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Memorial Day Sales

In case you haven’t seen them yet, there are a bunch of sales going on this weekend.

There is a fledgling new indie game marketplace called Because We May. Until June 1st, all of the games up there are 50% off or better. Those include:

  • World of Goo ($2.99)
  • Osmos ($2.99)
  • The Binding of Isaac ($1.99)
  • Psychonauts ($4.99)
  • Q.U.B.E. ($7.49)
  • Cthulhu Saves the World & Breath of Death VII Double Pack ($1.49)
  • Dungeon Defenders ($7.49)

EA finally got (one of) the memo(s) about why Origin is terrible compared to Steam, and now all (four) Origin games are 50% off. This includes:

  • Mass Effect 3 ($29.99 but see below)
  • Battlefield 3 ($29.99)
  • BF3: Back to Karkand DLC ($7.49)

Amazon is also a place where sales occur:

  • Syndicate ($17.99)
  • Total War: Shogun 2 ($7.49)
  • Mass Effect 3 ($25.99)
  • Saints Row the Third ($16.49)
  • Mirror’s Edge ($4.99)

Finally, Steam appears to be selling EVE for $6.80 again. Still not pulling the trigger just yet.

A Good Problem to Have, I Suppose

Basically this:

I have a problem.

The games on my plate at the moment:

  • Tribes: Ascend
  • Battlefield 3
  • Diablo 3 (just purchased)
  • Darksiders
  • Greed Corp
  • plus about 6-8 other Steam purchases

Since I had already spent D3’s launch date at the beach, I was toying with the idea of waiting for a Dealzon deal to pop up before throwing down. However, most of the old WoW crew are already into Nightmare and there gets to be a point beyond which we may as well be playing two different games. Sure, they could roll alts or bring their mains in to one-shot everything, but… yeah. It is just not the same.

As someone who prefers playing one game exclusively until completion and then washing my hands of it, my present situation is quite vexing. I keep thinking that this is a better problem than the opposite: ala my SNES childhood days in which I wrung Zelda: A Link to the Past dry with 30+ run-throughs because new games only existed on Christmas, Easter, and my birthday. Then again, given the trends I outlined in my last post, I have little doubt that enough gaming entertainment exists right now to last the rest of my lifetime.

And, oh hey, the Thief trilogy is on sale. Let me just compulsively buy that like the little digital hoarder I am. There, stacked up neatly next to the four untouched Splinter Cell games and seventeen copies of the morning edition of the 1971 New York Times newspaper.

One day at a time. One day at a time.

Quote of the Decade

Today, Kotaku reposted an earlier article from Rock, Paper, Shotgun entitled “Do We Own Our Steam Games?” which was the inspiration for yesterday’s post. The example scenario that makes up half the article is not exactly the most flattering, as it involves a Russian gamer who, quote, “[…] openly admits that he’s gifted games to people in exchange for money, to help them get them cheaper.”

In other words, some Steam games are cheaper in Russia, so you could call this guy up, have him buy LIMBO for the equivalent of $0.50 instead of $9.99, have him gift the game to you, and then you give him $3 or buy him a beer or whatever in exchange. Of course, regional price differences sometimes work the other way too. For example, Deus Ex: Human Revolution costs $29.99 in the US, but €49.99 in Europe… the equivalent of $66.36, or an increase of 121.27%.

That sort of thing will get you banned, of course.

It was around this time in the comments that someone named “iteyoidar” dropped this gem:

Funny how when it comes to globalization, when it’s games devs and publishers dodging domestic laws and getting cheap shit in other countries, it’s just business, but when it’s the consumer using the same thing to their advantage to buy cheap media, it’s “fraud” and “cheating” and they’re all scum.

Yeah. Yeah. Is there a particularly good reason why we tolerate price discrimination on identical, digital goods? Other than, of course, that companies wouldn’t like it?

I get that standards of living are different, that you can’t ask for $15/month in China when the average person makes $20.27 a day, and so on. But as a consumer, why should I care? Spare me the “holistic” crap of feeding game devs and races to the bottom, because obviously that shit only works one-way when it comes to outsourcing jobs. Why is it okay to presume a business has a right to profit, but a consumer lacks the equivalent? Because that hurts businesses?

Oh. Oh, I see.

The people that can pay more should pay more, eh? Where have I heard that before?

Ownership

How important is it for you to own your movies and books and videogames?

