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Steam Mod Supremacy

It has long been my opinion that Steam being the premier PC gaming storefront is not a problem for consumers. Indeed, I would argue that when Steam had a higher market share years ago, it was even better – more deals, more enhancements, and the same smooth experience. Monopolies are never ideal, but with Valve (and it being a non-public company) we seemed to have lucked into one of those Philosopher-King situations that ended up better than the alternatives.

What I am slowly discovering though, is Steam’s crushing presence in the game mod department.

Project Zomboid recently came out with a new build, and seeing a spate of Youtube clips of it has renewed my interest in the game (after 6ish years). However, a lot of those clips also talked about all of the mods that are still “required” to fix some of the rough edges to the game. Seeing as I had bought the game on GOG all those years ago, I naturally headed over to Nexusmods and… huh. Definitely not the same options available on Steam. Maybe there is just not a lot of updates yet? Went to the official forums to see if mods are listed there, but that was useless. Finally, I started Googling around to see how I could download Steam Workshop mods and use them with GOG. Short answer: don’t bother.

I’m not saying this is an impossible situation. I could probably just, you know, play the game as-is. If I dedicated more time to the endeavor, I could also probably figure out a solution to how to get Steam mods working with my GOG version of the game. For a moment, I did actually consider purchasing Project Zomboid on Steam, “subscribing” to a bunch of the mods to get them to download, copying the files when they show up in my Steam folder, and then refunding the game. Or just take the L and purchase the game on Steam and start using it from there. It’s even on sale at the moment for like $14.

Here’s the thing: it’s incredibly clear to me now that if you EVER suspect you may want to mod a game, you need to buy it on Steam. Do all games have Steam Workshops? No. Are there games in which Nexusmods is the definitive place to be? Yes. But there will never be a situation in which the Steam version of the game is penalized from a modding perspective, whereas the opposite is true.

And that sucks.

Prior to this moment, I preferred having all my games on Steam because it was convenient, and easy to track time played. However, I was not opposed to taking advantage of those Epic Game Store coupons they used to have, or when something only launched on GOG or whatever. Now? I do feel trapped within the ecosystem. Well, “trapped,” with golden handcuffs and all. But I’m starting to realize that perhaps I was only looking at first-order monopoly effects, and blind to the second-order ones.

Of course, the ideal solution here would be for Steam to make it easier to download Steam Workshop mods without having to own the game. Or at least making it more straight-forward.

In the absence of that though… well, full Steam ahead.

End of Year: 2024 Edition

Just like 2023, except with more oligarchy.

Workwise, I remain one of the most-senior members of my overall department. In the coming months, I am going to have to get a pretty difficult certification to maintain my present job title, likely to detriment of my organization. After all, once I have the official certification, I can officially… just go anywhere else. On the other hand, the job market isn’t all that great and not slated to look any better. Also, at this point, I’m kinda all-in on the pension. Theoretically, I could retire at 57 with full benefits!

Family is doing well. Wife is trying to get student loan forgiveness before the regime change fucks everyone over, and we should be successful. Kiddo is in kindergarten at a private school, because school shooting fears. No, seriously. Welcome to America!

Anyway, let’s talk videogames. Ones in bold have been completed.

Steam (514.5h)

  • Satisfactory [123h]
  • V Rising [56h]
  • Zero Sievert [40.4h]
  • Nightingale [40.3h]
  • Planet Crafter [34.5h]
  • Core Keeper [31.1h]
  • Cobalt Core [26.6h]
  • Dungeon Drafters [26h]
  • Astrea: Six-Sided Oracles [23h]
  • Icarus [21.5h]
  • Abiotic Factor [18.7h]
  • Once Human [14.6h]
  • Dave the Diver [14.3h]
  • 1000xRESIST [13.3h]
  • Kynseed [7.6h]
  • The Bloodline [7.3h]
  • Enshrouded [6.3h]
  • Smalland [5.5h]
  • Wall World [2.8h]
  • Luck be a Landlord [1.2h]
  • Tails of Iron [0.5h]

As in prior years, I am not including games I played significantly in the past. This omission really only effects Stardew Valley and Sun Haven, when I started new & modded saves of both about mid-year. Both games ended up getting their total playtime doubled as a result, actually, but ironically I never made past Year 1 Winter in either. Truly a testament to how poorly I pace myself in life-sim games.

