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Sorta Black Friday, 2025 Edition

I started writing a list of games I had an eye on at the start of the holidays, and it has since passed me by with nary a thing purchased. At least, not from this list. Regardless, here it is for posterity:

  • Dragon’s Dogma 2 – $22.07 (GameBillet)
  • Dying Light 2 Reloaded Edition – $19.79 (Fanatical)
  • God of War – $17.59 (GameBillet)
  • Sekiro: Shadows Die Twice GOTY Edition – $29.99 (Steam)
  • Ghost of Tsushima Director’s Cut – $31.75 (GameBillet)
  • Horizon: Forbidden West Complete Edition – $32.35 (GameBillet)
  • Kingdom Come: Deliverance 2 – $32.99 (AllYouPlay)
  • Last of Us Part 2 Remastered – $33.98 (GameBillet)

On reflection, it’s pretty much just a list of every mainstream game released in the last 5 years. My actual wishlist is longer, but I sometimes forget that Steam doesn’t consider Black Friday to be a real holiday – most everything was not on sale, as it would normally be during the Winter Sale, for example.

I really need a replacement for my bootleg Photoshop… Snipping Tool and Paint aren’t cutting it.

What I did end up ordering this “holiday” season were technically two more Switch accessories. First was the 8Bitdo Lite 2 controller ($21), as a smaller controller for the Little Man. The normal Switch joy-cons sorta work for his hands already – using just one when playing Mario Kart 8, for example – but honestly I don’t like them all that much. If I want him to get more coordinated and better at videogames, getting used to a somewhat more “real” controller makes more sense. Plus, worst-case scenario, the controller itself works on Android devices.

The second item is the GameSir G8 Plus ($49 AliExpress), which is a telescoping bluetooth controller. While it can work with phones and even smaller tablets, the primary use-case is the Switch itself. There was a cheaper, Switch-specific option available, but again, I’m all about accounting for worst-case scenarios. To date, I have not played the Switch outside of Little Man co-op sessions in the living room, which means no Breath of the Wild (etc). If I’m being honest, I do not anticipate this purchase immediately solving that issue, but at least it eases some of the (future) potential friction.

Aside from all that, I am just continuing to quietly play Guild Wars 2 and Outer Worlds 2. Once the latter is finished, my plan is to move onto the last (hopefully) 10% of Final Fantasy 7 Rebirth, so as to free up 154 GB of space. After that… who knows. Baldur’s Gate 3 is right there. Death Stranding, too. Red Dead Redemption 2 as well. Or, you know, all of those Switch games I was talking about earlier.

Oh, or maybe Expedition 33! It is on Game Pass already…

Hurry Up and Wait: March Edition

Since I am already looking stuff up for myself, may as well write it down for others too.

Games – Waiting for Sales

  • Nightingale
  • Enshrouded
  • Sons of the Forest
  • Horizon: Zero West
  • Dying Light 2
  • Kynseed

Nightingale is the blogging topic du jour and I do admit feeling a bit left out of the same conversation everyone else is having. Similar to Enshrouded actually, although I see less posts about that for whatever reason. While I would like to say that I’m waiting for Nightingale to release their offline mode out of principle, the reality is that… surprise! It’s not on sale. That’s literally it.

May not have to wait for too much longer though, because my research indicates the next sales are:

  • Steam Spring Sale: March 14th – 21st
  • Epic Game Store Spring Sale: April 4th – 28th

It’s not guaranteed that the above games will actually be on sale more than their 10% EA “release” discount, but it’s worth the gamble in my eyes. Either there will be a steeper discount, or I can continue waiting while the games get (presumably) better.

Games – Waiting for Updates/Release

  • Stardew Valley (1.6) – March 19th
  • Diablo 4 (Game Pass) – March 28th
  • Core Keeper (1.0) – Summer 2024
  • The Planet Crafter (1.0) – sometime 2024
  • Once Human – Q3 2024
  • Satisfactory (1.0) – late 2024
  • Light No Fire (1.0) – maybe 2024?
  • Zero Sievert (1.0) – unlikely 2024
  • 7 Days to Die (A22) – ???
  • Craftopia (1.0) – ???
  • Final Fantasy 7: Rebirth (PC release) – ??? :(

It may seem a bit weird seeing Stardew Valley on there, but at one point last year I had the urge to download the Stardew Valley Expanded mod, only to find out that ConcernedApe decided to put out another update with new stuff 4 year later. Guess the dude is taking a page out of G.R.R. Martin’s book. Anyway, it felt silly to start playing a mod that may or may not immediately work with a new patch.