I am one of those people who fills with righteous indignation on hearing stories about how EA or Steam can (allegedly) ban people from playing the games they paid for based on what they did on the forums. And yet I endeavor to only buy games on Steam – if there is no Steam version and its not an MMO, it doesn’t exist to me. The last console I owned was a PS2.

As I was reflecting on this seeming dissonance, I glanced over at my bookshelf. And what I saw were a lot of DVDs I had not touched in nearly a decade (or more), and unlikely to touch ever again.

What I realized I wanted was:

  1. the ability to play a game, watch a movie, or read a book.
  2. the ability to do so again, at some later date, without paying again.
  3. paying a discounted price for the loss of ownership.

To be clear, by “ownership” I am referring to my ability to resell or gift the item.

My Steam library is sitting at 205 games. There are exactly two titles out of those 205 that I paid full MSRP for, and they were Fallout: New Vegas and Portal 2. At $40, Skyrim was the next highest amount of money I was willing to pony up for the Steam service for an individual game since I first downloaded the client with the Orange Box.

So when people ask that “what if Steam shuts down?” question, a large part of it is moot: there is no scenario in which I’d miss Singularity or KOTOR or Far Cry. I might want the possibility of booting up Portal or Half Life 2 (like when Episode 3 comes out, cough) years down the line, but in all likelihood they would share the same fate as my pristine copies of Xenogears, the Tenchu series, and FF7-FFX in indefinite shelving purgatory.

Kingdoms of Amalur, Used Game Sales

As you may or may not be aware, there was a minor kerfuffle surrounding Kingdoms of Amalur: Reckoning. The gist is that Amalur is an EA-published single-player RPG with an Online Pass that unlocks Day 1 DLC, which is like a triple-word score on the Scrabble board of controversy. The thread on the forums ballooned to 48 pages of indignation, Curt Schilling (CEO and some baseball guy) responded in an eminently reasonable manner, and now the thread is about three times as big.

The irony in all of this is that this particular incident is not that big a deal. However, it touches on so many things that ARE a big deal, that it becomes something that should be a big deal. Specifically, the demonization of used game sales, which has came up before in an unfortunate Penny Arcade post back in August 2010. Later on in the Amalur thread, Curt Schilling laid out the issue:

Herein is the dilema no one wants to talk about right? We CANNOT in ANY WAY cater to people that buy used games exclusively right? We see ZERO revenue. Now as a consumer you may care nothing about that, and that is absolutely your right and we respect that.

However we are a business, we have 400 people, every single one of them is awesome, but I just can’t get them to work for free, so we need to make money to pay them, to make more awesome games.

Now the issue is the straddler, there are people like me, never ever bought a used game in my life, or pirated one, and never will, and people that ONLY buy used because they don’t have the means to buy new or whatever, but they have their reasons, agree with them or not it’s not relevent.

The straddler does both, he buys new and used, he turns in used to buy new, and that new game could be ours right? How do we handle that? How does the industry handle that? Industry? That’s the huge challenge.

I want to talk to the executives out at EA and other game companies for a moment. Are you guys listening? Get ready to write this down:

Fuck you.

A used game sale is a guaranteed new game sale at a lower price point.

Don’t you see? These people are ready and willing to give you money, and YOU ARE NOT LETTING THEM. No one is buying used games because used is better; used games are universally worse, with possibly scratched disks, missing manuals, missing cases, and so on.¹ No one is buying used games to specifically deny money to the developers; otherwise they would simply pirate it. People buy used games because they are otherwise being priced out of the market (which includes people who don’t feel a game is worth full MSRP).

I understand it’s EA or whoever’s right to set their merchandize at whatever price point they like. I have doubts that $59.99 is the precise intersection of Demand and Supply, but whatever. My point here is that used game sales is literal demand that is being filled by other people expressly because you refuse to accept any less than an arbitrary amount. The idea of Online Passes is to get something back from the secondary market, right? Instead of selling $10 Online Passes, how about, I dunno, dropping the price of the game by $10?

Maybe the Online Pass thing makes them more money. If a game is resold ten times, that is potentially $100, right? But if that game was resold for $40 ten times, that means EA could have sold TEN NEW COPIES AT $40. Gamestop could sell used copies at $35, sure, and maybe no game company one wants to get into such a race to the bottom. But at that point, I would hope that EA and friends would get on the right side of incentives instead of the wrong.

