Having recently moved across town, I received the standard Post Office confirmation of address forwarding, complete with an envelope stuffed with coupons. One said coupon was for 10% off a single item at Best Buy. This prompted me to start looking at graphics cards again.
Spoiler alert: graphics cards are still stupidly expensive.
Or maybe not. Maybe they have always been around $300 for the upper bound of reasonableness. All that I know is that I’ve been staring at the GTX 970 series for months and the prices never seem to budge. It’s not even a matter of whether I could afford the card, it’s the principle of refusing to voluntarily pay MSRP for anything. That and the fact that I don’t need an upgraded graphics card to play any of the hundreds of games still sitting unused in my Steam library.
But… well, I’d kinda like to play GTA5 and Witcher 3, you know? My present rig is about four years old now, so in the scheme of things perhaps an upgrade is overdue. About the only modification I’ve done over the years is replacing the boot SSD after it died a few months ago.
Still, without a price drop, I don’t know if I’m going to do it. I’m not a #PCMasterRace powergamer that needs everything on Ultra; I just want to play relevant games at 60 FPS and 1080p. And honestly, it’s even harder to justify a card upgrade for just two games. I mean, the rest of my library will look better too, but… yeah. I dunno.
I will not be playing Warlords of Draenor… today. Or tomorrow, most likely.
As someone inbetween games and experiencing some ennui besides, the pull of an expansion to an MMO I actually enjoyed playing is quite strong. This is despite, or perhaps in spite of, the fact I do not believe I have any interest in learning the songs and dances of new dungeons/raids. I do not want to force strangers to carry me through boss fights and I don’t want to spend time watching videos beforehand, so… yeah. Bit of a Catch-22 there.
I do miss WoW PvP something fierce though. As an Alliance character I really shouldn’t, but as I may have mentioned before, I can derive pleasure from even a brutal loss as long as I get the opportunity to be annoying to the enemy for X amount of time. There was one WSG match I still remember in which two guys chased my shaman healer across the map for the entire 15 minute duration; this was sometime around when Ghost Wolf was changed so shaman couldn’t be snared below 100%, I believe. We lost 0-3, but they couldn’t kill me so I felt like a winner anyway.
In any case, my present gameplan is to bide my time with a mountain of readily available distractions and wait for the first Warlords price drop. It seems rather unlikely to occur over Black Friday, but stranger things have happened.
A friend even offered to buy me the box, but that isn’t the point here. “It’s not about the money, it’s about sending a message” and all that. Or it’s simply some kind of personal neurosis that expresses itself in wanting to avoid full retail price at all costs. Either/or.
Way back in August 2011, I wrote about a CNN article that stated only 10-20% of people who play a videogame end up finishing it. Some of the industry experts interviewed stated that this metric was behind the rise of shorter campaigns, a heavier focus on DLC, and so on. After all, if it takes 100 developers a year and a half to produce six hours of gameplay, why would they spend even more time/money on extending that out when 80%+ of their customers aren’t going to see it anyway?
Almost three years later, the completion rate has increased to about 30%.
There are caveats galore, of course. First, that series of infographics is damn ugly. Second, the research methodology is simply looking at Steam achievements, so it’s tough to say whether or not it’s representative of gamers as a whole (not that it’s claiming to be).
Third, and most amusingly, this research looks at and includes people who own the game and have yet to turn it on even once. It’s amusing because this isn’t as crazy as it sounds given Steam sales (and Humble Bundle, etc). But it’s still rather surprising for some games when you actually dig into Steam achievements on your own. For example:
I know Borderlands 2 was a part of a good Steam sale a few months back, but I’m pretty sure it didn’t end up on any bundle sites. In which case 24% of the people who own the game haven’t completed the very first quest, which is literally pressing E twice.
Of course, when I ran my Steam ID through this website, it indicated that out of the 385 games I own, I haven’t played 63% of them. In my defense… err… uh… I buy a lot of Humble Bundle-esque sales. And Steam didn’t track stats for some of those games I did play a long while ago, like Half-Life and Counter-Strike.
Incidentally, this is a major reason why I hate purchasing things at full MSRP. It is not really that $59.99 is some kind of insurmountable obstacle, but the reality for me is that I have enough games on Steam to last me until the heat death of the universe, and thus it’s difficult to justify purchasing more when I can reasonably wait for a price drop. And even when it’s something cheaper like Banished ($19.99) or Starbound ($14.99), it still doesn’t make a whole lot of sense to me; I can just work on the backlog and save a few bucks later.
In any case, it’s heartening to know that the nightmare scenario of three years ago hasn’t occurred (yet?), and that it appears as though the indie side of things can prop up a lot of the longer-game space AAA has vacated. Still, as someone who endeavors to finish every game that I start even beyond the point of fun, this infographic is a sobering example that I might be well out of my mind.