Humble Choices

You would be forgiven for not following the changes to the Humble Choice subscription, as it has gone through a number of iterations over the years. The latest move was to basically do away with all the previous nonsense of four tiers and go back to “pay $12 for X games.” I mean, it was clever of them to crank up the FOMO in canceling your Classic subscription, knowing it would cost you 60% more a month if you came crawling back. But unfortunately for them, that coincided with both a dearth of worthwhile bundle offerings and blistering competition from Game Pass and Epic Store (to an extent).

Seriously, looking at my Humble account, the last bundle I actually purchased was in April 2020. I maintained my Classic subscription this whole time by “Pausing” it each month, in the hopes I would find something worthwhile next time. I forgot to pause it like six times overall, but requested and received refunds each time. Not everyone bothers though, and that is why companies pull this shit.

Ironically, due to the changes, I was actually feeling good about finally canceling the subscription altogether instead of constantly pausing. The sweeteners that Humble are adding to keep people subscribed… don’t quite it hit the mark. Unless the mark was my face, in which case it slapped.

Previously, if you were an Active subscriber in the Classic/Premium tier, you had a 20% discount in the Humble Store. Pause a month and you lost that discount, but it went back to 20% if you actually bought a particular month’s bundle. Now there is a loyalty system in which consecutive months of subscribership are necessary to reach the 20%. Crucially, if you pause/skip a month, the discount resets to the lowest level (10%). Buy 11 months in a row but not feeling the 12th? Back to 10% for you.

Granted, some of this concern is moot. The only game I have ever directly bought off the Humble Store was Rimworld, precisely because the devs never let it go on sale, thus getting a discount via storefront was worthwhile. However, over the intervening years other storefronts (GMG, Fanatical) have better/comparable discounts without the hoops.

Humble is also introducing a standalone app that will let you play a small assortment of Humble-owned games as long as you are subscribed. Many of these are already on the Game Pass or given away for free on Epic. This is in addition to the “Trove” of DRM-free games that you could download and keep playing forever afterwards. Neither of which seem particularly compelling considering you could probably just subscribe for a month, get your fill, and be done. A Game Pass this is not.

That said… I might actually comp this month:

Black Book is a deck-building whatever, so I’m in; Per Aspera is another Mars building sim; Everhood is an Undertale-esque rhythm game; Calico is cats; Before We Leave and Paradise Lost are probably good for an evening.

Then we have Borderlands 3, which I have mixed feelings about. Loved BL2, bounce on Pre-Sequel after 18 hours, and otherwise feel that the particular sub-genre the franchise belongs to has been supplanted. Seriously, I’m not sure how you can play a looter-shooter with bullet-sponge bosses anymore without, you know, a dodge-roll or something. Does BL3 have dodges? If not, I’m going to struggle a bit. And that’s besides the logistical point that the game has two Season Passes worth of DLC on top. Some people have mentioned that there isn’t a “complete the bundle” option for BL3 on Steam, so it might end up being more expensive buying it via Humble and then buying the DLC.

Then again, what use would DLC be if I never make it through the base game?

Anyway. I have until the end of the month to waffle on whether Humble deserves my $12. This is certainly an improvement on the last two years of offerings, but time will tell how they follow up. Or if they can follow up, given how much goodwill they burned up to this point between the multiple tier nonsense, the poor game bundles, and pulling the rug from out under legacy subscribers.

Posted on February 15, 2022, in Commentary and tagged , , , , , . Bookmark the permalink. 3 Comments.

  1. I’m always fascinated how bad I am at predicting the market and what people want to buy – when they introduced the monthly thing this sounded so uninteresting to me I was wondering how many people would take them up on the offer, but meanwhile I’ve seen enough people talk and write about it to believe it.

    So maybe it’s me, but the classic one seemed reasonable where – given enough interest in new games – it makes sense, but the newer thing with the “keep subscribing for a good price” put me off even more…

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    • Yeah, the original “headliner + mystery game” deal was an amazing marketing coup at the time. Indeed, the headliner was often at a historic low price all by itself, which made everything else gravy. And then there were months were the mystery games were better value than the headliner, which really fueled the FOMO since you couldn’t retroactively purchase the bundle.

      I sometimes wonder if the decline was inevitable in the sense that Humble was using it as a loss leader for the rest of the storefront, sort of like with Epic’s free games. Or maybe it is all just a coincidence insofar as Game Pass arriving on the scene and eating Humble’s lunch.

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