Because here’s the thing: this is all about the continual erosion of Consumer Surplus. When you buy a brand new game for $59.99, the ability for you to sell that game to Gamestop for $20 when you are done with it is Consumer Surplus. It is value, whether you explicitly exercise it or not. We can imagine a world where used games somehow don’t exist in any form.² In such a world, you have LOST $20 worth of value and have likely received NOTHING in return – probably LESS than nothing, if the mechanism that prevented used games inconveniences legitimate customers the same way DRM harms actual customers. This is the reason DLC (especially Day 1 DLC) is troubling, the reason Cash Shops are troubling, the reason being forced to go online and register offline, single-player RPGs is troubling: all of these things are signs of Consumer Surplus extraction.

Remember back, say, 20 years ago? When a game company only received greater profit by ensuring they put out quality products? Those days are long gone. It is no longer about generating more sales, but from extracting more dollars from the sales that ARE made. Whoever came up with the phrase “value-added services” is a goddamn Doublespeak genius. Instead of simply getting those extra costume options, we pay for them. Instead of getting free map packs, we pay for them. Instead of being able to earn Sparkleponies and Disco Lions, we pay for them. This incentivizes game designers to have us pay more for less, instead of pay less for more.

The Kingdoms of Amalur controversy is not that big a deal in the scheme of things. Indeed, when you put it in the context of pre-order bonuses and Collector’s Edition items, it’s hard to see 38 Studios “giving away” DLC as particularly nefarious. Lesser evil is still evil though, and I can’t help but wonder whether in a different age those seven quests would have been included in the game, or in a free patch later on. Or as a poster in the Amalur thread said:

Is it just me or does that PR statement just admit that they develope DLC at the same one as the game, or in non moron speak, the game you’re paying 60 bucks for is having parts removed so you could buy then later.

AHow incredibly fucking nice of them to give Us the entire game up front, oh wait, they just admired to holding that back.. What else did they pull out? What other content did they strip from the title to bilk us for later?

Looks like $20-30 GOTY edition it is.why would I pay full price when I can’t trust or believe I’ll actually get the full….Fucking…. Game?

¹ Remember when games came with cloth maps and game posters? I still have the two game posters that came packaged in the FF6 box. Those sure as hell didn’t show up with your used game copy.

² Just look at Steam: no used game sales. Of course, you should also look at Steam because they are on the right side of consumer incentives. In return for DRM and no resale of games, we get hassle-free DRM, truly ludicrous sales (consumer surplus!), automatic game updates, amazingly fast downloads, integrated community, and the ability to manage a library of titles without worrying about CDs or CD keys. Compare that to the typical ham-fisted Ubisoft or EA implementation of DRM.

Skyrim 33% Off on Steam

Release Date: Nov 10th

$20 cheaper: Dec 24th

Thanks Steam!

Insert Coin

Random!

  • Beat Deus Ex: Human Revolution a few days ago; the more formal review will be forthcoming. Short version is: game was goo… *crash to desktop*
  • Steam holiday sales annoy me to an extent. You see, what is the point of having entire catalogs on sale from 33-50% off, when they routinely turn around and toss up seemingly random selections from those same catalogs for 75% off? The only purpose I can ascertain is to piss people off.
  • For example, Space Marine was 33% off for the pass week, now is 50%. Torchlight was 50% off for the past week, now is 75%. I learned my lesson when I was burned in this way a year ago, but it still boggles my mind they pull the same shit year after year. All it encourages me to do is to wait until the very last moment to buy anything lest it go on sale a day later, and thereby potentially miss the deadline entirely and not buy anything.
  • I generally avoid the stupid Steam contests that involve you having to (re-)download multiple 10 gb games you already purchased but haven’t played yet in order to unlock achievements that result in lumps of coal. I did however do so on a whim with the Orcs Must Die! one. I have been playing the game every since.
  • Sometimes I hate buying shit off the internet. There are two monitors on Amazon, both Viewsonic 24″ widescreen LEDs: the VX2450WM (originally $368, now $179.99) and the VX2453MH (originally $270, now $189.99). For the life of me, I can’t seem to understand the difference. The latter has 30 million: 1 contrast as opposed to 20 million:1, is “ultra thin,” can be turned into a picture-frame looking thing for god knows what reason, and weighs 0.9 lbs less. The former can be mounted on a stand or something, and has roughly three times as many reviews (both are 4.5/5 stars).
  • My first instinct, I shit you not, was the former simply because “You Save: $188.01 (51%)” vs “You Save: $80.24 (30%).” With logic like that, I’m surprised I haven’t already ruined the Monster cables hooked up to my Alienware by spilling Grey Poupon all over them. Good thing I’m still covered under my Black Tie GeekSquad 5-year Best Buy warranty, ya?
  • Grey Poupon. Poupon. Poupon.
  • You now have an angry French guy in your head. You’re welcome.

