Warframe was going so great. All the way up until I wall-ran into the payslope and slid back down on my space ninja ass.
The problem I currently have is that all of the blueprints I have available require materials I do not have enough of. In my specific case, it’s Plastids. While mobs do drop some resources, your primary source of most everything are breaking containers and opening lockers. This is essentially the equivalent of breaking clay pots in Diablo. But hey, it’s a looter shooter, right? No big deal.
Let me tell you, there is nothing more disillusioning than a space ninja terminator walking around at normal speed breaking open containers and opening lockers.
Warframe is about leaping through the air and slamming into the ground, knocking your foes aside. Warframe is about drawing an energy sword from the void and instantly slicing five enemies in half. Warframe is about dodging attacks and taking down tough bosses and then escaping as an infinite amount of enemies try to block your path.
I was not expecting Warframe to be a JRPG in which you perform the equivalent of pressing X on everything to discover hidden Elixirs.
Alas, this is a F2P game with cash money solutions to the problems it arbitrarily introduces for that express purpose. I can buy 300 Plastids from “the Market” for 30 Platinum, and $20 will get me 370 Platinum. So… $1.67ish? Warframe will periodically give you 50% and even 75% off Platinum purchases for 48 hours coupons, so technically the price can be a bit lower than that. At a certain point, it absolutely makes more sense to pay to skip the parts of the game which require you to not play as a space ninja terminator. Both money and time are fungible, after all.
…then I remember that these designers do this shit on purpose.
For now, I will ignore my empty crafting queue and continue progressing through the story missions as best I can. There is technically a “resource extractor” that I can purchase with in-game currency that will presumably collect things like Plastids while I am away. It also apparently takes damage and could blow up if I do not retrieve it fast enough, e.g. leave it running for longer than a day. Because of course it does.
If I end up burning out from having to use the same weapons and classes I am stuck with, well, that’s the designers’ fault. I’m 25 hours into the game and am still hunting down the final blueprint that will allow me to “craft” a new class. Once that occurs, I’ll reevaluate and see where things stand. Considering that I only have two Warframe class slots by default, and have to pay Platinum to open more, things might get a bit cramped.
A while ago, I mentioned Warframe only in passing as a slick F2P loot grinder featuring space ninjas. Since that time, I gave it another shot to hook me, and hook me it did. It has now become my “I don’t know what I feel like doing” and “I only have 30 minutes to play” game.
I am still early on, but the general gameplay loop is finally big enough for me to slip through. The missing components were blueprints. As you might imagine, blueprints are necessary to construct new things like guns and other weapons, but also entirely new Warframes (e.g. classes). Once you have a blueprint, it will let you know how many of what resources you need to construct it – which might include components that themselves require blueprints – along with the Credits necessary to get started.
Credits in particular are a concern, as they are used for blueprints and upgrading the mods you get. In the beginning, I was spending pretty freely, for lack of anything else to spend them on (since I had no blueprints). Now? I’m pretty broke. While you can continue the story to unlock missions with greater Credit rewards, enemy levels continue to increase, which means you need to spend Credits upgrading your mods to have a chance, and so on. At some point, you have to grind/farm.
(Or, you know, pay real cash money, but nevermind.)
Luckily, Warframe doesn’t make things too painful. Every 20-30 minutes, there will be an alert on a specific map that grants bonus cash and occasionally a mod or blueprint as an extra reward. I have also discovered a few player-controlled areas which give generous Credit bonuses. Fundamentally, grinding isn’t too painful in Warframe because the moment-to-moment gameplay is fast and exciting. The minute that changes, the whole edifice will collapse in on itself, but until then there are plenty of “excuses” to jump/leap/bound/wall-run around maps like a goddamn space ninja terminator.
Ironically, something like Guild Wars 2 would normally have been my go-to game for incremental progress, but the expansion zones needing so much “Mastery XP” means that if an Event Train starts, you need to stay on-board lest you miss a significant chunk of progress. So, ultimately, the more serious I treat GW2, the more fun of a release Warframe becomes.