The Outer Hype
I have been playing The Outer Worlds via the Xbox Game Pass lately. And… I am not impressed.
People have been gushing about how this is Obsidian’s return to form, how it is a non-Fallout Fallout game, and so on. From what I have seen thus far though, having completed the first major area? It’s a slap-stick snooze-fest generic Unreal Engine title. That might be a controversial impression, so let me unpack it a bit.
First, it’s slap-stick due to the comically evil corporations in charge. One of the very first side-quests you get is to collect the grave fees from the families of those workers who have died. No payment, no continued burial. Another NPC mentioned how one of their workers committed suicide, and if anyone found out, the family would be fined for destruction of company property. All the words were there to evoke a sense of capitalist dystopian hellscape… but the tone wasn’t.
Every single quest or conversation is accompanied by a wink and/or eyebrow waggle. This isn’t Deus Ex or Syndicate or Blade Runner, this is Rick and Morty-level irreverence. And while there are certainly outlandish elements to the Fallout lore and in-jokes aplenty, the actual post-apocalypse piece is taken seriously. That isn’t the case with the Outer Worlds. I don’t know if that was done intentionally or not, or if perhaps things get more serious later on. I just know that when I completed a recent quest in which a NPC was sold as an indentured servant to pay off her debts instead of being assassinated, it did not even remotely register as a moral quandary.
Second, the snooze-fest piece refers both to combat and the non-combat pieces of the game. Having heard that Normal difficulty was actually quite easy, I went ahead and chose the next level up on the slider. And while I have indeed died several times in routine combat, there was never a sense that it was due to skill or anything. “Oops, there was a melee guy there, and he deals increased damage because the difficulty level is higher.” Indeed, combat feels disjointed most of the time, especially when you have companions who essentially teleport around when you trigger their special abilities.
Outside of combat, things are so formulaic that I don’t even know why Obsidian bothered with exploration elements at all. There are three ammo types for all guns (light, heavy, energy); there are multiple damage types (physical, corrosive, etc) but they map 1:1 in a cookie-cutter resistance way; 99% of everything you find is either currency, unnecessary food, and more copies of generic guns/armor to break down for generic parts to repair the guns you chosen to use; mods for guns/armor sound important but are again generic nonsense (your melee weapon deals plasma damage now!) that just ticks the customization 101 box. Even the Perks are boring.
Finally, when I said “generic Unreal Engine title,” you probably know what I mean. NPCs look basically the same, enemies look the same, you can look at a room and immediately understand where you might be able to go and how you might interact with the space. For all the bugs and shortcomings with the Gamebryo/Creation engine that Bethesda uses, going from that to this game is like going from an Erector Set to Mega Bloks.
Like I said, I’m only past the first planet so maybe things turn around. I have heard from basically everyone on the internet already that the game doesn’t though, and it’s only a 20-hour trip besides.
Suffice it to say, I’m not impressed. And I’m starting to think Fallout had more to do with Obsidian’s success than the other way around.
Xbox Game Pass
As you may have heard from other bloggers, the Xbox Ultimate Game Pass is an extremely good deal. Even if you do not partake in all the Xbox Gold shenanigans – purchasing cheaper game months and then upgrading them to Ultimate via this $1 deal – it is kind of a no-brainer. I looked at the list of available games that I might be interested in and… well, see for yourself:
- The Outer Worlds
- Darksiders 3
- RAGE 2
- Halo: Master Chief Collection
- Astroneer
- Everspace
- Gears 5, 4, etc
- Into the Breach
- Metro: Exodus
- Middle-Earth: Shadow of War
Will I be able to complete all of those games before my three months are up? Probably not. I can barely complete a goddamn dungeon in whatever game I happen to be playing at the moment. However. Just the fact that I’m playing The Outer Worlds for $1 is enough to justify everything else.
As an aside, I was initially thrown off by the advertised “$44.99/quarter” price once this $1 thing runs out. Then a calculator showed me that that’s $15/month. The PC-only “beta” version of the Game Pass is advertised at $5/month, “marked down” from $10/month. Everyone knows I am downright cruel when it comes to pinching pennies, but goddamn. People were talking about how Stadia was going to change gaming forever, but the Netflix future for gaming is already here.
