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“Can’t I?”

The WoW community has been in a roiling boil for almost a week now over the pre-patch events transpiring in the lead-up to Battle for Azeroth. Specifically, there is a sense of incredulity surrounding the actions of Sylvanas. I recommend watching the Warbringer video below, but I will also include a little transcript:

Sylvanas: Secure the beach. Prepare to invade the tree.
Delaryn: (cough) Why? (cough) Why? You’ve already won. Only innocents remain in the tree.
Sylvanas: This is war.
Delaryn: No. This… is hatred… rage. Windrunner, you were… defender of your people. Do you not remember?
Sylvanas: I remember… a fool.
–Flashback of fighting, dying to Arthas, then being reborn–
Sylvanas: Life is pain. Hope fails. Now you understand.
–Tears fall from Delaryn, Sylvanas smiles–
Sylvanas: Ah, don’t grieve… you’ll soon join your loved ones.
Delaryn: I grieve for you. You’ve made life your enemy. And that is a war you’ll never win. You can kill us… but you cannot kill hope.
–Sylvanas glances at the tree, then back at Delaryn–
Sylvanas: Can’t I?
–Sylvanas turns Delaryn’s head towards the tree, and then looks at her commanders–
Sylvanas: Burn it. Burn it!

First, let me just say it: this cinematic animated short is amazing in isolation. Delaryn’s wounded coughing sounded a bit amateurish, but the dialog was tight, the imagery engaging, and it summarized Sylvanas’ entire character arc in less than four minutes.

Second, this is Sylvanas. “She would have had a more strategic plan!” Would she? I’m open for a longer debate on the subject, but to me, Sylvanas’ naked nihilism has been on display from the very beginning. Hell, I remember rolling a Forsaken character back in TBC and wondering how many expansions we would go before the Forsaken broke off and became a third faction. The casual sociopathy in plague deployment, and the understanding that the race only expanded by desecrating the dead always made it feel like the Horde accepted the Forsaken only grudgingly, out of existential considerations. The Forsaken were a part of the Horde, but stood apart.

That said, I sympathize with most of the outrage.

If you are a Horde player entertaining the fantasy of being part of an honorable band of misfits just trying to survive, Blizzard has been throwing you under the bus lately. I was not actively playing through the entire Garrosh arc, but the summaries are reading pretty similar already.

That’s not even getting into the problems that the Taurens and other Horde races/classes should be having with A) burning Teldrassil to the ground, B) being tasked with killing Malfurion (a druid leader to both factions), or C) working with a Warchief whose motto is “Life is pain, hope fails.” Sylvanas might get a pass during Legion, but if there is not widespread in-game, in-character outrage from at least the druid and shaman corners, then the Blizzard criticism is 100% warranted.

[Edit: Ah, Saurfang, you beautiful bastard. Well played, Blizzard.]

On the Alliance side, when turning in the post-fall quest to Anduin, he says:

You have shown courage and heart, champion. On this, one of the Alliance’s darkest days. My whole life, I have prayed for peace in this world. But that dream can never be realized so long as Sylvanas Windrunner leads the Horde. She expects this atrocity to crush our spirits. Shatter our unity. But this I vow… the Alliance will endure… and the Bashee Queen’s insidious reign will be ended.

So, regardless of whether Sylvanas retreads exactly the same path as Garrosh or veers into a more interesting direction, I think there is enough foreshadowing here to suggest, at a minimum, she will not remain the Warchief by the end of the expansion. Which is a rather high turnover rate for even the most diehard Horde fan to endure.

We’ll see how it plays out in the coming months and patches.

Let me just say though, oof, that Alliance quest inside the burning Darnassus was rough. And brilliant. It took my 10+ years of completing quests in WoW and used it to twist the knife in a way that not Arthas or Sargeras ever could. We can kill Old Gods… but how many civilians can we save from the flames?

Twenty-five. I saved twenty-five. Out of nine hundred and eighty-two.

#WarlordsQA

I have low expectations for the upcoming “Live QA” Blizzard is hosting a good two weeks after Flightgate took off walked up to the cave on a hill (?). Maybe not as low as Grumpy Elf, but I share the sentiment that Ion “Watch the world burn” Hazzikostas is likely set to field a lot of softballs this June 6th. While I appreciate Grumpy Elf’s… enthusiasm in the questions to be answered, I wanted to offer a few that have a slightly larger (if still remote) chance of being asked and answered.

…and then the announcement post was released yesterday, which indicates questions need to either be 140-character Tweets or 40-word forum posts. So they “can get to as many questions as possible.” Because quantity of answers is exactly what everyone is looking forward to.

But, whatever. Sisyphus is a personal hero of mine, so let me remove all context and edit all my questions down to the raw nubs. Note: these questions are less than 140 characters even with #WarlordsQA (and a space) included in the Tweet. Feel free to appropriate them yourself.

1) WTF are you smoking?

1) How do you feel that more non-interactive flight paths, during which players Alt-Tab out of the game, increases immersion?

2) How is Draenor more dangerous sans flying, when players are immune to being dazed off their ground mount with garrison stables?

3) Why the push for exploration by level-capped characters when majority of exploration rewards targeted at leveling players?

4) Do you feel your treatment of professions this expansion have met your design goals? And what were those goals, exactly?

5) Ion said “group dungeons are one of the greatest strengths in the MMO genre.” And yet smallest amount of dungeons ever. Why?

6) Why remove Justice/Valor points when you just add back in currency like Apexis Crystals?

7) Why does Season 11 PvP gear still cost Honor? And not just a little Honor, but equal to current gear amounts?

8) Was there ever a thought about designing the Garrison to be Account-wide? If not, why?

9) Will the Water Stider mounts continue to be the de facto mounts everyone should use in this, and all future expansions?

10) Are there any other fun parts of the game we can look forward to you removing on a whim in the future?

…well, I tried.

In case you get a chance to watch the Q&A Live, someone has helpfully printed out some Bingo cards you can use to play along at home. My favorite part is that “Immersion” is the Free Space.

I’m picking Card # 2.