I was originally excited for Diablo 4 to hit Game Pass, but then I remembered that I hadn’t thought about it at all since it was even announced. Like, zero interest. I’ve played all the other ones though, so may as well keep the streak alive. This time for free*!

As for the Early Access games on the list, I have come to understand and eventually accept that hitting 1.0 releases with them are usually irrelevant. For example, I waited until 1.0 to play Smallands (Impressions post pending), and yet there’s an update coming in April that will rebalance crafting and more patches on the roadmap to enhance the pet/mount system. So… whatever I was waiting for in 1.0 is kinda irrelevant. This problem is especially bad in life-sim games like Coral Island, Sun Haven, etc, which have added post-game/marriage quests material that is pretty important for fans of the genre.

Other Media

  • 3-Body Problem (Nextflix) – March 21st
  • Fallout (Amazon) – April 12th
  • Dune: Part 2 (streaming) – Summer 2024?

Dune: Part was released in theaters March 1st. I have been eagerly awaiting this for a while, but haven’t actually went to any movie theaters for years before COVID, and I’m not about to begin again now. So, optimistically, I’ll be waiting 2-3 months before this comes to a streaming service so I can watch it during the time I should be sleeping.

3 Body Problem is something I’ve already talked about recently. I am wishing it the greatest possible success, because I really want the second book to exists as some kind of Season 2. It would be quite the spectacle. And as for Fallout, I talked about that too. My body is ready… even if it is possibly dumb.

The Waiting Place: December 2023

A non-exhaustive list of things I am waiting on for one reason or another.

Waiting on Sales

  • My Time at Sandrock
  • Dave the Diver
  • Zero Sievert
  • Vintage Story
  • Dead Island 2
  • Dying Light 2

I’ve really been kicking myself over passing on Sandrock during the Thanksgiving sales. I was busy playing other games at the time, but I got the itch really bad after playing Coral Island and now anything else I play feels like, well, that I’m trying to distract myself from itching. Aside from that, Dead Island 2 was almost good enough of a deal during Thanksgiving, but there was some kind of fuckery going on with the base game versus game + DLCs or something that made me pause.

Waiting on Updates/1.0 Releases

  • Stardew Valley – v1.6 with major changes
  • Kynseed – Out now, but needs updates/fixes
  • Sons of the Forest – February 2024
  • Smalland: Survive the Wilds – Q1 2024
  • Once Human – Q3 2024
  • The Planet Crafter – sometime 2024?
  • Core Keeper – Summer 2024
  • Valheim – sometime 2025?

I thought about booting up Stardew Valley again with some of the expanded mods to give that a whirl, but the looming 1.6 release gave me pause. Updates that big will probably impact the mods too, so that will take some time to sort out. I’ve had an eye on Kynseed for a while, and there is some developer drama I’m not keen on, but the lack of sales (and needed updates) make that easier to wait for. Just looked at the roadmap for Valheim and they are expecting 2 more years in Early Access so… yeah. Already been 2 years, what’s 2 more? There will be plenty of other games releasing into Early Access (and possibly out of) in the meantime.

Early Access Launches

  • Enshrouded – January 2024
  • Palworld – January 2024
  • Nightingale – February 2024
  • Light No Fire – TBD
  • Rooted – TBD
  • Under a Rock – TBD

I’m pretty excited about all of these, honestly. The release date trailer for Enshrouded was pretty great, and I’ve watched enough of the “demo” streams to feel pretty confident it will have an enjoyable Early Access experience. Palworld is Palworld. Nightingale is one where I’m worried about how the idea of it might end up better than the finished project. We shall see.

The Waiting Space

I have been playing a number of games since completing Dark Souls, but none of them are the games I really want to play. Because those games aren’t done yet. And it’s driving me mad.

Coral Island

This is a farming/life-sim game set in a more tropical area. It is currently in Early Access and available via Game Pass. According to the Roadmap it looks like there are updates planned all the way out until Winter of 2023 and then some additional big updates prior to the 1.0 release. One of those updates? The traditional marriage and/or kids additions. I don’t require life-sims to have these features, but if it’s already planned to be available, I also don’t want to miss out and/or have to replay for that content.

My Time at Sandrock

Quasi-sequel to My Time at Portia, which I played for 108 hours and enjoyed quite a bit. A lot of content already out there, but according to the Roadmap, it will be late March/early April before they add the marriage system in. Then late May/early June before they add three additional NPCs into the romance pool. I don’t know any of these NPCs or if I would care about them at all, but… what if I did?