Have a happy whatever you celebrate or not celebrate, as the case may be.

32GB At A Time

The new computer has arrived.

Remember that photo from the 5 Stages of PC Shopping? Yeah, that basically showed up.

Asian (unfortunately) not included.

Although I have technically had this rig – and it physically qualifies as a “rig” – for a day and a half, I have not actually played any games on it. As it turns out, somewhere inbetween the last time I bought a new computer and this one, I have accumulated a lot of shit that does not like being moved around. iTunes, for instance, was an adventure; you can’t just copy the iTunes folder over and be done with it. It’s fickle. So fickle, in fact, that I ended up having to change the way iTunes was stored on my laptop (moving everything to D:/), then renaming my hard drive on the new machine from E:/ to D:/ (for some reason the Blu-Ray drive was D:/), copying it all onto a 32GB thumb drive I bought today for this express purpose, and then finally shifting it to the new machine.

The whole operation felt like a Kidney transplant, complete with a fear of rejection by the host. And now that I looked it up on Wikipedia, it took around the same amount of time. My Steam transplant, by comparison, was more akin to a vasectomy: just a little snip-snip, followed by recovery.

Hopefully I will be back up and running at full steam (oh ho ho) by the weekend at the latest. Although I had half a mind to chase the Skyrim bandwagon before it completely faded from view, Deus Ex: HR was technically here first in the “I wish my computer could play this” category. And screw being topical anyway (when you are already so far behind the curve)!

Indie Game Alert

I cannot imagine anyone reading this wouldn’t already know, but in case you haven’t checked:

  • Bastion is the mid-week Steam madness sale. $7.49 (down from $15)
  • New Humble Bundle is up, now with The Binding of Isaac as a bonus.

As previously mentioned, Bastion is top-quality material.

The Future is Steam-y

Oh, Steam. You and your crack-pushing holiday deals.

14 games for $38.

Notable items not on that receipt:

  • S.T.A.L.K.E.R. bundle ($8.74). Purchased and beat both games long ago. Very solid FPS games.
  • SPAZ, or Space Pirates and Zombies ($11.24). Played the demo, wasn’t too impressed. Also, it’s difficult for someone to keep their indie cred (and suspension of disbelief) when the introduction is voiced by Totalbiscuit.
  • Borderlands ($4.99). Purchased and beat long ago. It’s a pretty terrible PC port unless you download a mod, but otherwise was entertaining enough.
  • Dead Island ($37.49). Still way too expensive for my tastes.
  • Vampire: The Masquerade – Bloodlines ($5). Already purchased from prior Steam deal, haven’t installed yet.
  • F.E.A.R. Collection ($6.79). I may end up breaking down and buying these, even though I have FEAR 1 and an expansion pack on that archaic “DVD in a cardboard box” format that was all the rage in the early 21st century.
  • Resident Evil 5 ($9.99). I’m not completely convinced RE-style games will be as entertaining on the PC. I did buy Silent Hill 5 of course, but that is because I swore an allegiance to the series years ago while running away from skinless babies wielding scalpels.
  • LIMBO ($7.49). God damn you, Steam. I bought this on 9/18, like 1.5 months ago.
  • Bioshock ($4.99) & Bioshock 2 ($4.99). Purchased and beat both a while ago.
  • Terraria ($4.99). I have reasons to believe that this will be part of a future IndieRoyal bundle. Then again, that list also has Minecraft on it, which will never be coming to Steam according to Notch (something to do with updates/DLC issues).
  • Dead Space pack ($13.59). Purchased both in a prior deal, beat the first, haven’t installed the second yet.

Incidentally, you may or may not have heard of IndieRoyale. It’s basically like the Humble Bundle, minus the charity – the game bundles start at $1.99 and go up 1 penny in price each time someone buys the minimum (and goes down if they pay more). The games currently up are Ares: Extinction Agenda, Gemini Rue, Sanctum, and Nimbus. I bought mine for $2.70, and the currently price as of this writing is $3.89 (and it looks like it spiked to $6 yesterday).

I honestly cannot imagine ever going back to buying games at Wal-Mart of Gamestop or other such places. Maybe if I was more of a console gamer? But I absolutely see this as the future.