Baldur’s Gate 3 was not omitted – I played zero minutes of it in 2024. It’s kinda embarrassing at this point, but also Patch 8 is going to coming out Soon™ and will include a dozen additional sub-classes. Waited this long, what’s another indeterminable amount of time?

Epic Game Store (118h)

  • Cyberpunk 2077 [86h]
  • Dead Island 2 [32h]

I just said that I don’t include previously-played games, but I think +86h on Cyberpunk 2077 deserves a mention. Aside from that, Dead Island 2 was the only other Epic game I played this year. which makes things all the more ridiculous that I have rather religiously acquired every free game offered each week.

Epic still has most of the heavy-hitting AAA games I have yet to start and/or complete. Alan Wake 2, Red Dead Redemption 2, and Death Stranding, specifically.

Xbox Game Pass (104.5h)

  • Keplerth (26.5h)
  • Control (19h)
  • Frostpunk 2 (17h)
  • Dyson Sphere Program (14h)
  • Orcs Must Die! 3 (9.5h)
  • Palworld (8h)
  • Jusant (4.5h)
  • Bramble: the Mountain King (4h)
  • Nine Sols (2h)
  • Diablo 4 (?h)
  • Starcraft 2 (?h)

Game Pass has mostly been a pass for me this year. I stayed subscribed for the entire year, which is foolish, although the majority of that time was had at an absurd discount from stacking codes from last year. On the other hand, I can’t really blame Microsoft here. My “Play Later” queue includes Dead Space Remake, Lies of P, Tales of Arise, Persona 3 Reload, Octopath Traveler 2, ARK: Survival Ascended, Stalker 2, COD #whatever, and so on. Nevermind however many games arrived and then departed throughout the year that I have forgotten about.

Still, now that I’m back on a month-to-month plan, it may be worth taking a closer look at where I’m spending my time (and money). I think Avowed is the biggest title I’m looking forward to, and that’s in February. On the other hand, Game Pass continues to have the uncanny ability to push in surprise games I already purchased. Dead Island 2 showing up recently was particularly vexing to me.

Other Unmentionables

Yeah, I still play Hearthstone. Sometimes a lot. In fact, I would probably be embarrassed if there was any way to actually track the time spent throughout the year. One should never feel “embarrassed” for playing a game, of course, but in my particular situation, it is always at the expense of anything else I could be playing instead. Like, I would be sitting in my chair, staring at the list of titles unplayed, and then… close Steam and boot up Hearthstone as a sort of unthinking default.

It doesn’t help that Hearthstone itself is in a pretty miserable state right now. The latest expansion was a total flop, set intentionally weak presumably to help reign in power creep. But that only works when sets rotate, so everyone is still playing powerful cards from two years ago. There is a Starcraft-themed mini-set coming in January that may shake things up, but not if they want to keep power creep under control. In Battlegrounds, a new season meant they removed Quests/Buddies/Trinkets, which makes games less variable and more boring.

Another recent game without hour-tracking I’ve been playing a lot is Balatro (mobile). Again, not sure how long I’ve played, but I have unlocked all the decks and unlocked all the stakes on one of the decks (e.g. highest ascension). I started to do the same on another deck, and going from Orange Stake down to the basic one was eye-opening to me. Was it always this easy? Sure… probably after 100 hours.

What’s Next

I am going to largely rehash my goals from last year, with a caveat: I no longer care about “finishing” games and absolve myself from any guilt surrounding it. I go back and forth on this, of course, but at the same time I am realizing that I feel better about life when “done” games are no longer visible in my library. Did I beat V Rising? Nope. But I did play until I could derive no more enjoyment from it, so why let it keep taking up space? I’ve been good on this front already, just need to stay strong in 2025.

Games I would like to complete this coming year:

  • Baldur’s Gate 3 (after Patch 8)
  • Death Stranding (for real)
  • Red Dead Redemption 2
  • Alan Wake 2

Basically… you know, all those AAA games I have in my library.

In any case, I hope everyone gets everything they voted for in 2025.

End of Year: 2023 Edition

Tangentially related to 2022, with n+1.

