ooo, a city here would capture three strategic resources!” This feeling lasts maybe the first 100 turns, beyond which everything becomes a formality, a known, an inevitability. Yes, perhaps disaster strikes, perhaps you lose a city, perhaps an enemy Civ suddenly wins with a surprise victory condition. Nevertheless, you still know what you have to or should be doing at that point – it all just becomes the mechanical action of carrying it out.

All for what? The personal satisfaction of grinding the patience of a machine to dust? If Firaxis changed the Retire button to a No Longer Delay the Inevitable button, I would win the same amount of times with at least some in-game acknowledgment of the hours poured into the equivalent of a roguelike. Do I really need to conquer those last two capitals before the game is officially over? The game was arguably decided hours ago when I stopped exploring and building cities.

This sort of reminds me of when I used to be really into RTS games like Command & Conquer and Starcraft, up until I understood the concept of Actions Per Minute. Suddenly, the game I was hitherto playing was no longer. I could not unlearn how horribly inefficient my “build six Protoss Carriers” strategies were, nor how much better I could have been playing. The three aspects of gameplay were (still) entertaining – building bases, ordering units around, micromanaging one unit’s abilities specifically – but I both understood that I was incapable of engaging in more than one of them at a time, and not particularly motivated to try to get better. If you had time to turtle up to spam endgame units, you probably had time to win much earlier. Which means I was doing… what, exactly?

There is nothing necessarily wrong with enjoying a game outside of its intended purpose, but if the box brings more joy to the cat than the toy it contained, maybe you should just have bought a box instead. Or go find a better toy.

Like I said though, if Civ and Beyond Earth is your type of game, more power to you. I used to think it was mine. But now that I see myself sitting upon a virtual throne of cardboard boxes, I am not quite sure what to think. Other than maybe I should go play something else.