Posted by Azuriel
The final (?) chapter of my GTA 5 woes has come to its end.
After uninstalling the “corrupted” GTA 5 installation, I emailed GameBillet to ask them to reinstate their download page that I had brief access to when I originally bought the GTA 5 key from them. From there, I committed myself to downloading 30 individual 1.9 GB files from their servers.
Nothing (other than Steam) is ever that simple though. The first problem I encountered was the fact that Chrome would hang on 100% download completion without actually “finishing” the file. This was not a GTA 5-specific issue, but rather something I have been experiencing for the past month or two with Chrome, even on 125 KB downloads.
To ensure this would not be a factor, I ended up reinstalling Firefox and downloading from there. This prevented the hung downloads, but Firefox was unable to handle downloading more than six files at a time, so that is what I limited myself to.
The next issue was that after a day of this, I couldn’t log into my GameBillet account, and the “forgotten password” request couldn’t be completed because it stated that my email account didn’t exist. Pretty goddamn strange considering I had two emails from their support team not four days ago. Luckily, I was able to find the original email that contained the download links, so I could still download direct from there.
The final boss, as in most RPGs, was somewhat of a let-down. Having downloaded all the .bin files, I had to run the installer to combine them. Which meant duplicating the 60 GB files on my SSD because of course. After deleting some other games I doubt I’d ever play again (or at all), I logged into Rockstar’s shitty Social Club interface…
…and had to download a 2 GB patch. At 200 kb/s. Fine. I made the time.
Then, the moment of truth.
It worked. It really worked. I was able to get to and through the 2nd mission. I didn’t play for much longer beyond that point, but at least I did not run into the exact same breaking point as before, and that’s something.
While this remains another example of my parsimony biting me in the ass, I don’t really blame GameBillet in this scenario: I blame Rockstar and every game maker with their own shitty download client. If Social Club downloaded at more than 200 kb/s, I wouldn’t have had to use a VPN and it wouldn’t have corrupted my files. The real lesson learned here is that Steam fucking earns their 30% cut, and Rockstar is going to eat that cut every goddamn time from here on out.