Workwise, I ended up receiving a significant “market adjustment” raise on top of higher-than-normal raise at the beginning of the year. Both were sort of defensive moves intended to stem the bleeding/poaching of staff, and it largely seemed to have worked. I certainly stopped looking for other positions… for the time being. Truth be told, I’m a bit of a big fish in a small pond. With golden handcuffs. On the, er, fins. Excellent health coverage, 99.99% work from home, substantial pension, the job is both intellectually fulfilling and easy, and I don’t actively hate anyone I work with. It would take a lot of money to make me roll the dice on something else.

Family continues to do great as well. Kiddo will be in kindergarten (!) next year.

For this look-back, I’m going to list out the new (to me) games I played along with the hours logged.

Steam (425h)

  • Dark Souls [62.9h]
  • Baldur’s Gate 3 [61h]
  • Dark Souls 2 [44.5h]
  • Across the Obelisk [44.1h]
  • Against the Storm [40.8h]
  • Sun Haven [36.2h]
  • Warhammer 40K: Mechanicus [28.3h]
  • Elden Ring [28h]
  • Green Hell [15.7h]
  • Arcanium [15h]
  • Craftopia [9h]
  • Cult of the Lamb [8.3h]
  • Days Gone [6.7h]
  • Wildermyth [5.3h]
  • Rune Factory 4 Special [4.9h]
  • Littlewood [3.7h]
  • Necesse [3.1h]
  • Tunguska: the Visitation [2.7h]
  • God of Weapons [1h 37m]
  • Cryptark [1h 34m]
  • Her Story [1h 25m]
  • Barony [1h 17m]
  • Blasphemous [1h]
  • Paint the Town Red [41m]
  • Survivalist: Invisible Strain [35m]
  • The Planet Crafter [34m]
  • Dead Estate [25m]
  • Die in the Dungeon: Origins [17m]

Looking up the /played time and putting them in order really puts things in perspective. As ordering things tend to do. Hadn’t quite realized how much time I spent with Dark Souls 1 & 2, for example.

I have every expectation on returning to Baldur’s Gate 3… someday. Originally, I was slowing down because of what I heard about Act 3 being buggy. But the reality is probably closer to what happened with me in Divinity: Original Sin 2: being too thorough. It’s how I could still be in the Underdark after 61 hours (!). Also, knowing that I would immediately turn around at the Act 2 prompt and go explore the Mountain Pass alternate route was a bit too much me. I mean, if you aren’t uncovering the fog on every square inch of isometric CRPGs, are you really playing them?

Epic Game Store (106h)

  • Cyberpunk 2077 (Phantom Liberty) [62h]
  • My Time at Sandrock [38.5h]
  • Disco Elysium [4h]
  • Surviving the Aftermath [1.5h]

Once again, can I just say how idiotic the Epic launcher is when it comes to gathering meaningful information from your games? I sort by “Recently Played” and it sorts by Recently Installed which is obviously not the same thing! And there’s no way to sort by install size. In any case, Epic has been doing better in the price department and will result in a few more purchases before the Winter sale is done. Still, not a whole lot of games played in comparison to Steam.

As you may have heard in the gaming press, Cyberpunk is indeed in the No Man’s Sky redemption club between the expansion release and the more-important 2.0 Skill rework. I actually started a brand new character to play through the expansion, and enjoyed myself thoroughly (as evident from the /played time). Still haven’t gotten around to finishing the game’s main plot though. The situation reminds me of Witcher 3 wherein the primary plot device is the least interesting thing going on.

Xbox Game Pass (302h):

  • Wartales [76h 28m]
  • Starfield [64h 54m]
  • Coral Island [46h 18m]
  • Far Cry 6 [20h]
  • Everspace 2 [17h 47m]
  • Potion Craft [12h 23m]
  • Ori and the Will of the Wisps [11h 34m]
  • Weird West [11h 33m]
  • Farworld Pioneers [9h 20m]
  • Common’hood [7h]
  • Chained Echoes [4h 25m]
  • Skul: the Hero Slayer [3h 41m]
  • Atomic Heart [3h 38m]
  • Redfall [2h 58m]
  • Eiyuden Chronical: Rising [2h 51m]
  • Remnant 2 [2h 3m]
  • High on Life [1h 56m]
  • Disney Dreamlight Valley [1h 32m]
  • Homestead Arcana [1h 12m]
  • Cocoon [52m]
  • Death’s Door [45m]
  • Dungeons 4 [30m]
  • Eastern Exorcist [22m]
  • Techtonica [??]