Valheim

The Mistlands biome has finally came out, but apparently there are more on the way. I have waited almost exactly two years already, so I may as well continue to wait until this one gets done.

Sun Haven

Farming/Life-sim game that is a more fantasy-based Stardew Valley. And it even got a v1.0 release! After checking the patch notes though, I noticed the “Coming Soon!” section which includes, among other things:

  • – More Pets
  • – More Race Specific Dialogue
  • – Having children with your spouse
  • – Farm Buildings (Sheds / Greenhouses)
  • – Proximity Animations
  • – Minor DLCs
  • – Main Story Epilogue

Sigh.

The Planet Crafter | Craftopia | Len’s Island | Sons of the Forest | Traveler’s Rest

All Early Access and none of them discounted. Pass for now.

[Edit] Just kidding, Steam Spring Sale is going on.

Green Hell

Technically on sale and… technically released? Doesn’t have the Early Access tag any more, but most info points to this being in a more Beta state. Green Hell is one that has been on my radar for a while from a survival standpoint. What I have heard is that it is a bit more grindy insofar as you have to take care of your macronutrients rather than just regular Hunger, and you are much more likely to die of random snake or spider bites than other games. Those sort of things are whatever. The biggest damnation though has been talk about how base-building is not really encouraged based on the narrative of the game, which requires you to venture out all across the map. That sort of thing really hampers things, if true.

V Rising | Kynseed

Released but no sale, so… no sale.

[Edit] Just kidding, Steam Spring Sale is going on.

Voidtrain | One Lonely Outpost | Palworld | I Am Future | Under A Rock | Lightyear Frontier | Rooted

None of these are available, even in Early Access. :(

All of this is mostly pointless belly-aching because of course I have a million and a half other games bought and paid for to play. But I want to play these games at the moment. #1stWorldProblems.

What Competition Looks Like

After nearly a year, we’re starting* to see what actual competition looks like.

Outward_Sale

A bargain at… the same price?

Outward has been on my (Steam) wishlist for a while, despite the lukewarm reviews. During this Winter sale period, it is the same price both in Steam and the Epic Store. In a tie, victory goes to Steam. However, the Epic Store is currently running a promotion where you get a $10 coupon applied to the first game you buy that costs $14.99 or more.

Ergo, Outward on the Epic Store costs $5.99 and thus was bought there.

Outward_Sale2

First blood. I hope it’s worth it.

This is indeed the first time I have spent money in the Epic Store, despite technically owning 28 games there. I suppose this means I will have to turn in my Steam fanboy card, eh?

…if only I had one. The only brand I’m loyal to is Consumer Surplus. After a year of dicking around with pernicious exclusivity deals, Epic finally came around. As I said in that post:

As a reminder, none of this exclusivity bullshit is necessary. Epic could simply undercut the Steam price by 5% forever AND grant developers a larger percentage of the cut, and I would buy all my games in the Epic store. I do some ridiculous shit to save $1-$2 after all.

In this case I saved $10, which is absurd, comparatively. And it appears that each time you redeem this coupon, you get another one. There does not appear to be a limit either.

The real difficulty at this point is determining what other games are out there that I would possibly want to buy. It’s a bit hard remembering because the Epic Store still doesn’t have a wishlist feature in a gaming storefront in 2019. No, seriously:

Wishlist

We’re working to bring Wishlist to the store. You’ll be able to wishlist any offer on the store and you’ll be notified of sales or promotions for that offer. This has been previously listed as work-in-progress development, but is requiring more work than originally planned. We’ll keep you up to date as we move the Wishlist feature along.

That “minor” detail aside, most everything else comes down to bigger titles that don’t have deep (enough) discounts in my mind. For example, Borderlands 3. After the coupon, I could pick that up for $28.99. But… is that really a deal at this point? Having already waited this long, I may as well wait some more. Same issue with Control, which has gotten some good word-of-mouth. By the time I get time to play these games, the Spring Sale will have sprung and the price will likely be less. Plus, you know, this Epic coupon is valid until May for some reason. Time to hurry up and wait.

* I’m vaguely aware that the Epic store might have already had a similar $10 coupon deal back in the Summer.

Nickeled and Quartered

I was browsing /r/GameDeals and came across a post about Destiny 2. I think this is one of the first times I have experienced a game sale in which I walked away more confused than I started.

