Warharmmer: End Times – Vermintide
Falling for the oldest trick in the subscription book, I failed to cancel my Humble Monthly Bundle subscription for January. This netted me Warhammer: End Times – Vermintide immediately, and some mystery games by Friday.
At this point, I am entirely reliant on the mystery games to make up for the $12 I inadvertently spent.
This is not necessarily saying that Vermintide is a bad game. It is pretty much exactly Left 4 Dead set in the Warhammer fantasy universe, with ratmen replacing zombies. Like, pretty much a 1-to-1 copy. There are rat tanks, rat smokers, rat hunters, rat spitters, and so on. There are some variations though, like rats in armor that only die to headshots, and the character classes themselves have different abilities, e.g. Bright Wizard shoots fireballs, etc.
My problem with Vermintide is that I never really liked L4D in the first place.
Perhaps that’s not exactly true. I enjoyed the kind of story-mode in both L4D and L4D2. But after three Vermintide games on Easy, two of which failed at the very final step, I was reminded how much I hate that sort of gameplay. What makes it a bit worse in Vermintide is that there is gear progression, and you only get loot if you’re successful; losses grant you crafting material as a consolation prize, but it’s not much in comparison to an entire piece of gear.
Indeed, there are grimoires and other special items hidden about the levels that, if held onto until the very end of the mission, guarantee a certain amount of loot. The problem is that these items take up item slots of health potions and the like, and since they affect the whole surviving group, there is a rather large incentive for people to search and hold onto them. Which means we’re right back to WoW-esque grinding dungeons, where there are acceptable places to stand during horde events, treasure location memorization, and drama when randoms aren’t following orders.
Yeah, no thanks.
That said, if you enjoy the L4D gametype and have a consistent group of friends to play with, I could recommend trying Vermintide out as a change of pace. The melee combat does actually feel pretty satisfying (not quite Dying Light, but close), the different classes are refreshing, the banter between the characters does a surprisingly good job of fleshing out the Warhammer universe, and the game looks fantastic.
…it just simply holds no interest for me. If I was in the mood for this sort of co-op gameplay, I would probably start playing Dungeon Defenders or something.