It Also Gets Harder
You know, I used to look down on “mobile gamers.” Or rather, they just never figured into my headcanon for what a real gamer was. Your mom playing Candy Crush is not the same as you playing a MMO for a decade on a $1200 PC. Nevermind how both developers are technically under the same corporate umbrella these days.
This past week, I went three days in a row without playing games.
Some of that was due to literally not having the time. My window these days is precisely between 8:30pm and 10:30pm, which is after the baby goes to sleep the first time, and when he wakes up for another bottle right before I should be going to sleep. Two hours seems like a decent chunk of time, but that is also the time I have to burn to get chores done around the house. By the time my ass hits the computer chair, it’s 9:50pm and… what then? What am I meaningfully playing for 40 minutes?
Of course, I am not counting the time spent playing Clash Royale. Or sometimes Hearthstone (Adventures). Those ~12 minute increments add up throughout the day in ways they could not via any other games. But these are not real, substantial narrative experiences.
After a while though, I have to start asking myself if that is what I even want. Maybe not in 40-minute increments, but surely I could make time elsewhere, if it were that important to me? I certainly seem to default back to Reddit browsing and low-effort time-killing readily enough. Almost as though I’m enjoying myself.
Luckily enough, I got through the ennui by the end of that week. But it did get me to thinking about what kind of gaming experience I was looking for.
It Gets Easier
In years past, I always experienced surprise when coming out of a holiday season sans holiday loot. Maybe it is because I’m older, maybe it’s because I have exactly two hours of “free” time each day now (in which I also have to fit chores), or maybe things like Humble Bundle and sales in general have spoiled me, but… it’s easier than ever to let things slide right on by.
My decision point this past Black Cyber Fronday was two-fold: PS4 or Switch. The PS4 had a lot going for it… sorta. There are basically five games I want to play that are PS4 exclusive, and two of them haven’t released yet. Given how the console deals have actually gotten worse over the years, it stood to reason that I could just continue to wait. All the way into March, if necessary.
The Switch is not something I talk much about here, which makes some kind of sense considering I do not own the machine. Nor any Nintendo console since the GameCube and the DS, really. I don’t have anything in particular against Nintendo, I just don’t have friends coming over to play games anymore. I guess Mario Kart and Smash Brothers can still be fun solo, but having the possibility of 2P, 3P, and 4P joining the field is what sets the value over the top. Without that bonus, you have a console that costs the same as it did three years ago and ports of Wii U games that grab headlines when they hit 50% off.
Despite all that, I was very sorely tempted by the Switch Lite when it was going for $163. I don’t have commutes in which I could reliably play it, or really even any opportunity to play at all that would not also allow me to play PC games instead. Still… how else will I ever experience Zelda: Breath of the Wild?
Then a thought occurred to me. “I know some Rent-A-Centers nearby. I wonder what they charge?”

Holy shit
Technically there is a non-bundle version with just the console for the low, low price of $19.99/week. Which might even be a “deal” compared with old-school Blockbuster prices back in the day. But holy shit, you guys, the fine print says that actually renting to own this bundle is $1,949.35 (65 total payments of $29.99). Meanwhile at GameStop, that bastion of charity, you can resell a PS4 1TB console for $150 store credit as of today. So, conceivably, buy a used one for $190 and even if you turn around and trade it in two weeks later, you’re getting at least as good of a deal.
Or, you know, continue doing nothing but playing the same games you were already playing for $0-$15/month. Sometimes analysis paralysis pays off.
2PS4 or Not2PS4
There’s a $200 PS4 bundle around for Black Friday that comes with:
- 1TB PS4
- God of War
- Horizon: Zero Dawn Complete Edition
- The Last of Us (Remastered)
As I sat here pondering whether this would be the year I finally buy a PS4, I vaguely recalled having spent time thinking about this very subject previously. Many times previously, in fact.