I, uh, really liked Wartales, huh? Hearthstone probably absorbed more time overall, but Wartales very clearly exceeds the total game time of any other item on the list. But guess what? If you said “I bet you didn’t finish the game” then you would be correct! It’s starting (ending?) to be a problem.

As for Starfield… man. What a disappointment. Bethesda was teasing some updates with “new ways to travel,” which is kind of a funny way of saying “new loading screens.” But seriously, what’s the point? Even if they added some kind of rover or fun new traversal mechanic, all that will do is get you over the nondescript terrain and into the copy/pasted POIs faster. Are they adding new Abandoned Mines, or is it the same one I saw on 13 different planets and our own goddamn Moon? It boggles my mind how these designers could experience the wild successes of the Elder Scrolls and Fallout series and then completely forget why those games are any good. “What if we took our dense environmental storytelling and, like, divided it into loading screens lightyears apart?” What a waste.

On a different note, Game Pass itself provided 302 hours of gameplay for me over the course of the year, at an approximate cost of $120. That’s a pretty decent >2.5:1 ratio for entertainment by itself. In September though, I snagged three 3-month membership cards for $22.56 apiece, each one granting me a bonus month when I redeemed them. So, $67.78 for as much Game Pass as I can stand through most of 2024. Not sure if the “trick” will still work for others, but it certainly beat buying Starfield or Redfall for full (or any) price.

What’s Next

Playing more games, of course. Just not the correct ones, or finishing anything.

For real though, I am actually running out of space on my 2TB game drive and thus have an external motivation to complete (or delete) these games. Specifically, in 2024 I’d like to finish:

  • Cyberpunk 2077 (for real)
  • Baldur’s Gate 3
  • Death Stranding
  • Red Dead Redemption 2
  • Starfield (sigh)

I’ve already picked up a few other games during the Winter sale (not listed), so there will be some competition to my clearly limited attention span. Or maybe its just a healthy reaction to something in my life no longer sparking joy. After all, I did officially become Old™️ this year. Well, middle-aged, anyway. Which certainly feels pretty damn old (apologies to those bloggers with 20+ years on me).

Here’s to hoping we all get older in 2024.

Winter Epic Sale – 2023 Edition

It’s that time of year again: contributing to the financial instability of the Epic Game Store. And this time around, Sweeny is extra committed to going deeper into the red with an endless 33%-off coupon that stacks with existing sales + 10% “cash back” that you get unlocked 10 days later. While the 33%-off only applies to purchases $14.99 and above, you can get the discount by adding more than one cheap game together in the same cart.

I’m being a bit flippant here, but I’m actually pretty surprised at the deals at hand. Here is what is on my wishlist (prices do not include the 10% cash back):

  • Untitled Goose Game – $6.69
  • Assassins Creed Odyssey: Standard Edition – $8.09 (Game Pass)
  • Assassins Creed Valhalla: Standard Edition – $10.04
  • Lord of the Rings: Return to Moria – $13.39
  • Tiny Tina’s Wonderlands: Chaotic Edition – $13.39
  • God of War – $16.74
  • Far Cry 6: Gold Edition – $16.74
  • My Time at Sandrock – $21.46
  • Dying Light 2: Winter Tales Edition – $24.11
  • Alan Wake 2 – $26.79
  • Dead Island 2: Gold Edition – $32.15

Steam’s Winter Sale will not be kicking off for another week, but I would be very surprised if it beat any of these prices. For example, I don’t anticipate that My Time at Sandrock will go from 20% off at Thanksgiving to 50% during Christmas. And even if it did for some reason, that will basically just achieve price parity.

In any case, I’m not about to just purchase everything on that list. At a certain point, it’s less about Patient Gamer and/or Wait Until Game Pass and more about not setting oneself up for failure. I like the Assassins Creed games, but I haven’t played the last five or them, and it’s doubtful I would jump in and plow through the ones that take 100 hours to complete or whatever. Same with God of War. I played the first two way back in the day, and nothing since. Would I enjoy my time? Sure. But I still haven’t gotten around to Red Dead Redemption 2 after a year and a half.

Of course, none of that really matters. What matters is: what do I want to play right now. Sometimes it is bullshit farming sims to mindlessly pass the time, and other times it is Serious Business Games. More so the former than the latter these days, honestly.