The short version is that Destiny 2: Complete Collection is $40. This includes the base game, the “expansion pass” that contains the first two expansions, the third large expansion “Forsaken,” a character boost, and then the “Annual Pass” which covers three additional expansions (Winter 2018, Spring 2019, Summer 2019).

That’s fairly straight-forward, I guess. The issue is that in September, parts of Destiny 2 are going F2P. Specifically, the base game, the first two expansions, and a portion of Forsaken, e.g. the patrol areas, but not the raids and more formal missions. Or something. Also, it’s leaving the Blizzard launcher and going to Steam instead.

Having the base game, as I do from an earlier Humble Bundle, doesn’t appear to be relevant to the primary deal. But what about when it goes on Steam? When there is a Steam bundle, you typically get a discount for pieces you already own. Now, the base game and the first few DLC will be F2P so maybe future Steam deals won’t take those pieces into account.

In this midst of this pondering, it dawned on me how completely unnecessary all of this was. This was a $60 game that had two paid DLCs, one major expansion, and three additional DLCs. On top of a cash shop. Why not just have a fucking monthly subscription and call it a day?

None of this is news, but sometimes it is good to be reminded how far into the weeds the developers are willing to go to monetize every inch of available space.

Not Hurting Enough

No matter the dire economic news surrounding Activision Blizzard, one thing always keeps me grounded: when there’s a WoW “sale.” Then it’s made clear they aren’t hurting enough.

WoW_Discount

A bargain at 70% of the price, clearly

Stock price of ATVI was $83.19 in September 2018, and it closed $42.92 Monday. That’s damn near half the value in six months.

Now, obviously, cutting prices for (apparently) extremely lucrative services will cut into profits, but it nevertheless boggles my mind that twenty-one dollars ($21) is the sale price of this sort of thing. Or that moving servers – which is a cell on a data table somewhere – costs seventeen fifty ($17.50) on a discount. Especially when you can buy an entirely new copy of same goddamn game for $40. And that comes with all the expansions, 30-days of game time, and a level 110-character boost.

Blizzard has gotten a bit clever over the years though, as it says “new account required.” It used to be that you could buy another box and basically merge them under one account, thus netting you a level 110 boost token for the sale price of a box instead of the $60 or whatever nonsense they sell it for in-game. Maybe it still works that way? Regardless, the process is obfuscated enough to likely dissuade most from realizing it.

As for me, it’s a bit of a moot point. Even if the BfA expansion was any good at all – it isn’t – I have less than zero desire to head back to WoW at the moment. Seeing the naked hubris of “sales” like this though, only reinforces my resolve to stay away from a game in which people are so invested that these prices “make sense.”

More Hearthstone Revenue Speculation

Because two posts aren’t enough!

Actually, the real reason is because during the comment back-n-forth with Syncaine, Wilhelm mentioned something I had never realized before: Blizzard actually does post revenue numbers for just World of Warcraft. You can follow along at home by navigating to the Activision Blizzard Investor page and the Q4 2014 Excel document entitled 12-Quarter Financial Model. On the Rev Mix by Platform tab, you get the following (edited) table:

Numbers.

Numbers.

The asterisk indicates that “Online” revenue solely has to do with WoW related subscriptions and services. So for 2014 WoW raked in $1.035 billion. Interestingly enough, this point of reference allows us to flip back to the NR and OI by Segment tab, which breaks down total revenue for just Blizzard (again, chart edited):

More numbers.

More numbers.

Apparently you can get a much easier summation of the above information from this PDF, which I only realized after the fact.

So, for 2014 Blizzard made $685m in non-WoW revenue. For the curious, those non-WoW figures were $319m in 2013 and $538m in 2012. As far as I know, only the Diablo 3 expansion and Hearthstone were notable releases in 2014, although obviously there is X amount of revenue coming in from incidental sales of D3, Starcraft, and such.

I was unable to find exact figures of total Reaper of Souls sales other than 2.7 million copies in the first week. Assuming $40 apiece, that lowers Hearthstone’s possible share by another $108m at a minimum. If the opening paragraphs of D3’s Wikipedia page can be believed, the original game has sold 15 million copies. Combined with news that D3 + expac sold 20 million altogether as of August 2014, that pushes the Diablo portion to $200m, minimum.

