Blog Archives

The Haul

I purchased a number of games over the holiday break:

  • My Time at Sandrock
  • Dave the Diver
  • Tiny Tina’s Wonderlands: Chaotic Edition
  • Alan Wake 2
  • Dead Island 2: Gold Edition

The (potentially) interesting thing is how four of them were from the Epic store and only one from Steam. As it turns out, throwing an additional 33% discount on top of the holiday sale discount is enough to get me to switch storefronts. Well, “switch storefronts,” with air-quotes. And, shit, I would’ve done it for like a $5 discount; I’m a cheap date. I do fully anticipate Epic to eventually stop with the free games and outrageous deals because they’re just hemorrhaging money, but for now I’ll soak up as much as I can and just assume them going bankrupt won’t lose my library.

I started writing about why I chose the five games above and not any of the other ones on my wishlist(s), but it started to feel a bit weird. Which has hardly ever stopped me before, mind you.

I dunno. My inclination to drop a game when it becomes less fun than something else I could be playing, is starting to run into guilt of a veritable landfill of half-chewed titles. I shouldn’t care – there is no one keeping score at home – but I’m also thinking about how silly it gets when talking about games to other human beings. “Oh, yeah, Baldur’s Gate 3 is amazing. I got 61 hours into Act 1 and then… stopped playing. Since August.” “Yep, 120+ hours in Cyberpunk 2077. Never finished.” “Elden Ring was beautiful, I agree. About 30 hours in, but haven’t touched it in 6 months.” WTF, mate?

Don’t get me wrong, there are still titles I’m very interested in that will be releasing in 2024. But at some point I hit a critical mass of straw such that my cognitive back can no longer sustain the dissonance. I need to get my shit together. Or abandoned shit. It’s getting a little ridiculous.

Welcome to 2024.

End of Year: 2023 Edition

Tangentially related to 2022, with n+1.

Workwise, I ended up receiving a significant “market adjustment” raise on top of higher-than-normal raise at the beginning of the year. Both were sort of defensive moves intended to stem the bleeding/poaching of staff, and it largely seemed to have worked. I certainly stopped looking for other positions… for the time being. Truth be told, I’m a bit of a big fish in a small pond. With golden handcuffs. On the, er, fins. Excellent health coverage, 99.99% work from home, substantial pension, the job is both intellectually fulfilling and easy, and I don’t actively hate anyone I work with. It would take a lot of money to make me roll the dice on something else.

Family continues to do great as well. Kiddo will be in kindergarten (!) next year.

For this look-back, I’m going to list out the new (to me) games I played along with the hours logged.

Steam (425h)

  • Dark Souls [62.9h]
  • Baldur’s Gate 3 [61h]
  • Dark Souls 2 [44.5h]
  • Across the Obelisk [44.1h]
  • Against the Storm [40.8h]
  • Sun Haven [36.2h]
  • Warhammer 40K: Mechanicus [28.3h]
  • Elden Ring [28h]
  • Green Hell [15.7h]
  • Arcanium [15h]
  • Craftopia [9h]
  • Cult of the Lamb [8.3h]
  • Days Gone [6.7h]
  • Wildermyth [5.3h]
  • Rune Factory 4 Special [4.9h]
  • Littlewood [3.7h]
  • Necesse [3.1h]
  • Tunguska: the Visitation [2.7h]
  • God of Weapons [1h 37m]
  • Cryptark [1h 34m]
  • Her Story [1h 25m]
  • Barony [1h 17m]
  • Blasphemous [1h]
  • Paint the Town Red [41m]
  • Survivalist: Invisible Strain [35m]
  • The Planet Crafter [34m]
  • Dead Estate [25m]
  • Die in the Dungeon: Origins [17m]

Looking up the /played time and putting them in order really puts things in perspective. As ordering things tend to do. Hadn’t quite realized how much time I spent with Dark Souls 1 & 2, for example.

