My gaming time, when I actually use it to game, is all over the place lately.
While the Currently Playing sidebar is technically correct, I find myself at the end of the day spending crazy amounts of time playing an Android game called Dungeon Raid. I think the problem is that my current gaming menu is full of open-ended loot games that lack otherwise meaningful progression. While I am genuinely interested in the Tiny Tina DLC storyline in Borderlands 2, for example, I have a hard time treating it like a “normal” game. Could I plow through the story missions and call it a day? Certainly. But… it’s DLC. Skipping the sidequests feels like a waste – especially when the sidequests in BL2 proper are usually hilarious/fun – and that goes double when they are DLC quests. I don’t feel the need to find all the secrets, but the sidequests? I need them all.
Of course, not all sidequests are created equal. Spending 15-20 minutes on some boring chores saps the motivation to go further. And while I largely solved the gun issue I had earlier, I am approaching the other side insofar as I suspect I should be playing this on Ultimate Vault Hunter Mode. Which means finding a Slag weapon. Which means more grinding. Sigh.
I thought I was done with Hearthstone, but I came slinking back in a moment of CCG weakness. Finally did an Arena as a Shaman. Went 0-3. And while I was mercilessly curb-stomped in all three games, on a certain level I just had to be impressed with the thoroughness. One of the games was against a Priest at 12 HP who Mind Controlled my 6/6 creature with Windfury one turn, and then followed up the next with a temporary Mind Control on my Taunt blocker and then cast a copy of Bloodlust from my own goddamn deck. I mean, Jesus Christ, man… good job. My secret Arena MMR must be setting me up against fucking top-decking wizards whereas I never even had an epic card available to pick from.
If that is really what’s going on – as opposed to a huge coincidence of pro players after 9pm – it’s definitely a strike against what I thought was an awesome innovation in Booster Draft gameplay. You always had “that guy” in your Magic Online drafting group, but there were at least even-odds that you’d face similar players first. Scrubbing out at 0-3 when you spent four days doing dailies to get enough gold to get it is demoralizing, to say the least. Is asynchronous Booster play worth it? I’m not so sure anymore.
Card Hunter is as it was (i.e. excellent), but I can’t seem to get any information as to whether the campaign is actually any longer than it was in the Beta. Because if it just sort of peters out at where it did, then I’m not sure purchasing the 30-day subscription/buying the Treasure campaigns is worth the $20 or whatever. And as both I and Tobold pointed out, you basically need to make that decision early on, as it decreases in value/usefulness pretty quickly.
Path of Exile is alright, but after wondering whether my minions build (think Diablo 2 Necromancer) would actually be useful at the higher levels – the boss battle I did a few days ago was an exercise in frustration when she one-shot my zombies and there were no more corpses to resurrect – I more or less metagamed a bit too deep. Once you see things like this, there is no going back. Which is somewhat literally true, since I already “wasted” a lot of my talent points and PoE is “old-school” when it comes to respecing. Even my more modest goal of acquiring a Summon Skeleton gem so my Witch isn’t left defenseless during bosses appears to be best achieved by rolling an alt and completing quests in Chapter 1.
So as I muse on which game I want to play that leaves me least hollow and empty on the inside, I fill the void with Dungeon Raid. Which is a roguelike akin to 10000000 minus the assured progression. But it’s shiny, it’s on my shiny phone, and it’s goddamn addicting in that Candy Crush way without microtransactions.
Yeah, I’m scared too.