Going back to what we know, the Hearthstone revenue formulas are thus:

  • [Hearthstone] = $850m – [$500m+ Destiny], or
  • [Hearthstone] = $685m – [$200m+ non-WoW]

Incidentally, most of the Destiny reporting says it achieved $500m in revenue on Day 1. That’s not actually true – there was $500m in shipped product, but only $325m in actually-sold games in the first five days of release. Or about 5 million units, physical and digital. There are two near-as-we-can-tell figures that incorporate all of 2014: VGChartz’s 9.3 million units and 13 million unique players as of Christmas. Depending on how charitable you wish to be, that range is either $558m to $780m (@$60/copy), or $604.5m to $845m (@$65 average/copy). Which means Hearthstone is anywhere from $292m to… er, $5m.

I think I heard Syncaine fall off his chair from here.

All told, I still feel it’s entirely possible that Hearthstone made at least $100m in 2014, if not $200m. That’s a quite a reduction from my earlier post vis-a-vis $350m for Hearthstone, of course. And I’m fine with that in light of this new information; if I’m factually incorrect, then I will acknowledge it and move on. My only real horse in this fight is the ridiculously specious argument that A) Hearthstone is a mobile port, and B) it’s not that successful. Not only does current reality defy A, in terms of B it’s entirely possible Hearthstone (eventually?) outstrips Magic: the Gathering in yearly revenue.

Either way, not bad for a card game that came out of nowhere.

Gray Friday

I’m getting into a weird place when it comes to sales. This past Black Friday consisted of…

  • Shadow Warrior ($5)
  • The Banner Saga ($5)
  • Logitech G502 Proteus Core Optical Gaming Mouse Black + $50 Steam card ($80)

I do not anticipate anything worthwhile happening on “Cyber Monday.”

There were indeed deals on games I technically want to play. I have heard good things about AC4: Black Flag, for example, and it was discounted down to $20. The problem I have – and arguably always had – is the fact that it doesn’t make a whole lot of sense to specifically purchase a game if I’m not going to play it right away.

My “currently playing” list in the sidebar hasn’t be accurate for a while simply because I find myself cycling through games much faster these days. Cycling either because the games aren’t grabbing me (and I’ve finally acquired the intestinal fortitude to just abandon un-fun games) or because they end up being short, 5-10 hour experiences. While I am glad to finally start working on my backlog in a more serious manner, it also means there isn’t much motivation to drop $20+ on something right now.

There was no discount on Warlords, which means I didn’t purchase it either.

SOE technically had a Double Station Cash sale on Friday, but I resisted that siren call as well. Primarily because I was miffed that I had used my Walmart SOE card about a month ago after holding onto it for all of last year (it’s a 1500 SC card with a bonus 500), and I wasn’t about to physically go to Walmart on Black Friday to pick up another. There was that reason, and the follow-up to what I would actually spend SC on these days. PlanetSide 2? The upcoming H1Z1? EverQuest Next, released 20 years from now, or whatever? I can wait.

And that is really what it all comes down to these days: I can wait. There’s an indie game on my Steam wishlist called One Way Heroics and it was discounted down to $0.87. Didn’t buy it. Why? It would make the inevitable Humble Bundle it is a part of that much less of a value. Same with Not the Robots, currently 75% off at $2.49. I am not actually that cash-strapped that it matters in a financial sense, but the question I always ask myself is “do I need this right now?” The answer used to be “No, but I might want to play it later when it’s no longer on sale and I’d feel dumb for letting the deal go by.” These days, the answer is more simply “No.”

Besides, worst-case scenario: just wait a few weeks for another sale.

It’s 25% Off!

A friend of mine still hanging onto WoW for dear life wanted me to see this news:

Wow. Much Savings. Such Doge. Wow.

Wow. Much Savings. Such Doge. Wow.

In other words, character transfers are 25% off for a limited time. Not quite the 50% discount Blizzard was offering back in June of last year, but hey, why would they? They got back 600,000 subscriptions in Q3. Can’t possibly stymie that value-added cash flow equivalent to any number of quality Steam games/bundles/etc.

I kinda get the argument that the value is there for players still invested in playing WoW; even at $18.75 there are only a few Steam games that could stand up to ~100 hours of play that WoW could easily generate in a month. On the other hand, my subscription ended 5/10/13. I am nearly a year and a half removed. And even if I came back tomorrow, all my toons are still stuck on no-Pop Auchindoun-US whatever merged PvP server nonsense exists with just about everyone else I know having abandoned ship to a PvE server. So the costs for me to get back into the game is, minimum, $15 + $18.75 + the expansion. That is a rather serious goddamn commitment for something I don’t even know I will find fun anymore.

So, no thanks, Blizzard: it’s still a wee bit ridiculous. If I could transfer my entire character stable wholesale for that price, sure, maybe. I simply got too much gold, too many alts, and not enough fucks to give.