I have every expectation on returning to Baldur’s Gate 3… someday. Originally, I was slowing down because of what I heard about Act 3 being buggy. But the reality is probably closer to what happened with me in Divinity: Original Sin 2: being too thorough. It’s how I could still be in the Underdark after 61 hours (!). Also, knowing that I would immediately turn around at the Act 2 prompt and go explore the Mountain Pass alternate route was a bit too much me. I mean, if you aren’t uncovering the fog on every square inch of isometric CRPGs, are you really playing them?

Epic Game Store (106h)

  • Cyberpunk 2077 (Phantom Liberty) [62h]
  • My Time at Sandrock [38.5h]
  • Disco Elysium [4h]
  • Surviving the Aftermath [1.5h]

Once again, can I just say how idiotic the Epic launcher is when it comes to gathering meaningful information from your games? I sort by “Recently Played” and it sorts by Recently Installed which is obviously not the same thing! And there’s no way to sort by install size. In any case, Epic has been doing better in the price department and will result in a few more purchases before the Winter sale is done. Still, not a whole lot of games played in comparison to Steam.

As you may have heard in the gaming press, Cyberpunk is indeed in the No Man’s Sky redemption club between the expansion release and the more-important 2.0 Skill rework. I actually started a brand new character to play through the expansion, and enjoyed myself thoroughly (as evident from the /played time). Still haven’t gotten around to finishing the game’s main plot though. The situation reminds me of Witcher 3 wherein the primary plot device is the least interesting thing going on.

Xbox Game Pass (302h):

  • Wartales [76h 28m]
  • Starfield [64h 54m]
  • Coral Island [46h 18m]
  • Far Cry 6 [20h]
  • Everspace 2 [17h 47m]
  • Potion Craft [12h 23m]
  • Ori and the Will of the Wisps [11h 34m]
  • Weird West [11h 33m]
  • Farworld Pioneers [9h 20m]
  • Common’hood [7h]
  • Chained Echoes [4h 25m]
  • Skul: the Hero Slayer [3h 41m]
  • Atomic Heart [3h 38m]
  • Redfall [2h 58m]
  • Eiyuden Chronical: Rising [2h 51m]
  • Remnant 2 [2h 3m]
  • High on Life [1h 56m]
  • Disney Dreamlight Valley [1h 32m]
  • Homestead Arcana [1h 12m]
  • Cocoon [52m]
  • Death’s Door [45m]
  • Dungeons 4 [30m]
  • Eastern Exorcist [22m]
  • Techtonica [??]

I, uh, really liked Wartales, huh? Hearthstone probably absorbed more time overall, but Wartales very clearly exceeds the total game time of any other item on the list. But guess what? If you said “I bet you didn’t finish the game” then you would be correct! It’s starting (ending?) to be a problem.

As for Starfield… man. What a disappointment. Bethesda was teasing some updates with “new ways to travel,” which is kind of a funny way of saying “new loading screens.” But seriously, what’s the point? Even if they added some kind of rover or fun new traversal mechanic, all that will do is get you over the nondescript terrain and into the copy/pasted POIs faster. Are they adding new Abandoned Mines, or is it the same one I saw on 13 different planets and our own goddamn Moon? It boggles my mind how these designers could experience the wild successes of the Elder Scrolls and Fallout series and then completely forget why those games are any good. “What if we took our dense environmental storytelling and, like, divided it into loading screens lightyears apart?” What a waste.

On a different note, Game Pass itself provided 302 hours of gameplay for me over the course of the year, at an approximate cost of $120. That’s a pretty decent >2.5:1 ratio for entertainment by itself. In September though, I snagged three 3-month membership cards for $22.56 apiece, each one granting me a bonus month when I redeemed them. So, $67.78 for as much Game Pass as I can stand through most of 2024. Not sure if the “trick” will still work for others, but it certainly beat buying Starfield or Redfall for full (or any) price.

What’s Next

Playing more games, of course. Just not the correct ones, or finishing anything.

