It Worked
Posted by Azuriel
The final (?) chapter of my GTA 5 woes has come to its end.
After uninstalling the “corrupted” GTA 5 installation, I emailed GameBillet to ask them to reinstate their download page that I had brief access to when I originally bought the GTA 5 key from them. From there, I committed myself to downloading 30 individual 1.9 GB files from their servers.
Nothing (other than Steam) is ever that simple though. The first problem I encountered was the fact that Chrome would hang on 100% download completion without actually “finishing” the file. This was not a GTA 5-specific issue, but rather something I have been experiencing for the past month or two with Chrome, even on 125 KB downloads.

Ain’t nobody got time for that. Except for me.
To ensure this would not be a factor, I ended up reinstalling Firefox and downloading from there. This prevented the hung downloads, but Firefox was unable to handle downloading more than six files at a time, so that is what I limited myself to.
The next issue was that after a day of this, I couldn’t log into my GameBillet account, and the “forgotten password” request couldn’t be completed because it stated that my email account didn’t exist. Pretty goddamn strange considering I had two emails from their support team not four days ago. Luckily, I was able to find the original email that contained the download links, so I could still download direct from there.
The final boss, as in most RPGs, was somewhat of a let-down. Having downloaded all the .bin files, I had to run the installer to combine them. Which meant duplicating the 60 GB files on my SSD because of course. After deleting some other games I doubt I’d ever play again (or at all), I logged into Rockstar’s shitty Social Club interface…
…and had to download a 2 GB patch. At 200 kb/s. Fine. I made the time.
Then, the moment of truth.

Never felt so good driving around a corner.
It worked. It really worked. I was able to get to and through the 2nd mission. I didn’t play for much longer beyond that point, but at least I did not run into the exact same breaking point as before, and that’s something.
While this remains another example of my parsimony biting me in the ass, I don’t really blame GameBillet in this scenario: I blame Rockstar and every game maker with their own shitty download client. If Social Club downloaded at more than 200 kb/s, I wouldn’t have had to use a VPN and it wouldn’t have corrupted my files. The real lesson learned here is that Steam fucking earns their 30% cut, and Rockstar is going to eat that cut every goddamn time from here on out.
Posted on January 29, 2016, in Miscellany and tagged Clown Show, GTA 5, Rockstar Social Club, Steam, What Am I Doing With My Life?. Bookmark the permalink. 3 Comments.
Maybe one day thety’ll also learn about all the fantastic algorithms about validating and repairing corrupted data…. I mean, you already had all of it, no? It was just a “small error”….
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I’m a bit confused on why you used a vpn and how that improved things. Wouldn’t that just mean it’s your isp throttling rockstar or am I missing something?
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That’s actually an interesting point. My ISP does not throttle actual, Pirate Bay torrenting, nor have I experienced slowdown in Steam or any other many other downloading clients. On the other hand, if it were Rockstar’s client, then having a VPN “fix” the issue doesn’t make a whole lot of sense.
Then again, neither does successfully running a file-checker and finding no errors, when the game crashes on the 2nd mission 100% of the time. I’m more inclined to blame Rockstar for this one, somehow.
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