In 2018, it was $200 for:
- 1TB PS4
- Spiderman
- 20% off PSN coupon
In 2017, it was $200 for:
- 1TB PS4
- $50 voucher
It is debatable as to whether the deals have been getting worse. Three games is more than one game, but all three games can be purchased for $10 apiece this week and only one of them is actually physical, e.g. has resale value. Which can’t be all that much, given that it can be bought new for $10.
One might question why this is even a thing for me. Clearly, I have resisted whatever urge I had for a PS4 two years running. It is even to the point that the PS5 is coming out next year, and it will be backwards compatible with PS4 games. So, again, what’s the point?
Well…

The FF7 Remake is releasing 3/3/20. A PS5 will be coming out 8+ months later at best, and then I’m in the position of purchasing a brand new console at full MSRP to technically play one PS4 game. I mean, I want to play God of War and Horizon: Zero Dawn too, but you know what I’m saying. Is a full-price PS5 a year from now somehow better than just buying a $200 console this month and then playing what I want to play as it comes out?
I dunno. Maybe? Technically the PS5 will have better load times (SSD) and will essentially be like a PS4 Pro (but obviously better). At some point, I may as well wait for the PSX, amirite?
In any case, considering I wrote this post instead of pressing Buy, I think this decision has since been made for me – looks sold out everywhere now. Again. But for posterity’s sake, the list of actual (exclusive) PS4 games I would want to play would be:
- FF7 Remake (future)
- Last of Us Part 2 (future)
- God of War
- Horizon: Zero Dawn Complete Edition
- The Last Guardian
…and that’s it. Huh. I have a few “free” games on my PS+ account (Nioh, Detroit: Become Human, Heavy Rain), but just listing these sort of puts things in perspective.
7D2D: Alpha 18, Asinine Developer Edition
Let’s play a game. Taking this Perk, would you expect to be able to craft a Wooden Bow?

If you answered No… you’re wrong! You can actually craft a Wooden Bow after taking that Perk. Trouble is, a Wooden Bow requires:

That’s right, Bow/Crossbow parts. Can you craft those parts? Nope! You can only find them from looting, purchasing from vendors, and/or dismantling already-constructed bows/crossbows.
My first reaction to this was shock. I have been playing 7D2D for a number of years now, and this was perhaps one of the most unintuitive things ever added to the game. In prior Alphas, you could not just construct guns or compound bows from nothing, which made some sense. But as updates have progressed, the amount of things you can otherwise craft, and their complexity, has increased.
This all might have just been whatever. But when I started searching forums to see if I was missing something, I came across this series of Roland (one of the Fun Pimps) posts pushing back on someone complaining about Bow parts:
Even beginners should know that crafting involves both the knowledge and also a recipe. What craftable item in the game can be made with knowledge only and no recipe? None. There is nothing disingenuous about it. You gain the knowledge and then gather the mats to craft. You cannot craft wood or stone or feathers– you go out and find them. You also cannot craft bow parts– you go out and find them. There is nothing different about this than any other part of the game.
Later on, he says:
[…]Sounds like the frustration comes from not getting an immediate payoff for spending the point. You wanted to spend the point and then make your better bow and you couldn’t because you were missing some recipe items. So what? That should give you purpose. It is like an emergent quest for you and you alone.
Guess what? When you perk into the Workbench you aren’t going to immediately be able to make everything on the list. You’re going to have to go out and gather mats.
This line of reasoning is incredibly asinine. Instead of actually offering up the real reason Bow parts are a thing now, e.g. for balance/time-gate reasons, Roland here is getting all sanctimonious over shit that doesn’t even make sense in the rest of the game. Here is a non-exhaustive list of shit you can craft in this game from basic materials:
- Gyrocopter
- 4×4 Truck
- Radiation Removal mod
- Laser sight mod
- Lead Car Batteries
- etc
Do those require a found schematic or Perk? Yes. Do they require “Gyrocopter Parts” found via RNG? No. The fact that I can make a functioning laser from Scrap Plastic and other debris I can wrench out of a car on Day 1 – nevermind what science-fiction a “Radiation Remover” is attached to a spear – but can’t actually craft a baseball bat without a Perk AND baseball bat parts is ridiculous.