For real though, I am actually running out of space on my 2TB game drive and thus have an external motivation to complete (or delete) these games. Specifically, in 2024 I’d like to finish:

  • Cyberpunk 2077 (for real)
  • Baldur’s Gate 3
  • Death Stranding
  • Red Dead Redemption 2
  • Starfield (sigh)

I’ve already picked up a few other games during the Winter sale (not listed), so there will be some competition to my clearly limited attention span. Or maybe its just a healthy reaction to something in my life no longer sparking joy. After all, I did officially become Old™️ this year. Well, middle-aged, anyway. Which certainly feels pretty damn old (apologies to those bloggers with 20+ years on me).

Here’s to hoping we all get older in 2024.

Battlefield 2042

Battlefield may just not be for me anymore.

I wasn’t there at the very beginning of the franchise, but I caught Battlefield 2 at just the perfect moment in college such that I abandoned console gaming and spent all my limited monies purchasing a gaming PC to play it at higher fidelity. Battlefield 2 consumed me. And even after all these years, there are experiences with that game that are not replicable – grabbing the Commander reins during a losing battle and RTS’ing my teammates to uncertain victory is a top 10 gaming memory. Shit, just having a Commander role at all was something else. Sneaking deep behind enemy lines and getting an unrequested radar sweep was a gentle reminder that someone out there recognized what you were doing and wanted you to succeed.

I understand why the Commander role was removed in Battlefield 3 though. The difference between a team with a Commander and one with an empty seat was enormous. Nothing in the game proper prepared you for that critical role either, so the only practice you got was typically when your team was losing and the previous Commander abandoned ship. And even if you were an expert? Better hope someone else didn’t grab the slot or that other players went along with your vote kick.

In any case, Battlefield 3 was fantastic, Battlefield 4 was good with some annoying bits with unlocks/Battlelog, Battlefield 1 was a bit too oppressive, and Battlefield 5 was hot garbage. Between the series trendline and the poor news articles, I didn’t have high hopes for Battlefield 2042. And yet I am still disappointed.

But… why?

I played Battlefield 2042 for about 7 hours via EA Play, which I get for “free” from Game Pass. One of the first options you are presented with is whether you want to allow Cross Play, e.g. get matched up with console players. I chose No, as console players typically get a generous Aim Assist to “level the field” with mouse & keyboard players. Then I had to quickly reverse that decision because it was literally impossible to find a match. Actually, it was still difficult to find a match considering you don’t really “look” for matches, you just get auto-sorted into one (or an empty lobby). I think there was maybe one game mode that allowed you to manually look for a lobby? But those were primarily custom XP farms, like the one where everyone just gave each other ammo, and you get kicked for shooting at each other.

When I actually got to play the game, it was… basically Battlefield. Sorta. There was a lot of criticism about the pivot to Specialists at release, and I agree conceptually. What do they bring to the table that simply having a “specialist tool slot” would not? It’s also kinda weird having these named, unique-looking Specialists when fights are supposed to be 32v32+. It is precisely due to the larger battles that I felt like the Specialists weren’t all that special. Can one of the Sniper guys fly a drone around? Who cares? The enemy is back-capping Point A 1000m away with two tanks. Meanwhile you have a thumb up your ass pressing Q. I guess technically the Sniper can equip whatever other gear they want, even tossing a bunch of C5 packets on the drone like the San Francisco PD. It’s clever, but again, the scope is a bit too small for how games play out.

After a few sessions, it occurred to me that nothing really felt like it mattered. Yes, in the broad view, nothing matters. The nihilism felt particularly acute in Battlefield 2042 though. It’s already one thing that you cannot select specific servers to play on, and always get thrown into a mostly-empty map any time you accidentally press Escape too many times. But you’re also getting thrown together with console players, with whom you fundamentally experience the game differently. Then there is the BattlePass deal, whereby you are no longer really working towards gun unlocks in a satisfying way. Maybe it ends up being all the same in the end, but it feels worse when you “unlock” several items that you cannot actually touch because you haven’t spent however many dollars buying the BattlePass.

All I know is that I did not feel particularly satisfied playing Battlefield 2042, even when I won. I could psychoanalyze it further – as if there is anything left to say on the topic – but if a game is not sparking joy, what is the point? Play something else. So I am.