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Peril of Subjectivity

As noted in the sidebar, I have been reading the Art of Game design. One part of an early paragraph sort of jumped out at me, and is kinda relevant to the topic of the usefulness of game reviews:

This peril is the peril of subjectivity, and a place where many designers fall into a trap: “I like playing this game, therefore it must be good.” And sometimes, this is right. But other times, this is very, very wrong. [Art of Game Design, pg 16]

Now, on the one hand, this is pretty straight-forward advice for a game designer. Just because you like the game you are creating doesn’t necessarily mean other people will. But it seems to me that there is a hidden edge to that sentiment, an implication that a well-designed game is one that most players enjoy.

Duh, right?

Well… doesn’t that mean Candy Crush Saga is one of the best games of all time? As of March of this year, 143 million people were playing it every day; the company’s revenue went from $164 million in 2012 to $1.9 billion in 2013 almost entirely on the back of a single game. While the game’s popularity is declining (as is King’s stock price), the takeaway should be that perhaps the quality of a game’s design is not necessarily a function of it’s popularity. Good games can languish in obscurity and bad games can sell beyond all reason.

Which, really, should not come to a surprise to anyone who has ever turned on a television, read a book, or seen a movie.

Here is the Wikipedia link of the best-selling books of all time (minus religious/political works), for example. The top looks pretty good: A Tale of Two Cities, The Lord of the Rings, and so on. Then you hit The Da Vinci Code and your eye might twitch. It’s only when you scroll down to the book series section when you realize that 50 Shades of Grey sold more than 100 million copies. I wasn’t able to find how many each individual book in the series sold, but if we assume 33 million apiece that means the original 50 Shades of Grey is “better” than To Kill a Mockingbird or Gone with the Wind. Or Nineteen Eighty-Four. Or a whole swath of cultural brilliance.

You probably don’t even need to look at the highest-grossing movies listing to know it’s even worse. There is a Transformers movie at #7 and #11, for the record. And the one at #11 was released, oh, a week four months ago. As in literally seven days ago as of the time of this posting [Edit: I misinterpreted the Wikipedia note; the movie is still in theaters though] . I mean, it should really have been bad enough that Indiana Jones and the Kingdom of the Crystal Skull is at #48, ahead of all its infinitely better predecessors.

I suppose my point is that, going back to Tobold’s post, it does not surprise me in the least that Destiny received a 76 Metacritic score and yet has 3.2 million daily players. Just as it shouldn’t be surprising to see how little overlap there is between RottenTomatos’ Top 100 movie list and highest-grossing movie one. I mean, Transformers: Dark of the Moon got a 36% score, and is #7 highest-grossing of all time with over $1.1 billion worldwide. That’s more than LotR: Return of the King (94% fresh) which clocks in at #8.

So, basically, no – game reviewers are no more irrelevant than reviewers of any kind of medium. I mean, unless you think movie reviewers are there for some other reason than to direct you towards movies worth watching… in which case they should have just said “Transformers,” apparently.

I cannot really comment on Destiny’s actual merits for two reasons: A) it wasn’t released on the PC, and B) I’ve been playing PlanetSide 2 for an hour or more each day despite actively hating the game at least 60% of the time. I do not consider the latter indicative of Ps2’s game design brilliance so much as a personal deficiency.

Weekend Anime Review Update

Just a quick note that I have finished my transition of decade-old anime reviews from my 2003 AngelFire (!) website that was, inexplicably, still online – people weren’t kidding when they say there is only one internet. While some of reviews are cringe-inducing, I am nevertheless impressed by the exhaustive thoroughness of some of the others written in my youth. If you want to read a nearly 2000-word treatise on Evangelion or 1500 words on Now & Then, Here & There, well, now you can.

I (un)fortunately stopped writing anime reviews halfway through college, and thus none exist for some of the other popular works like Cowboy Bebop, Samurai Champloo and the like; it is unlikely that I will go back and write some up, just like I have little interest in importing the 60+ RPG reviews I wrote back in the day when I freelanced.

Anyway, I have pretty much decided to not feature anime reviews in the post feed proper (i.e. here), and instead periodically mention when several go up at once. So, well, several additional anime micro-reviews are also up, including Sword Art Online, Elfen Lied, and so on. Just click on the Review button along the top bar and navigate your way down to the Anime section.

My goal with these is simply to give you a quick overview of what to expect with the show, and to perhaps help decide if it’s worth watching. At this point, I am basically choosing shows at random as I am too far removed from the culture to know what to look for. If you happen to have some suggestions, perhaps in the form of a website or podcast you follow, by all means let me know.