Thought I was joking, did you? “Baseball Bat parts.” Meanwhile…

For context, Irradiated Zombies are a class of special zombie you can encounter that otherwise rapidly heals itself. This can make them all but immune to traps, as they out-heal the damage. Adding this mod to a weapon though, disables their healing for like 60 seconds. Just some steel, glue, springs, and “mechanical parts.” Meanwhile, you are physically incapable of crafting a baseball bat without special parts found in the world.
Look, I understand the actual reason for these changes from a game design standpoint. The devs are worried about the game being “solved” before Day 14 as veterans craft all the endgame goodies from the debris around their starting location. Why leave your spider-hole when everything you want is within reach?
The tension of the 7th day Blood Moon comes not just from the zombies themselves, but whether you can find enough materials within the six days to outlast the night. Forcing people to go out and loot buildings lets you treat each house like a mini-dungeon (which they are these days) plus adding the time element to things. Do you spend the morning of the 7th day reinforcing everything, or do you roll the dice and loot one more place?
The issue is when the devs won’t just say that. Is it because that would be too “gamey”? Or do they not actually know themselves? There will be complaints whether the devs are straight-forward or not, but at least telling the truth will save them from embarrassing themselves on the forums and insulting their fans besides.
Niiiiiiice
Is there a better feeling than pondering buying a game, deciding it’s not quite at the right sale price for you, then finding out it’s a front-runner for next month’s Humble Bundle?

I submit that there is not!
As always, I’m starved for survival/crafting games not already consumed, and My Time at Portia was something that had hitherto not been on the radar. Then it was… but at $30. Seeing as how I missed all the historic low prices of $12-$15 some time in the interminable past, I resigned myself to wait things out further. Then, Humble Bundle. I care nothing for Soul Calibur or (probably) the Yakuza game, but I will snap up a $12 copy of the game I was looking for and possibly 6-7 games I wasn’t.
You know, aside from the exploitative microtransactions and design-destroying loot boxes, I’m enjoying this age of novel payment methods. Between monthly bundles, Epic’s bribes, Twitch’s giveaways, and Microsoft’s increasingly desperate attempts to sell you months of Gamer Pass for $1, I think we’re more saturated with games now than we were during peak F2P. At least, I know I am.
The trick will be to actually play them, rather than looking at the library with glazed eyes and then booting up the same game I had been playing for the last two weeks.
Path of Self-Exile
Browsing through my new-and-improved Steam library, I notice Path of Exile sitting there. Looking for something different, I download it and boot it up after like… damn, six years ago? My characters are still there, so I load up my Witch and…

Ain’t nobody got time for this.
…shut the game down.
I ended up going to some websites to look at what constitutes some good Witch builds. What I found were builds labeled “3.8| Stress Free PoE – COLD-HEARTED CURSER |Clear the Atlas w/ YOUR Items @ YOUR Pace (SSF & Co-op).” Sounds good. Let me just look at the video of its gameplay…
Oh. Just literally pressing one button and running around.
There were other builds, of course, but most of them were, shall we say, thematically similar. Plus, knowing that the above build is possible, what motivation would you have to do something else?
As it turns out, very high. Just in a different game.
ApoligiCon
So how ’bout that BlizzCon?
Let me dedicate some space to the The Apology. Or, rather, “apology.” A lot of my fellow bloggers seemed surprised that one was offered right in the opening ceremony, but it seems unthinkable that Blizzard would have tried to not address the one thing that threatened to overshadow their whole trade show. Can you imagine the headlines all weekend if Brack said nothing?
Which is amusing to think about, because he did say nothing:
Before we start the opening ceremony, I want to say a few words. Y’know uh Blizzard had the opportunity to bring the world together in a tough Hearthstone Esports moment about a month ago and we did not. We moved too quickly in our decision making and then to make matters worse, we were too slow to talk with all of you. When I think about what I’m most unhappy about, there’s really two things. The first one is we didn’t live up to the high standards that we really set for ourselves and the second is that we failed at our purpose. And for that I’m sorry and I accept accountability.
I’m going to pause here, as it is a bit of a pet peeve of mine whenever someone says “I accept accountability” when there aren’t any consequences to account for. Imagine a parent saying that to the store manager when their child knocks over a display case, but then just leaving without, you know, paying for the shit that got broke. Brack “accepts accountability” and that means… what? Nothing. Is he going to take a pay cut? Resign? Maybe this will be filed in his Permanent Record?
[…] We will do better going forward. But, our actions are going to matter more than any of these words as we walk around this weekend. I hope it is clear how committed we are to everyone’s right to express themselves in all kinds of ways and all kinds of places. I’ve actually seen and heard many of you expressing yourselves this morning.
This is likely a reference to the protesters outside, the people wearing Hong Kong tshirts, and possibly the person walking around in a Winnie the Pooh costume. Which SynCaine sees as a huge deal, for Blizzard allowing someone to do. Because allowing them through the door is surely more potentially damaging than ejecting someone for an obscure reference to China’s president.
Give me a break.
What this apology did was give enough cover for those that were only reluctantly boycotting Blizzard to go back playing games guilt-free. As Brack clarifies in this PCGamer interview, the 6-month ban on Blitzchung (and the casters!) is staying. Would people have boycotted at all if this was the initial punishment? I don’t know – you tell me. The prize money confiscation was especially egregious in my mind, but the whole thing kind of reeks. At the same time, having no policy at all regarding non-Hearthstone speech during a Hearthstone victory interview seems untenable as well.
But, whatever. If an apology with nothing behind it is good enough to allow you to have fun playing videogames again, then have at it. I never joined the boycott myself, because half the items in my house come from China so it all seemed kind of hypocritical. Yes, Blizzard said the quiet part out loud. But if you think the makers of your George Foreman grill would not have also done the same thing in a hypothetical grilling tournament scenario, you are naive to the extreme. Same with the people flocking to Final Fantasy 14 after the controversy, as if Square Enix made some kind of heroic stand against China. You know, what with their partnership with Tencent and all.
I have nothing against principles. I love’em, in fact. But they only ever mean anything when you actually stick with them. If what Brack said at BlizzCon was enough to move your needle, well… maybe you were better off in the peanut gallery with the rest of us.
What Competition Looks Like
Dec 23
Posted by Azuriel
After nearly a year, we’re starting* to see what actual competition looks like.
A bargain at… the same price?
Outward has been on my (Steam) wishlist for a while, despite the lukewarm reviews. During this Winter sale period, it is the same price both in Steam and the Epic Store. In a tie, victory goes to Steam. However, the Epic Store is currently running a promotion where you get a $10 coupon applied to the first game you buy that costs $14.99 or more.
Ergo, Outward on the Epic Store costs $5.99 and thus was bought there.
First blood. I hope it’s worth it.
This is indeed the first time I have spent money in the Epic Store, despite technically owning 28 games there. I suppose this means I will have to turn in my Steam fanboy card, eh?
…if only I had one. The only brand I’m loyal to is Consumer Surplus. After a year of dicking around with pernicious exclusivity deals, Epic finally came around. As I said in that post:
In this case I saved $10, which is absurd, comparatively. And it appears that each time you redeem this coupon, you get another one. There does not appear to be a limit either.
The real difficulty at this point is determining what other games are out there that I would possibly want to buy. It’s a bit hard remembering because the Epic Store still doesn’t have a wishlist feature in a gaming storefront in 2019. No, seriously:
That “minor” detail aside, most everything else comes down to bigger titles that don’t have deep (enough) discounts in my mind. For example, Borderlands 3. After the coupon, I could pick that up for $28.99. But… is that really a deal at this point? Having already waited this long, I may as well wait some more. Same issue with Control, which has gotten some good word-of-mouth. By the time I get time to play these games, the Spring Sale will have sprung and the price will likely be less. Plus, you know, this Epic coupon is valid until May for some reason. Time to hurry up and wait.
* I’m vaguely aware that the Epic store might have already had a similar $10 coupon deal back in the Summer.
Posted in Commentary
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Tags: Competition, Consumer Surplus, Epic Store, Outward, Sales, Steam